Online 135.148.15.143:28742 checked 13m ago
The Boy's Server
Connect
srv = rust.server("135.148.15.143:28743")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 58% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule · too few wipes seen yet
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 1 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Sun 18 Oct, 14:28 UTC11d ago | 2 | NaN | running | 0 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
3700 · seed 524432280
- map
- Procedural Map
- size
- 3700
- seed
- 524432280
Server
srv.info()- address
- 135.148.15.143:28742
- region
- –
- max players
- 40
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 18 Oct 2026, 14:28 UTC
- hostname
- –
- first seen
- 13 Sep 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | ShockRust | Blue | NoLimit | no group limit · 150 on average | 61/500 |
| 1 | МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 128 on average | 128/100 |
| 2 | RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 119 on average | 107/225 |
| 3 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 96 on average | 36/700 |
| 4 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 | EU · groups of 16+ · monthly · 92 on average | 114/700 |
| 5 | RustSpain.com | EU Main | EU · groups of 12+ · weekly · 85 on average | 347/350 |
Quick answers
From the figures on this page.
Population data
What position does The Boy's Server take in the server rankings?
Player hours over seven days put The Boy's Server at #13,015, in the top 58% of the ranked set.
How many players does The Boy's Server hold at once?
Current row: 0 players on The Boy's Server, against 40 slots. Over the last seven days it averaged 0 players and peaked at 1.
Server facts
What does performance look like on The Boy's Server?
Server fps over the last 48 hours averages 150; the floor is 118. Buildings, deployables and all else in the world took the count as high as 75,983 entities. A high of 3,735 MB of memory used. Low fps plus an entity count on the way up is the lag players report.
Which Rust version is The Boy's Server on?
Rust network protocol 2635 and build 168909 on Linux is what The Boy's Server runs. Joining needs the same protocol on your game; Steam handles the update.
How reliable is The Boy's Server, and is it online now?
The current sample puts The Boy's Server online. Count back 7 hours from its reported uptime to get the last restart. 141 of 168 hours up over the last 7 full days, or 84%. Rust Data logged it first on 13 September 2026.
Where does The Boy's Server sit?
There is no region published for The Boy's Server. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. 135.148.15.143:28742 is its address.
Map and rules
What rules and settings are recorded for The Boy's Server?
You will not find a gather rate in the string The Boy's Server. The group limit sits at the default of 8 players. Game mode survival, with this note: gather, build, raid: the standard loop. Raids and player combat are enabled. Modded is the browser category: plugins or settings alter the game. The plugin count is Oxide. VAC is running: Valve's anti-cheat is on.
What is the map on The Boy's Server?
The Boy's Server runs a procedural map of size 3,700 with seed 524432280, generated by the game. Size and seed fix the map, so RustMaps can show it, linked from this page.
Wipe schedule
When does The Boy's Server wipe, and how often?
Too few wipes are on record for The Boy's Server to reveal its rhythm. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. The world it runs now was generated 11 days 6 hours ago.
On The Boy's Server, what happens on wipe day?
Across recent wipes the busiest point averaged 2 players. 1 hours after the latest wipe, the crowd reached its peak.
Tags, lists
Which Rust Data filters and lists contain The Boy's Server?
These Rust Data lists include The Boy's Server: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
How should you read the server tags on The Boy's Server?
These tags are published by The Boy's Server and read by the game's server browser: gmrust (Game mode): Survival play, standard Rust; mp40 (Max players): The server lists 40 slots; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2635 (Protocol): To join, your game must run protocol 2635; cs168909 (Build): The server runs build 168909; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): No region code is set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Modded listing: the game is changed by plugins or settings. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.
Connecting
How can I connect to The Boy's Server?
Enter client.connect 135.148.15.143:28742 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.