Rust Data

rustdata.spaceservers135.148.150.112:60416.ipynb

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Online 135.148.150.112:60415 checked 10m ago

Rustwalker Ranch

biweekly wipes moddedoxide

Connect

srv = rust.server("135.148.150.112:60416")
print(srv.connect_command)

Right now

srv.summary()
players now 0/100 # 0% full
7-day average 0 # peak 3
rank #6,457 # top 29%
last wipe 6d ago # biweekly schedule
next wipe 7d 4h # Thu 5 Nov, 19:00 UTC FW

Players

srv.players.plot(range="48h")
AveragePeak
00.511.5215:0000:0009:0019:0004:0013:00

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
05010015020015:0000:0009:0019:0004:0013:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 1 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k1 Oct7 Oct12 Oct18 Oct23 Oct29 Oct

Top 29% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · from its schedule tag

srv.wipe_schedule()

Next wipe Thursday 5 November, 19:00 UTC, in 7d 4h. # The force wipe · high confidence

usual gap6.9 daysbetween real wipes
on rhythm100%of its recent wipes
wipe-day peak2players, last three wipes
crowd held50%else halves by day 2

Coming wipes

inatkind
07d 4hThu 5 Nov, 19:00 UTCFW force wipe
121d 7hThu 19 Nov, 21:47 UTCwipe
235d 4hThu 3 Dec, 19:00 UTCFW force wipe

The first 48 hours of its last wipes

Thu 22 OctFri 16 OctFri 9 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Thu 22 Oct, 21:47 UTC6d ago 1 NaN running 0
1 Fri 16 Oct, 04:16 UTC13d ago 3 halved by day 2 6.7 days 0
2 Fri 9 Oct, 01:40 UTC20d ago 2 held half 7.1 days 0

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

4000 · seed 2019206535
Map of Rustwalker Ranch
map
Procedural Map
size
4000
seed
2019206535
Open on RustMaps

Server

srv.info()
address
135.148.150.112:60415
region
–
max players
100
group limit
8, the default
wipe schedule
biweekly
last wipe
22 Oct 2026, 21:47 UTC
hostname
–
first seen
1 Oct 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Friendly Seattle: No KOS | Chill | Noob FriendlyNA · groups of 8+ · biweekly · 42 on average15/100
1[JP]初心者PVPサーバー|RaidTime・ EventsEA · groups of 10+ · biweekly · 15 on average21/100
2СЛАБЫЕ РЫЦАРИ |Vanilla+|Events|FPS+|26.10EU · groups of 50+ · biweekly · 9 on average9/200
3RUST ACADEMY #2 - Modded / РЕЙДЫ ПО СОГЛАСИЮEU · groups of 8+ · biweekly · 8 on average10/200
4Rust Empires II - Roleplay/RP friendly, Cities, PVE, No KOS outgroups of 8+ · biweekly · 6 on average1/50
5Fudge Begynderserver(Casual Beta:Ticket on discord for access)groups of 8+ · biweekly · 4 on average0/50

Quick answers

From the figures on this page.

Population data

How does Rustwalker Ranch compare in the rankings?

Over the last seven days Rustwalker Ranch sits at #6,457 on player hours, in the top 29% of ranked servers.

How many players does Rustwalker Ranch hold at once?

The sample now reads 0 players for Rustwalker Ranch, out of 100 slots. Over the last seven days it averaged 0 players and peaked at 3. Peak hour in the last 48 hours: 03:00 UTC, mean 2 players.

Server facts

How smoothly does Rustwalker Ranch run?

The 48-hour average is 103 server fps, with a low of 14. The entity count peaked at 119,381, covering buildings, deployables and the rest of the world. A high of 6,252 MB of memory used. What players call lag is these two fields together: low fps and a rising entity count.

What is the Rust version on Rustwalker Ranch?

The build is Rust network protocol 2635 and build 168909 on Linux, run by Rustwalker Ranch. Joining needs the same protocol on your game; Steam handles the update.

How reliable is Rustwalker Ranch, and is it up?

Online is the state at the latest refresh for Rustwalker Ranch. Count back 8 hours from its reported uptime to get the last restart. Uptime of 99% across the last 7 full days: 167 hours of 168. Rust Data logged it first on 1 October 2026.

Which location does Rustwalker Ranch run from?

For Rustwalker Ranch, no region is published. Rust Data does not look up where the machine stands; it shows where a server says it is. You can reach it at 135.148.150.112:60415.

Map and rules

Which rules apply on Rustwalker Ranch, and what settings?

You will not find a gather rate in the string Rustwalker Ranch. The group limit sits at the default of 8 players. Game mode survival, with this note: the usual game, with gathering, building and raiding. Raids and player combat are enabled. Modded is the browser category: plugins or settings alter the game. Oxide plugins run on it. VAC, Valve's anti-cheat, is enabled.

What is the map on Rustwalker Ranch?

Size 4,000, seed 2019206535: the procedural map on Rustwalker Ranch, generated by the game. The same size and seed produce the same map; this page links to RustMaps so it can be viewed.

Wipe data

When does Rustwalker Ranch wipe, and how often?

The tag sets the prediction: Rustwalker Ranch has too few wipes on record to confirm its schedule. Its next wipe falls on Thursday 5 November at 19:00 UTC with the force wipe that hits all Rust servers. A new world was started 6 days 16 hours ago, and that is the one in play. Its tags carry a wipe schedule of every two weeks.

On Rustwalker Ranch, what happens on wipe day?

The average peak over recent wipes is 2 players. The crowd on the latest wipe topped out 1 hours after it began. Half the peak or more was held to the next wipe in 50% of recent wipes. Otherwise the crowd fell below half by day 2.

Tags and filters

Where does Rustwalker Ranch appear among Rust Data lists and filters?

These Rust Data lists include Rustwalker Ranch: Modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Biweekly ^b, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last week.

Which meanings do the tags on Rustwalker Ranch hold?

These tags are published by Rustwalker Ranch and read by the game's server browser: gmrust (Game mode): Rust survival in its standard form; mp100 (Max players): Slot count: 100; ts8 (Group limit): The default cap applies: 8 per team; v2635 (Protocol): Protocol 2635 is required; a different game version cannot connect; cs168909 (Build): Build number: 168909; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): Region code: not set; ^b (Biweekly): Wipes run on a two-week cycle; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it sits under Modded. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.

Join steps

How can I connect to Rustwalker Ranch?

The manual route: launch Rust, F1, then client.connect 135.148.150.112:60415. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.

Server tags · what each one means

srv.tags.decode()

Published as mp100,ptrak,$r?,v2635,^b,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Rust survival in its standard form.
mp100
Max players Slot count: 100.
ts8
Group limit The default cap applies: 8 per team.
v2635
Protocol Protocol 2635 is required; a different game version cannot connect.
cs168909
Build Build number: 168909.
ptrak
Networking Network traffic runs over RakNet, the game standard.
$r?
Region code Region code: not set.

Wipe schedule

^b
Biweekly Wipes run on a two-week cycle.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded Plugins or settings alter the game, so it sits under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 82,123 players 11,826 servers online