Offline 135.180.73.63:57888 checked 31d ago
My Local 2x Server
Connect
srv = rust.server("135.180.73.63:57889")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| Empty DataFrame · no wipe seen yet. | |||||
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Procedural Map
- size
- –
- seed
- –
Server
srv.info()- address
- 135.180.73.63:57888
- region
- –
- max players
- 50
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 28 Sep 2026, 00:45 UTC
- hostname
- –
- first seen
- 28 Sep 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | Outpost Network #3 [ 2x Solo/Duo/Trio ] FULLWIPED 30.08 | groups of 8+ · 2x · 3 on average | 0/16 |
| 1 | Rustinity — EU | 2x Monthly | Vanilla+ | No BP Wipes | EU · groups of 8+ · 2x · 3 on average | 0/16 |
| 2 | [SEA] Lone Survivors - Medium | Solo | 2x Gather | 10/23 | EA · groups of 8+ · 2x · 3 on average | 0/60 |
| 3 | [LATAM] TIERRA DE NADIE 2X | SOLO/DUO | WIPE JUEVES | PVP | SA · groups of 8+ · 2x · weekly · 2 on average | 9/100 |
| 4 | Small Brasil SOLO - 2X Quinzenal | SA · groups of 8+ · 2x · 2 on average | 2/100 |
| 5 | [UA/EU]Ukraine x2 - Main | EU · groups of 8+ · 2x · weekly · 1 on average | 2/200 |
Quick answers
From the figures on this page.
Player counts
How does My Local 2x Server compare in the rankings?
Rank #16,963 on seven-day player hours for My Local 2x Server, within the top 71% of all ranked servers.
How full does My Local 2x Server run?
My Local 2x Server returns no live count at this refresh, having last been seen 31 days 21 hours ago.
Server facts
What Rust version does My Local 2x Server run?
Rust network protocol 2633 and build 165217 on Windows is what My Local 2x Server runs. The protocol has to match before you can join, and Steam does the updating.
How reliable is My Local 2x Server, and is it up?
Offline now for My Local 2x Server, last seen 31 days 21 hours ago. 0 of 168 hours up over the last 7 full days, or 0%. Its earliest recorded date in Rust Data is 28 September 2026.
Which location does My Local 2x Server run from?
There is no region published for My Local 2x Server. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. You can reach it at 135.180.73.63:57888.
Rules, settings, map
What rules and settings are recorded for My Local 2x Server?
2x gather is what the name states, and the name is My Local 2x Server. No custom cap; the default of 8 players per group stands. Recorded as survival, the usual game, with gathering, building and raiding. Raids and player combat are enabled. It is a community server, and the browser files it under Community. Anti-cheat status: VAC on.
Which map has My Local 2x Server selected?
My Local 2x Server runs a procedural map, which the game generates.
Wipe data
When does My Local 2x Server wipe, and how often?
The record for My Local 2x Server holds too few wipes to show a rhythm. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. This world was created 31 days 22 hours ago.
Lists and tags
Where does My Local 2x Server appear among Rust Data lists and filters?
The Rust Data lists that My Local 2x Server fits are: 2x Rust servers and Rust community servers, unfiltered. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Gather rate: 2x.
How should you read the server tags on My Local 2x Server?
Read by the game's server browser, the tags My Local 2x Server publishes are: gmrust (Game mode): Survival play, standard Rust; mp50 (Max players): 50 slots in total; ts8 (Group limit): The default cap applies: 8 per team; v2633 (Protocol): The server speaks protocol 2633, so match your game version; cs165217 (Build): Build number: 165217; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): The region field is empty. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.
Connecting
How can I connect to My Local 2x Server?
The manual route: launch Rust, F1, then client.connect 135.180.73.63:57888. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.