Offline EU 136.243.50.209:28015 checked 26d ago
TDL Test Server
Connect
srv = rust.server("136.243.50.209:28017")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 69% of all ranked servers, top 85% in EU. Ranked on player hours over the last seven days.
Wipe schedule
srv.wipe_schedule()
Next wipe Thursday 5 November, 19:00 UTC, in 8d 10h. # The force wipe
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| Empty DataFrame · no wipe seen yet. | |||||
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
About this server · in its own words
print(srv.description)
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | 1[PvE]Тульский|Русский|Classic+Ивенты | EU · groups of 8+ · monthly · 36 on average | 30/200 |
| 1 | [GER] Rust Oase |PVE|Quests|XP|Raidable Bases|Events | EU · groups of 15+ · monthly · 31 on average | 6/140 |
| 2 | [PvE] Relic Europe | No Killing | No Raiding | No Decay | EU · groups of 30+ · monthly · 30 on average | 14/200 |
| 3 | [EU] Salty Zombies PvE #1 | Skills | Raid | Quests | Jetpack | | EU · groups of 8+ · monthly · 28 on average | 16/150 |
| 4 | Hex EU PVE Monthly 1X BiWeekly 5X | RPG | Custom Weapons | Jet | EU · no group limit · 1x · monthly · 25 on average | 14/100 |
| 5 | Фармер[FULL PVE-НОВИЧОК-РЕЙД БАЗЫ] | EU · groups of 8+ · monthly · 16 on average | 17/75 |
Quick answers
From the figures on this page.
Player counts
What position does TDL Test Server take in the server rankings?
On seven-day player hours TDL Test Server is #16,408 overall and #2,525 in Europe, inside the top 69% of all ranked servers.
How many players does TDL Test Server hold at once?
The current row shows TDL Test Server offline; the last response was 26 days 17 hours ago.
Server facts
What Rust version does TDL Test Server run?
Version Rust network protocol 2633 and build 165217 on Linux is reported by TDL Test Server. Steam updates your game for you, but the protocol must match to join.
How reliable is TDL Test Server, and is it online now?
TDL Test Server is offline at this refresh; the last response came 26 days 17 hours ago. Over the last 7 full days the hours up number 0 of 168, 0%. Rust Data logged it first on 13 September 2026.
Where does TDL Test Server sit?
With its EU tag, TDL Test Server lists itself in Europe. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. You can reach it at 136.243.50.209:28015.
Rules, settings, map
Which settings and rules does TDL Test Server run?
You will not find a gather rate in the string TDL Test Server. Eight players per group: that is the game's default, and it applies here. Recorded as pve, no combat between players. Browser listing: Modded. Plugins or settings modify the game. The plugin count is Carbon. VAC is running: Valve's anti-cheat is on.
Which map has TDL Test Server selected?
TDL Test Server runs a procedural map of size 5,500 with seed 1337, generated by the game. The same size and seed produce the same map; this page links to RustMaps so it can be viewed. Recorded under map name: TDL - Random Custom Map!.
Wipe schedule
When does TDL Test Server wipe, and how often?
Expect an estimate: TDL Test Server's next wipe is projected from the force wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. This world was created 54 days 10 hours ago. Its tags carry a monthly wipe schedule.
Lists and tags
Which lists on Rust Data hold TDL Test Server, and which filters?
The Rust Data lists that TDL Test Server fits are: EU Rust servers, Modded Rust servers and Rust PvE servers. These filters bring it up on the server list: Region: Europe; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly.
How should you read the server tags on TDL Test Server?
The game's server browser reads these tags from TDL Test Server: gmrust (Game mode): Rust survival in its standard form; mp100 (Max players): Slot count: 100; ts8 (Group limit): The default cap applies: 8 per team; v2633 (Protocol): The server speaks protocol 2633, so match your game version; cs165217 (Build): Build number: 165217; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): Region code: not set; ^m (Monthly): Wipes follow the monthly force wipe from Facepunch; ^p (PvE): No player-versus-player combat; the danger comes from the world; ^z (Modded): The Modded section lists it, because plugins or settings change the game; ^y (Carbon): Plugin framework: Carbon; EU (Europe): The server browser files it under Europe. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.
How to join
What is the way into TDL Test Server?
Enter client.connect 136.243.50.209:28015 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection. You will find its website at https://discord.com/invite/qa8CvyHfvu.
