Offline 136.144.42.240:28015 checked 18d ago
Local Rust Server [No EAC]
Connect
srv = rust.server("136.144.42.240:28017")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 62% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| Empty DataFrame · no wipe seen yet. | |||||
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Procedural Map
- size
- –
- seed
- –
Server
srv.info()- address
- 136.144.42.240:28015
- region
- –
- max players
- 50
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 2 Oct 2026, 03:09 UTC
- hostname
- –
- first seen
- 11 Oct 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | ShockRust | Blue | NoLimit | no group limit · 149 on average | 33/500 |
| 1 | МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 128 on average | 127/100 |
| 2 | RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 120 on average | 65/225 |
| 3 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 96 on average | 20/700 |
| 4 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 | EU · groups of 16+ · monthly · 93 on average | 67/700 |
| 5 | RustSpain.com | EU Main | EU · groups of 12+ · weekly · 85 on average | 267/310 |
Quick answers
From the figures on this page.
Population
Against other Rust servers, how does Local Rust Server [No EAC] rank?
Over the last seven days Local Rust Server [No EAC] sits at #13,590 on player hours, in the top 62% of ranked servers.
How many players does Local Rust Server [No EAC] hold at once?
Local Rust Server [No EAC] returns no live count at this refresh, having last been seen 18 days 8 hours ago.
About the server
What is the Rust version on Local Rust Server [No EAC]?
Rust network protocol 2634 and build 166494 on Windows is what Local Rust Server [No EAC] runs. The protocol has to match before you can join, and Steam does the updating.
How reliable is Local Rust Server [No EAC], and is it online now?
Local Rust Server [No EAC] is offline at this refresh; the last response came 18 days 8 hours ago. 0 of 168 hours up over the last 7 full days, or 0%. Rust Data logged it first on 11 October 2026.
Which location does Local Rust Server [No EAC] run from?
For Local Rust Server [No EAC], no region is published. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. 136.144.42.240:28015 is its address.
Settings and map
Which rules apply on Local Rust Server [No EAC], and what settings?
You will not find a gather rate in the string Local Rust Server [No EAC]. No custom cap; the default of 8 players per group stands. Recorded as survival, gather, build, raid: the standard loop. Combat and raiding between players: both allowed. It appears under Modded, where plugins or settings change how the game plays. Plugins installed: Oxide. The VAC field reads off.
What is the map on Local Rust Server [No EAC]?
The game generates its map: procedural, on Local Rust Server [No EAC].
Wipe schedule
When does Local Rust Server [No EAC] wipe, and how often?
A rhythm cannot be read from the wipes of Local Rust Server [No EAC] on record, which are too few. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. A new world was started 27 days 19 hours ago, and that is the one in play.
Tags, lists
Which lists on Rust Data hold Local Rust Server [No EAC], and which filters?
The Rust Data lists that Local Rust Server [No EAC] fits are: Modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Which meanings do the tags on Local Rust Server [No EAC] hold?
Read by the game's server browser, the tags Local Rust Server [No EAC] publishes are: gmrust (Game mode): Rust survival in its standard form; mp50 (Max players): 50 slots in total; ts8 (Group limit): The default cap applies: 8 per team; v2634 (Protocol): Protocol 2634 is required; a different game version cannot connect; cs166494 (Build): Build number: 166494; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): No region code is set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it sits under Modded. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.
Connecting
What is the way to join Local Rust Server [No EAC]?
The manual route: launch Rust, F1, then client.connect 136.144.42.240:28015. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.