Online 135.148.15.130:25381 checked 9m ago
Slushi's World
Connect
srv = rust.server("135.148.15.130:25382")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule · no rhythm it keeps
srv.wipe_schedule()
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Sat 17 Oct, 01:33 UTC12d ago | 1 | NaN | running | 0 |
| 1 | Sat 3 Oct, 21:36 UTC25d ago | 1 | halved by day 2 | 13.2 days | 0 |
| 2 | Sat 26 Sep, 19:36 UTC32d ago | 1 | halved by day 1 | 7.1 days | 1 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
1499 · seed 151
- map
- Procedural Map
- size
- 1499
- seed
- 151
Server
srv.info()- address
- 135.148.15.130:25381
- region
- –
- max players
- 16
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 17 Oct 2026, 01:33 UTC
- hostname
- –
- first seen
- 13 Sep 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | ShockRust | Blue | NoLimit | no group limit · 151 on average | 113/500 |
| 1 | МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 128 on average | 133/100 |
| 2 | RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 118 on average | 196/225 |
| 3 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 95 on average | 73/700 |
| 4 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 | EU · groups of 16+ · monthly · 90 on average | 211/700 |
| 5 | RustSpain.com | EU Main | EU · groups of 12+ · weekly · 85 on average | 348/350 |
Quick answers
From the figures on this page.
Population
Against other Rust servers, how does Slushi's World rank?
Over the last seven days Slushi's World sits at #15,289 on player hours, in the top 69% of ranked servers.
How many players does Slushi's World hold at once?
Current row: 0 players on Slushi's World, against 16 slots. Over the last seven days it averaged 0 players.
About the server
What does performance look like on Slushi's World?
Server fps over the last 48 hours averages 238; the floor is 218. Buildings, deployables and all else in the world took the count as high as 9,296 entities. A high of 2,990 MB of memory used. Lag, as players feel it, comes from an entity count that climbs and fps that falls.
What is the Rust version on Slushi's World?
Rust network protocol 2635 and build 168909 on Linux is what Slushi's World runs. Joining needs the same protocol on your game; Steam handles the update.
How reliable is Slushi's World, and is it online now?
Slushi's World reports itself online at the current refresh. A restart about 2 hours ago is what its reported uptime implies. Uptime of 99% across the last 7 full days: 167 hours of 168. Rust Data logged it first on 13 September 2026.
Which location does Slushi's World run from?
For Slushi's World, no region is published. Rust Data does not look up where the machine stands; it shows where a server says it is. You can reach it at 135.148.15.130:25381.
Settings and map
Which rules apply on Slushi's World, and what settings?
The name Slushi's World carries no gather rate. No custom cap; the default of 8 players per group stands. Recorded as survival, the usual game, with gathering, building and raiding. Fighting and raiding between players are allowed. Modded is the browser category: plugins or settings alter the game. Plugins installed: Oxide. Anti-cheat status: VAC on.
What is the map on Slushi's World?
Size 1,499, seed 151: the procedural map on Slushi's World, generated by the game. Size and seed fix the map, so RustMaps can show it, linked from this page.
Wipe data
When does Slushi's World wipe, and on what schedule?
Slushi's World wipes on no fixed rhythm, so there is nothing to predict. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. A new world was started 12 days 17 hours ago, and that is the one in play.
What is wipe day on Slushi's World like?
Recent wipes averaged 1 players at their peak. Peak population on the latest wipe came 0 hours in. Half the peak or more was held to the next wipe in 0% of recent wipes. In the wipes where it did not hold, half was lost by day 1.5.
Lists and tags
Which Rust Data filters and lists contain Slushi's World?
The Rust Data lists that Slushi's World fits are: Modded Rust servers. Under these filters on the server list, it is listed: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Which meanings do the tags on Slushi's World hold?
The game's server browser reads these tags from Slushi's World: gmrust (Game mode): Rust survival in its standard form; mp16 (Max players): The server lists 16 slots; ts8 (Group limit): Team limit of 8, as shipped by default; v2635 (Protocol): The server speaks protocol 2635, so match your game version; cs168909 (Build): Build number: 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): The region field is empty; ^o (Oxide): Runs on Oxide (uMod) for plugins; ^z (Modded): Plugins or settings alter the game, so it sits under Modded. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.
Join steps
What is the way to join Slushi's World?
Enter client.connect 135.148.15.130:25381 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.