Offline 136.169.144.222:28015 checked 7d ago
Rust Survival
Connect
srv = rust.server("136.169.144.222:28017")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| Empty DataFrame · no wipe seen yet. | |||||
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Procedural Map
- size
- –
- seed
- –
Server
srv.info()- address
- 136.169.144.222:28015
- region
- –
- max players
- 15
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 20 Oct 2026, 14:50 UTC
- hostname
- –
- first seen
- 20 Oct 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | ShockRust | Blue | NoLimit | no group limit · 151 on average | 144/500 |
| 1 | МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 128 on average | 127/100 |
| 2 | RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 118 on average | 201/225 |
| 3 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 95 on average | 79/700 |
| 4 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 | EU · groups of 16+ · monthly · 89 on average | 229/700 |
| 5 | RustSpain.com | EU Main | EU · groups of 12+ · weekly · 84 on average | 351/350 |
Quick answers
From the figures on this page.
Population data
How does Rust Survival compare in the rankings?
Over the last seven days Rust Survival sits at #15,338 on player hours, in the top 69% of ranked servers.
How many players does Rust Survival hold at once?
Offline now for Rust Survival, with the last sample 7 days 7 hours ago. Over the last seven days it averaged 0 players.
About the server
What is the Rust version on Rust Survival?
The build is Rust network protocol 2634 and build 167584 on Windows, run by Rust Survival. Joining needs the same protocol on your game; Steam handles the update.
Is Rust Survival up, and what does its uptime show?
Rust Survival is offline at this refresh; the last response came 7 days 7 hours ago. 1 of 168 hours up over the last 7 full days, or 1%. The first row Rust Data holds for it is dated 20 October 2026.
In which location is Rust Survival hosted?
No region is published by Rust Survival. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. You can reach it at 136.169.144.222:28015.
Rules, settings, map
Which settings and rules does Rust Survival run?
The name Rust Survival carries no gather rate. Eight players per group: that is the game's default, and it applies here. Recorded as survival, the usual game, with gathering, building and raiding. Combat and raiding between players: both allowed. Browser listing: Modded. Plugins or settings modify the game. Plugins installed: Oxide. Anti-cheat status: VAC off.
Which map has Rust Survival selected?
The game generates its map: procedural, on Rust Survival.
Wipe data
When does Rust Survival wipe, and on what schedule?
A rhythm cannot be read from the wipes of Rust Survival on record, which are too few. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. The world it runs now was generated 9 days 3 hours ago.
Lists and tags
Which lists on Rust Data hold Rust Survival, and which filters?
The Rust Data lists that Rust Survival fits are: Modded Rust servers. Under these filters on the server list, it is listed: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
How should you read the server tags on Rust Survival?
The game's server browser reads these tags from Rust Survival: gmrust (Game mode): Survival play, standard Rust; mp15 (Max players): 15 slots in total; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2634 (Protocol): To join, your game must run protocol 2634; cs167584 (Build): Build number: 167584; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): The region field is empty; ^o (Oxide): Runs on Oxide (uMod) for plugins; ^z (Modded): The Modded section lists it, because plugins or settings change the game. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.
Connecting
What is the way into Rust Survival?
Enter client.connect 136.169.144.222:28015 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.