Offline 135.148.252.223:28483 checked 27d ago
SlayerSquad Server
Connect
srv = rust.server("135.148.252.223:28484")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| Empty DataFrame · no wipe seen yet. | |||||
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
3000 · seed 4471826
- map
- Procedural Map
- size
- 3000
- seed
- 4471826
Server
srv.info()- address
- 135.148.252.223:28483
- region
- –
- max players
- 75
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 6 Sep 2026, 15:28 UTC
- hostname
- –
- first seen
- 13 Sep 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | ShockRust | Blue | NoLimit | no group limit · 153 on average | 36/500 |
| 1 | МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 128 on average | 124/100 |
| 2 | RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 117 on average | 42/225 |
| 3 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 93 on average | 10/700 |
| 4 | RustSpain.com | EU Main | EU · groups of 12+ · weekly · 88 on average | 1/200 |
| 5 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 84 on average | 0/1000 |
Quick answers
From the figures on this page.
Population data
What position does SlayerSquad Server take in the server rankings?
Player hours over seven days put SlayerSquad Server at #16,006, in the top 69% of the ranked set.
How full does SlayerSquad Server run?
Offline now for SlayerSquad Server, with the last sample 27 days 4 hours ago.
Server data
What is the Rust version on SlayerSquad Server?
Rust network protocol 2633 and build 163493 on Linux is what SlayerSquad Server runs. The protocol has to match before you can join, and Steam does the updating.
Is SlayerSquad Server up, and what does its uptime show?
The latest sample has SlayerSquad Server offline, with a last sighting 27 days 4 hours ago. Uptime of 0% across the last 7 full days: 0 hours of 168. Rust Data logged it first on 13 September 2026.
Where does SlayerSquad Server sit?
There is no region published for SlayerSquad Server. Rust Data does not look up where the machine stands; it shows where a server says it is. 135.148.252.223:28483 is its address.
Map and rules
What rules and settings are recorded for SlayerSquad Server?
The name SlayerSquad Server carries no gather rate. Eight players per group: that is the game's default, and it applies here. Game mode survival, with this note: the usual game, with gathering, building and raiding. Combat and raiding between players: both allowed. It appears under Modded, where plugins or settings change how the game plays. Plugins installed: Oxide. VAC, Valve's anti-cheat, is enabled.
What is the map on SlayerSquad Server?
The game generates the map on SlayerSquad Server: procedural, size 3,000, seed 4471826. Size and seed fix the map, so RustMaps can show it, linked from this page.
Wipes and dates
On what schedule does SlayerSquad Server wipe?
A rhythm cannot be read from the wipes of SlayerSquad Server on record, which are too few. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. The world it runs now was generated 52 days 12 hours ago.
Lists and tags
Which Rust Data filters and lists contain SlayerSquad Server?
On Rust Data, SlayerSquad Server appears in these lists: Modded Rust servers. Under these filters on the server list, it is listed: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Which meanings do the tags on SlayerSquad Server hold?
The game's server browser reads these tags from SlayerSquad Server: gmrust (Game mode): Rust survival in its standard form; mp75 (Max players): 75 slots in total; ts8 (Group limit): The default cap applies: 8 per team; v2633 (Protocol): The server speaks protocol 2633, so match your game version; cs163493 (Build): Build number: 163493; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): No region code is set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Modded listing: the game is changed by plugins or settings. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.
Join steps
How can I connect to SlayerSquad Server?
In Rust, F1 opens the console: type client.connect 135.148.252.223:28483. Launch Rust on this page does the same by opening the game through Steam and connecting.