Online 136.175.187.84:28025 checked 8m ago
RUST Server
Connect
srv = rust.server("136.175.187.84:28027")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| Empty DataFrame · no wipe seen yet. | |||||
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | ShockRust | Blue | NoLimit | no group limit · 159 on average | 43/500 |
| 1 | МИНИ-КАРТА 2Х | STORM | FPS+ 24.10 | EU · groups of 8+ · weekly · 128 on average | 121/100 |
| 2 | RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 114 on average | 50/225 |
| 3 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 88 on average | 21/700 |
| 4 | RustSpain.com | EU Main | EU · groups of 12+ · weekly · 87 on average | 6/200 |
| 5 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 83 on average | 6/1000 |
Quick answers
From the figures on this page.
Population data
Against other Rust servers, how does RUST Server rank?
Rank #15,425 on seven-day player hours for RUST Server, within the top 69% of all ranked servers.
How many players does RUST Server hold at once?
The sample now reads 0 players for RUST Server, out of 50 slots. Over the last seven days it averaged 0 players.
Server facts
How smoothly does RUST Server run?
Averaged over 48 hours: 30 server fps, never under 27. The entity count peaked at 60,952, covering buildings, deployables and the rest of the world. Memory peaked at 4,372 MB. Low fps plus an entity count on the way up is the lag players report.
Which Rust version is RUST Server on?
The build is Rust network protocol 2623 and build 148916 on Windows, run by RUST Server. The protocol has to match before you can join, and Steam does the updating.
How reliable is RUST Server, and is it up?
RUST Server reports itself online at the current refresh. A restart about 40 hours ago is what its reported uptime implies. Uptime of 100% across the last 7 full days: 168 hours of 168. Its earliest recorded date in Rust Data is 13 September 2026.
In which location is RUST Server hosted?
No region is published by RUST Server; its region code is us1. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. 136.175.187.84:28025 is its address.
Map and rules
Which settings and rules does RUST Server run?
You will not find a gather rate in the string RUST Server. 100 players is the maximum per group. Game mode survival, with this note: gather, build, raid: the standard loop. Raids and player combat are enabled. Modded is the browser category: plugins or settings alter the game. Carbon plugins run on it. Anti-cheat status: VAC on.
What is the map on RUST Server?
RUST Server runs a procedural map of size 5,000 with seed 1288064770, generated by the game. Because size and seed determine the map, it can be viewed on RustMaps via this page. Under map name you will find: Custom Map.
Wipe schedule
When does RUST Server wipe, and on what schedule?
The record for RUST Server holds too few wipes to show a rhythm. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. A new world was started 180 days 23 hours ago, and that is the one in play.
Tags and filters
Where does RUST Server appear among Rust Data lists and filters?
The Rust Data lists that RUST Server fits are: Modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
Which meanings do the tags on RUST Server hold?
These tags are published by RUST Server and read by the game's server browser: gmrust (Game mode): Rust survival in its standard form; mp50 (Max players): 50 slots in total; ts100 (Group limit): The team cap is 100; v2623 (Protocol): To join, your game must run protocol 2623; cs148916 (Build): Recorded game build: 148916; ptrak (Networking): Standard network layer for Rust: RakNet; $rus1 (Region code): Region code in the data: us1; ^z (Modded): Modded listing: the game is changed by plugins or settings; ^y (Carbon): Plugin framework: Carbon. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.
Join steps
What is the way into RUST Server?
The manual route: launch Rust, F1, then client.connect 136.175.187.84:28025. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.