Rust Data

rustdata.spaceservers135.148.41.110:28017.ipynb

Run all rust-data · live

‹ All servers

Online 135.148.41.110:28015 checked 8m ago

000000000

moddedoxide

Connect

srv = rust.server("135.148.41.110:28017")
print(srv.connect_command)

Right now

srv.summary()
players now 0/2 # 0% full
7-day average 0 # peak –
rank #15,383 # top 70%
last wipe 11d ago # no schedule published
next wipe – # too few wipes seen yet

Players

srv.players.plot(range="48h")
AveragePeak
0123420:0005:0014:0000:0009:0018:00

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
02040608020:0005:0014:0000:0009:0018:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k20 Sep27 Sep3 Oct10 Oct20 Oct27 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · too few wipes seen yet

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Fri 16 Oct, 06:25 UTC11d ago 0 NaN running 0

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

4750 · seed 2147483647
Map of 000000000
map
Procedural Map
size
4750
seed
2147483647
Open on RustMaps

Server

srv.info()
address
135.148.41.110:28015
region
–
max players
2
group limit
8, the default
wipe schedule
–
last wipe
16 Oct 2026, 06:25 UTC
hostname
–
first seen
13 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0ShockRust | Blue | NoLimitno group limit · 163 on average207/500
1МИНИ-КАРТА 2Х | STORM | FPS+ 24.10EU · groups of 8+ · weekly · 127 on average122/100
2RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 111 on average186/225
3RustSpain.com | EU MainEU · groups of 12+ · weekly · 87 on average32/200
4404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 85 on average179/700
5404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 83 on average60/1000

Quick answers

From the figures on this page.

Population data

Against other Rust servers, how does 000000000 rank?

Rank #15,383 on seven-day player hours for 000000000, within the top 70% of all ranked servers.

How many players does 000000000 hold at once?

Current row: 0 players on 000000000, against 2 slots. Over the last seven days it averaged 0 players.

Server data

How well does 000000000 perform?

Averaged over 48 hours: 67 server fps, never under 55. Entity numbers reached 138,748, and that includes buildings, deployables and the rest. The memory field tops out at 5,260 MB. What players call lag is these two fields together: low fps and a rising entity count.

What Rust version does 000000000 run?

Version Rust network protocol 2634 and build 167781 on Linux is reported by 000000000. Joining needs the same protocol on your game; Steam handles the update.

How reliable is 000000000, and is it up?

000000000 reports itself online at the current refresh. A restart about 9 days 12 hours ago is what its reported uptime implies. 168 of 168 hours up over the last 7 full days, or 100%. Its earliest recorded date in Rust Data is 13 September 2026.

Which location does 000000000 run from?

No region is published by 000000000. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. You can reach it at 135.148.41.110:28015.

Map and rules

Which rules apply on 000000000, and what settings?

The name 000000000 carries no gather rate. Eight players per group: that is the game's default, and it applies here. survival is the game mode here, and the usual game, with gathering, building and raiding. Combat and raiding between players: both allowed. It appears under Modded, where plugins or settings change how the game plays. Oxide plugins run on it. Anti-cheat status: VAC off.

Which map has 000000000 selected?

000000000 runs a procedural map of size 4,750 with seed 2147483647, generated by the game. Because size and seed determine the map, it can be viewed on RustMaps via this page.

Wipe data

When does 000000000 wipe, and how often?

The record for 000000000 holds too few wipes to show a rhythm. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. The world it runs now was generated 11 days 12 hours ago.

On 000000000, what happens on wipe day?

The average peak over recent wipes is 0 players. The crowd on the latest wipe topped out 0 hours after it began.

Lists and tags

Which lists on Rust Data hold 000000000, and which filters?

The Rust Data lists that 000000000 fits are: Modded Rust servers. Under these filters on the server list, it is listed: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Which meanings do the tags on 000000000 hold?

Read by the game's server browser, the tags 000000000 publishes are: gmrust (Game mode): Rust survival in its standard form; mp2 (Max players): The server lists 2 slots; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2634 (Protocol): To join, your game must run protocol 2634; cs167781 (Build): Build number: 167781; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): No region code is set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it sits under Modded. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.

Connecting

What is the way into 000000000?

In Rust, F1 opens the console: type client.connect 135.148.41.110:28015. Launch Rust on this page does the same by opening the game through Steam and connecting.

Server tags · what each one means

srv.tags.decode()

Published as mp2,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode Rust survival in its standard form.
mp2
Max players The server lists 2 slots.
ts8
Group limit Unchanged from default, teams hold up to 8.
v2634
Protocol To join, your game must run protocol 2634.
cs167781
Build Build number: 167781.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code No region code is set.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded Plugins or settings alter the game, so it sits under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 93,303 players 11,891 servers online