Rust Data

rustdata.spaceservers135.148.40.227:28016.ipynb

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Online 135.148.40.227:28015 checked 8m ago

A Rust Server

moddedoxide

Connect

srv = rust.server("135.148.40.227:28016")
print(srv.connect_command)

Right now

srv.summary()
players now 0/?
7-day average 0 # peak 3
rank #5,726 # top 26%
last wipe 27d ago # no schedule published
next wipe – # too few wipes seen yet

Players

srv.players.plot(range="48h")
AveragePeak
0123406:0015:0000:0008:0017:0003:00

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
01020304006:0015:0000:0008:0017:0003:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 26% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · too few wipes seen yet

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak2players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 33 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Fri 2 Oct, 01:15 UTC27d ago 2 NaN running 0

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

4500 · seed 1337
Map of A Rust Server
map
Custom Map
size
4500
seed
1337

Server

srv.info()
address
135.148.40.227:28015
region
–
max players
–
group limit
8, the default
wipe schedule
–
last wipe
2 Oct 2026, 01:15 UTC
hostname
–
first seen
13 Sep 2026

About this server · in its own words

print(srv.description)
now without ai slop, no ip logging, not exposed to public bm server listing, and no eac wooo (fuh michael samsung)

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0ShockRust | Blue | NoLimitno group limit · 152 on average41/500
1МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average124/100
2RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 117 on average0/225
3404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 93 on average16/700
4RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average2/200
5404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average3/1000

Quick answers

From the figures on this page.

Population data

How does A Rust Server compare in the rankings?

Over the last seven days A Rust Server sits at #5,726 on player hours, in the top 26% of ranked servers.

How many players does A Rust Server hold at once?

Point query at this second: A Rust Server returns 0 players. Over the last seven days it averaged 0 players and peaked at 3. The 48-hour sample puts the busiest hour at 15:00 UTC, averaging 2 players.

Server facts

How well does A Rust Server perform?

The 48-hour average is 29 server fps, with a low of 4. Buildings, deployables and all else in the world took the count as high as 134,804 entities. The memory field tops out at 3,824 MB. Lag, as players feel it, comes from an entity count that climbs and fps that falls.

Which Rust version is A Rust Server on?

The build is Rust network protocol 2635 and build 168909 on Linux, run by A Rust Server. The protocol has to match before you can join, and Steam does the updating.

How reliable is A Rust Server, and is it up?

The current sample puts A Rust Server online. Count back 15 hours from its reported uptime to get the last restart. 167 of 168 hours up over the last 7 full days, or 99%. Rust Data logged it first on 13 September 2026.

In which location is A Rust Server hosted?

No region is published by A Rust Server. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. You can reach it at 135.148.40.227:28015.

Rules, settings, map

Which rules apply on A Rust Server, and what settings?

The name A Rust Server carries no gather rate. Eight players per group: that is the game's default, and it applies here. Game mode survival, with this note: gather, build, raid: the standard loop. Combat and raiding between players: both allowed. Browser listing: Modded. Plugins or settings modify the game. Oxide plugins run on it. Anti-cheat status: VAC off.

Which map has A Rust Server loaded?

The game generates the map on A Rust Server: procedural, size 4,500, seed 1337. Size and seed fix the map, so RustMaps can show it, linked from this page. Recorded under map name: Custom Map.

Wipes and dates

When does A Rust Server wipe, and on what schedule?

Too few wipes are on record for A Rust Server to reveal its rhythm. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. This world was created 27 days 3 hours ago.

On A Rust Server, what happens on wipe day?

Recent wipes averaged 2 players at their peak. Peak population on the latest wipe came 33 hours in.

Tags, lists

Which Rust Data filters and lists contain A Rust Server?

The Rust Data lists that A Rust Server fits are: Modded Rust servers. Under these filters on the server list, it is listed: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

How should you read the server tags on A Rust Server?

Read by the game's server browser, the tags A Rust Server publishes are: gmrust (Game mode): Rust survival in its standard form; mp0 (Max players): 0 slots in total; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2635 (Protocol): The server speaks protocol 2635, so match your game version; cs168909 (Build): Recorded game build: 168909; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): The region field is empty; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Modded listing: the game is changed by plugins or settings. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.

How to join

How can I connect to A Rust Server?

The manual route: launch Rust, F1, then client.connect 135.148.40.227:28015. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you. You will find its website at https://www.youtube.com/watch?v=dQw4w9WgXcQ&feature=youtu.be.

Server tags · what each one means

srv.tags.decode()

Published as mp0,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Rust survival in its standard form.
mp0
Max players 0 slots in total.
ts8
Group limit Unchanged from default, teams hold up to 8.
v2635
Protocol The server speaks protocol 2635, so match your game version.
cs168909
Build Recorded game build: 168909.
ptrak
Networking Network traffic runs over RakNet, the game standard.
$r?
Region code The region field is empty.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded Modded listing: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 32,056 players 11,618 servers online