Rust Data

rustdata.spaceservers136.169.236.132:28017.ipynb

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Offline 136.169.236.132:28015 checked 6d ago

WriteQueueDiagTest

moddedoxide

Connect

srv = rust.server("136.169.236.132:28017")
print(srv.connect_command)

Right now

srv.summary()
players now 0/10 # 0% full
7-day average 0 # peak –
rank #15,341 # top 69%
last wipe 6d ago # no schedule published
next wipe – # no wipe seen yet

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k23 Oct24 Oct25 Oct27 Oct28 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
Empty DataFrame · no wipe seen yet.

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

No map picture published
map
Procedural Map
size
–
seed
–

Server

srv.info()
address
136.169.236.132:28015
region
–
max players
10
group limit
8, the default
wipe schedule
–
last wipe
23 Oct 2026, 14:46 UTC
hostname
–
first seen
23 Oct 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0ShockRust | Blue | NoLimitno group limit · 150 on average166/500
1МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average123/100
2RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 118 on average185/225
3404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 94 on average81/700
4404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10EU · groups of 16+ · monthly · 87 on average258/700
5RustSpain.com | EU MainEU · groups of 12+ · weekly · 84 on average349/350

Quick answers

From the figures on this page.

Player counts

What position does WriteQueueDiagTest take in the server rankings?

Rank #15,341 on seven-day player hours for WriteQueueDiagTest, within the top 69% of all ranked servers.

How full does WriteQueueDiagTest run?

Offline now for WriteQueueDiagTest, with the last sample 6 days ago. Over the last seven days it averaged 0 players.

Server facts

What is the Rust version on WriteQueueDiagTest?

The build is Rust network protocol 2635 and build 168909 on Windows, run by WriteQueueDiagTest. The protocol has to match before you can join, and Steam does the updating.

Is WriteQueueDiagTest up, and what does its uptime show?

WriteQueueDiagTest is offline at this refresh; the last response came 6 days ago. Over the last 5 full days the hours up number 0 of 120, 0%. Its earliest recorded date in Rust Data is 23 October 2026.

In which location is WriteQueueDiagTest hosted?

No region is published by WriteQueueDiagTest. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. You can reach it at 136.169.236.132:28015.

Map and rules

What rules and settings are recorded for WriteQueueDiagTest?

No gather rate appears in the name: WriteQueueDiagTest. The group limit sits at the default of 8 players. survival is the game mode here, and the usual game, with gathering, building and raiding. Raids and player combat are enabled. It appears under Modded, where plugins or settings change how the game plays. Plugins installed: Oxide. VAC is running: Valve's anti-cheat is on.

What is the map on WriteQueueDiagTest?

A procedural map runs on WriteQueueDiagTest, generated by the game.

Wipe data

When does WriteQueueDiagTest wipe, and on what schedule?

A rhythm cannot be read from the wipes of WriteQueueDiagTest on record, which are too few. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. A new world was started 6 days 1 hours ago, and that is the one in play.

Tags, lists

Which lists on Rust Data hold WriteQueueDiagTest, and which filters?

The Rust Data lists that WriteQueueDiagTest fits are: Modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

Which meanings do the tags on WriteQueueDiagTest hold?

These tags are published by WriteQueueDiagTest and read by the game's server browser: gmrust (Game mode): Rust survival in its standard form; mp10 (Max players): Slot count: 10; ts8 (Group limit): Team limit of 8, as shipped by default; v2635 (Protocol): To join, your game must run protocol 2635; cs168909 (Build): The server runs build 168909; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): Region code: not set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Modded listing: the game is changed by plugins or settings. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.

How to join

What is the way to join WriteQueueDiagTest?

Enter client.connect 136.169.236.132:28015 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.

Server tags · what each one means

srv.tags.decode()

Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Rust survival in its standard form.
mp10
Max players Slot count: 10.
ts8
Group limit Team limit of 8, as shipped by default.
v2635
Protocol To join, your game must run protocol 2635.
cs168909
Build The server runs build 168909.
ptrak
Networking Standard network layer for Rust: RakNet.
$r?
Region code Region code: not set.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded Modded listing: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 96,161 players 11,873 servers online