Online 135.148.41.110:28015 checked 8m ago
000000000
Connect
srv = rust.server("135.148.41.110:28017")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule · too few wipes seen yet
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Fri 16 Oct, 06:25 UTC11d ago | 0 | NaN | running | 0 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
4750 · seed 2147483647
- map
- Procedural Map
- size
- 4750
- seed
- 2147483647
Server
srv.info()- address
- 135.148.41.110:28015
- region
- –
- max players
- 2
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 16 Oct 2026, 06:25 UTC
- hostname
- –
- first seen
- 13 Sep 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | ShockRust | Blue | NoLimit | no group limit · 163 on average | 207/500 |
| 1 | МИНИ-КАРТА 2Х | STORM | FPS+ 24.10 | EU · groups of 8+ · weekly · 127 on average | 122/100 |
| 2 | RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 111 on average | 186/225 |
| 3 | RustSpain.com | EU Main | EU · groups of 12+ · weekly · 87 on average | 32/200 |
| 4 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 85 on average | 179/700 |
| 5 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 83 on average | 60/1000 |
Quick answers
From the figures on this page.
Population data
Against other Rust servers, how does 000000000 rank?
Rank #15,383 on seven-day player hours for 000000000, within the top 70% of all ranked servers.
How many players does 000000000 hold at once?
Current row: 0 players on 000000000, against 2 slots. Over the last seven days it averaged 0 players.
Server data
How well does 000000000 perform?
Averaged over 48 hours: 67 server fps, never under 55. Entity numbers reached 138,748, and that includes buildings, deployables and the rest. The memory field tops out at 5,260 MB. What players call lag is these two fields together: low fps and a rising entity count.
What Rust version does 000000000 run?
Version Rust network protocol 2634 and build 167781 on Linux is reported by 000000000. Joining needs the same protocol on your game; Steam handles the update.
How reliable is 000000000, and is it up?
000000000 reports itself online at the current refresh. A restart about 9 days 12 hours ago is what its reported uptime implies. 168 of 168 hours up over the last 7 full days, or 100%. Its earliest recorded date in Rust Data is 13 September 2026.
Which location does 000000000 run from?
No region is published by 000000000. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. You can reach it at 135.148.41.110:28015.
Map and rules
Which rules apply on 000000000, and what settings?
The name 000000000 carries no gather rate. Eight players per group: that is the game's default, and it applies here. survival is the game mode here, and the usual game, with gathering, building and raiding. Combat and raiding between players: both allowed. It appears under Modded, where plugins or settings change how the game plays. Oxide plugins run on it. Anti-cheat status: VAC off.
Which map has 000000000 selected?
000000000 runs a procedural map of size 4,750 with seed 2147483647, generated by the game. Because size and seed determine the map, it can be viewed on RustMaps via this page.
Wipe data
When does 000000000 wipe, and how often?
The record for 000000000 holds too few wipes to show a rhythm. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. The world it runs now was generated 11 days 12 hours ago.
On 000000000, what happens on wipe day?
The average peak over recent wipes is 0 players. The crowd on the latest wipe topped out 0 hours after it began.
Lists and tags
Which lists on Rust Data hold 000000000, and which filters?
The Rust Data lists that 000000000 fits are: Modded Rust servers. Under these filters on the server list, it is listed: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Which meanings do the tags on 000000000 hold?
Read by the game's server browser, the tags 000000000 publishes are: gmrust (Game mode): Rust survival in its standard form; mp2 (Max players): The server lists 2 slots; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2634 (Protocol): To join, your game must run protocol 2634; cs167781 (Build): Build number: 167781; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): No region code is set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it sits under Modded. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.
Connecting
What is the way into 000000000?
In Rust, F1 opens the console: type client.connect 135.148.41.110:28015. Launch Rust on this page does the same by opening the game through Steam and connecting.