Offline 135.84.9.54:28025 checked 42d ago
RustLevels (Mods Creations/Testing)
Connect
srv = rust.server("135.84.9.54:28024")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Wipe schedule
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| Empty DataFrame · no wipe seen yet. | |||||
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Procedural Map
- size
- –
- seed
- –
Server
srv.info()- address
- 135.84.9.54:28025
- region
- –
- max players
- 50
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 16 Sep 2026, 07:48 UTC
- hostname
- –
- first seen
- 16 Sep 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | ShockRust | Blue | NoLimit | no group limit · 153 on average | 36/500 |
| 1 | МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 128 on average | 127/100 |
| 2 | RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 117 on average | 46/225 |
| 3 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 93 on average | 12/700 |
| 4 | RustSpain.com | EU Main | EU · groups of 12+ · weekly · 88 on average | 0/200 |
| 5 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 84 on average | 1/1000 |
Quick answers
From the figures on this page.
Population
How does RustLevels (Mods Creations/Testing) compare in the rankings?
Over the last seven days RustLevels (Mods Creations/Testing) sits at #15,509 on player hours, in the top – of ranked servers.
How many players does RustLevels (Mods Creations/Testing) hold at once?
Offline now for RustLevels (Mods Creations/Testing), with the last sample 42 days 17 hours ago.
Server data
Which Rust version is RustLevels (Mods Creations/Testing) on?
Rust network protocol 2633 and build 163794 on Windows is what RustLevels (Mods Creations/Testing) runs. The protocol has to match before you can join, and Steam does the updating.
How reliable is RustLevels (Mods Creations/Testing), and is it online now?
The latest sample has RustLevels (Mods Creations/Testing) offline, with a last sighting 42 days 17 hours ago. 0 of 168 hours up over the last 7 full days, or 0%. Its earliest recorded date in Rust Data is 16 September 2026.
In which location is RustLevels (Mods Creations/Testing) hosted?
For RustLevels (Mods Creations/Testing), no region is published. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. 135.84.9.54:28025 is its address.
Map and rules
Which rules apply on RustLevels (Mods Creations/Testing), and what settings?
No gather rate appears in the name: RustLevels (Mods Creations/Testing). No custom cap; the default of 8 players per group stands. Game mode survival, with this note: gather, build, raid: the standard loop. Fighting and raiding between players are allowed. Browser listing: Modded. Plugins or settings modify the game. Plugins installed: Oxide. Anti-cheat status: VAC on.
Which map has RustLevels (Mods Creations/Testing) selected?
RustLevels (Mods Creations/Testing) runs a procedural map, which the game generates.
Wipe schedule
When does RustLevels (Mods Creations/Testing) wipe, and on what schedule?
Too few wipes are on record for RustLevels (Mods Creations/Testing) to reveal its rhythm. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. This world was created 42 days 20 hours ago.
Lists and tags
Where does RustLevels (Mods Creations/Testing) appear among Rust Data lists and filters?
The Rust Data lists that RustLevels (Mods Creations/Testing) fits are: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Which meanings do the tags on RustLevels (Mods Creations/Testing) hold?
Read by the game's server browser, the tags RustLevels (Mods Creations/Testing) publishes are: gmrust (Game mode): Rust survival in its standard form; mp50 (Max players): 50 slots in total; ts8 (Group limit): Team limit of 8, as shipped by default; v2633 (Protocol): Protocol 2633 is required; a different game version cannot connect; cs163794 (Build): Build number: 163794; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): Region code: not set; ^o (Oxide): Runs on Oxide (uMod) for plugins; ^z (Modded): Plugins or settings alter the game, so it sits under Modded. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.
Join steps
What is the way into RustLevels (Mods Creations/Testing)?
In Rust, F1 opens the console: type client.connect 135.84.9.54:28025. Launch Rust on this page does the same by opening the game through Steam and connecting.