Rust Data

rustdata.spaceservers135.148.15.98:25279.ipynb

Run all rust-data · live

‹ All servers

Online 135.148.15.98:25278 checked 13m ago

poop clan

moddedoxide

Connect

srv = rust.server("135.148.15.98:25279")
print(srv.connect_command)

Right now

srv.summary()
players now 0/40 # 0% full
7-day average 0 # peak 2
rank #7,306 # top 33%
last wipe 3d ago # no schedule published
next wipe – # no rhythm it keeps

Players

srv.players.plot(range="48h")
AveragePeak
00.511.5218:0003:0012:0022:0007:0016:00

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
010020030040018:0003:0012:0022:0007:0016:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 6 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k7 Oct11 Oct16 Oct20 Oct25 Oct29 Oct

Top 33% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · no rhythm it keeps

srv.wipe_schedule()

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap9.5 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak2players, last three wipes
crowd held0%else halves by day 4

The first 48 hours of its last wipes

Sun 25 OctTue 13 OctTue 6 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 27 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Sun 25 Oct, 20:56 UTC3d ago 2 NaN running 0
1 Tue 13 Oct, 22:56 UTC15d ago 2 halved by day 6 11.9 days 0
2 Tue 6 Oct, 22:58 UTC22d ago 3 halved by day 2 7 days 0

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

3000 · seed 50000
Map of poop clan
map
Custom Map
size
3000
seed
50000

Server

srv.info()
address
135.148.15.98:25278
region
–
max players
40
group limit
8, the default
wipe schedule
–
last wipe
25 Oct 2026, 20:56 UTC
hostname
–
first seen
6 Oct 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0ShockRust | Blue | NoLimitno group limit · 151 on average150/500
1МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average134/100
2RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 118 on average191/225
3404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 94 on average93/700
4404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10EU · groups of 16+ · monthly · 88 on average216/700
5RustSpain.com | EU MainEU · groups of 12+ · weekly · 84 on average344/350

Quick answers

From the figures on this page.

Population

Against other Rust servers, how does poop clan rank?

Player hours over seven days put poop clan at #7,306, in the top 33% of the ranked set.

How full does poop clan run?

The sample now reads 0 players for poop clan, out of 40 slots. Over the last seven days it averaged 0 players and peaked at 2. Averaged by hour over 48 hours, 23:00 UTC is the busiest, at 1 players.

Server facts

How smoothly does poop clan run?

The 48-hour average is 187 server fps, with a low of 78. Entity numbers reached 47,366, and that includes buildings, deployables and the rest. The memory field tops out at 3,907 MB. Low fps plus an entity count on the way up is the lag players report.

Which Rust version is poop clan on?

Version Rust network protocol 2635 and build 168909 on Linux is reported by poop clan. Joining needs the same protocol on your game; Steam handles the update.

Is poop clan up, and what does its uptime show?

Online is the state at the latest refresh for poop clan. The uptime it reports puts the last restart about 3 hours ago. Uptime of 99% across the last 7 full days: 167 hours of 168. Rust Data logged it first on 6 October 2026.

Where does poop clan sit?

For poop clan, no region is published. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. You can reach it at 135.148.15.98:25278.

Settings and map

What rules and settings are recorded for poop clan?

No gather rate appears in the name: poop clan. No custom cap; the default of 8 players per group stands. Game mode survival, with this note: the base game, where you gather, build and raid. Fighting and raiding between players are allowed. It appears under Modded, where plugins or settings change how the game plays. Oxide plugins run on it. VAC, Valve's anti-cheat, is enabled.

What is the map on poop clan?

Size 3,000, seed 50000: the procedural map on poop clan, generated by the game. Size and seed fix the map, so RustMaps can show it, linked from this page. Recorded under map name: Custom Map.

Wipes and dates

On what schedule does poop clan wipe?

poop clan wipes on no fixed rhythm, so there is nothing to predict. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. The world it runs now was generated 3 days 20 hours ago.

On poop clan, what happens on wipe day?

The average peak over recent wipes is 2 players. The crowd on the latest wipe topped out 27 hours after it began. Recent wipes kept the crowd above half the peak until the next wipe 0% of the time. The drop under half arrived by day 4 in the other cases.

Tags and filters

Which lists on Rust Data hold poop clan, and which filters?

These Rust Data lists include poop clan: Modded Rust servers. Under these filters on the server list, it is listed: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

How should you read the server tags on poop clan?

The game's server browser reads these tags from poop clan: gmrust (Game mode): Rust survival in its standard form; mp40 (Max players): The server lists 40 slots; ts8 (Group limit): The default cap applies: 8 per team; v2635 (Protocol): Protocol 2635 is required; a different game version cannot connect; cs168909 (Build): The server runs build 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): Region code: not set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it sits under Modded. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.

Join steps

What is the way to join poop clan?

In Rust, F1 opens the console: type client.connect 135.148.15.98:25278. Launch Rust on this page does the same by opening the game through Steam and connecting.

Server tags · what each one means

srv.tags.decode()

Published as mp40,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Rust survival in its standard form.
mp40
Max players The server lists 40 slots.
ts8
Group limit The default cap applies: 8 per team.
v2635
Protocol Protocol 2635 is required; a different game version cannot connect.
cs168909
Build The server runs build 168909.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code Region code: not set.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded Plugins or settings alter the game, so it sits under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 102,404 players 11,908 servers online