Online EU 136.243.51.246:28028 checked 6m ago
PVE Land [EU]|SkillTree|Raidable Bases|EVENTS
Connect
srv = rust.server("136.243.51.246:28025")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 7% of all ranked servers, top 21% in EU. Ranked on player hours over the last seven days.
Wipe schedule · fixed weekdays
srv.wipe_schedule()
Next wipe Thursday 5 November, 19:00 UTC, in 8d 6h. # The force wipe · high confidence
Coming wipes
| in | at | kind | |
|---|---|---|---|
| 0 | 8d 6h | Thu 5 Nov, 19:00 UTC | FW force wipe |
| 1 | 15d 0h | Thu 12 Nov, 13:16 UTC | wipe |
| 2 | 36d 6h | Thu 3 Dec, 19:00 UTC | FW force wipe |
| 3 | 43d 0h | Thu 10 Dec, 13:16 UTC | wipe |
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 11, 1 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Thu 15 Oct, 13:16 UTC12d ago | 11 | NaN | running | 5 |
| 1 | Thu 1 Oct, 18:13 UTC FW26d ago | 17 | halved by day 10 | 13.8 days | 5 |
| 2 | Thu 17 Sep, 13:28 UTC40d ago | 13 | held half | 14.2 days | 1 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Operator · rustedmaster.eu
rust.servers(operator="rustedmaster.eu").sort_values("players")
5 servers publish a rustedmaster.eu hostname.
About this server · in its own words
print(srv.description)
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | [EU] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo | EU · no group limit · biweekly · 236 on average | 193/2000 |
| 1 | TRAVELER PVE [ДЛЯ НОВИЧКОВ] Wipe 16.10 | EU · groups of 30+ · biweekly · 52 on average | 59/100 |
| 2 | RustAria#4 [Мирный / PVE / SKINDROPS] | EU · groups of 100+ · biweekly · 30 on average | 18/200 |
| 3 | [ESP] TIESOLAND PVE | SKILLS | EVENTOS | HOME | EU · groups of 8+ · biweekly · 27 on average | 21/50 |
| 4 | [EU/US] RustyWasteland PVE | Halloween Contest | Zombies | Raid | EU · groups of 10+ · biweekly · 27 on average | 19/100 |
| 5 | PvE Rust-Z {х1-х5} Quest/Eco/Zombie/Events | EU · groups of 8+ · biweekly · 25 on average | 24/100 |
Quick answers
From the figures on this page.
Population data
Against other Rust servers, how does PVE Land [EU]|SkillTree|Raidable Bases|EVENTS rank?
Ranked #1,528 on seven-day player hours, PVE Land [EU]|SkillTree|Raidable Bases|EVENTS is #611 in Europe and in the top 7% of all ranked servers.
How full does PVE Land [EU]|SkillTree|Raidable Bases|EVENTS run?
The sample now reads 2 players for PVE Land [EU]|SkillTree|Raidable Bases|EVENTS, out of 70 slots. Over the last seven days it averaged 4 players and peaked at 13. Averaged by hour over 48 hours, 16:00 UTC is the busiest, at 8 players.
Server facts
How well does PVE Land [EU]|SkillTree|Raidable Bases|EVENTS perform?
Server fps over the last 48 hours averages 58; the floor is 17. The entity count peaked at 117,469, covering buildings, deployables and the rest of the world. The memory field tops out at 4,825 MB. What players call lag is these two fields together: low fps and a rising entity count.
What Rust version does PVE Land [EU]|SkillTree|Raidable Bases|EVENTS run?
Version Rust network protocol 2635 and build 168909 on Windows is reported by PVE Land [EU]|SkillTree|Raidable Bases|EVENTS. Joining needs the same protocol on your game; Steam handles the update.
Is PVE Land [EU]|SkillTree|Raidable Bases|EVENTS up, and what does its uptime show?
The current sample puts PVE Land [EU]|SkillTree|Raidable Bases|EVENTS online. The uptime it reports puts the last restart about 4 hours ago. 168 of 168 hours up over the last 7 full days, or 100%. Its earliest recorded date in Rust Data is 13 September 2026.
In which location is PVE Land [EU]|SkillTree|Raidable Bases|EVENTS hosted?
With its EU tag, PVE Land [EU]|SkillTree|Raidable Bases|EVENTS lists itself in Europe. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. You can reach it at 136.243.51.246:28028.
Map and rules
Which settings and rules does PVE Land [EU]|SkillTree|Raidable Bases|EVENTS run?
The name PVE Land [EU]|SkillTree|Raidable Bases|EVENTS carries no gather rate. The cap on a group is 16 players. Recorded as pve, no combat between players. Modded is the browser category: plugins or settings alter the game. The plugin count is Oxide. Anti-cheat status: VAC on.
What is the map on PVE Land [EU]|SkillTree|Raidable Bases|EVENTS?
PVE Land [EU]|SkillTree|Raidable Bases|EVENTS runs a procedural map of size 4,096 with seed 58744231, generated by the game. Size and seed fix the map, so RustMaps can show it, linked from this page. Custom Map is what the map name field says.
Wipes and dates
When does PVE Land [EU]|SkillTree|Raidable Bases|EVENTS wipe, and on what schedule?
Wipes on PVE Land [EU]|SkillTree|Raidable Bases|EVENTS run every 4 weeks on Thursday at 13:16 UTC. On Thursday 5 November at 19:00 UTC the force wipe comes; that is the next wipe, and every Rust server takes it. The world it runs now was generated 12 days 23 hours ago. The tags list a two-weekly wipe cycle.
What is wipe day on PVE Land [EU]|SkillTree|Raidable Bases|EVENTS like?
Recent wipes averaged 14 players at their peak. Peak population on the latest wipe came 1 hours in. Recent wipes kept the crowd above half the peak until the next wipe 50% of the time. Otherwise the crowd fell below half by day 10.
Tags, lists
Where does PVE Land [EU]|SkillTree|Raidable Bases|EVENTS appear among Rust Data lists and filters?
On Rust Data, PVE Land [EU]|SkillTree|Raidable Bases|EVENTS appears in these lists: EU Rust servers, Modded Rust servers and Rust PvE servers. Under these filters on the server list, it is listed: Region: Europe; Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.
Who is behind PVE Land [EU]|SkillTree|Raidable Bases|EVENTS?
The same operator most likely runs PVE Land [EU]|SkillTree|Raidable Bases|EVENTS and 4 other servers we track, as all publish a rustedmaster.eu hostname.
How should you read the server tags on PVE Land [EU]|SkillTree|Raidable Bases|EVENTS?
The game's server browser reads these tags from PVE Land [EU]|SkillTree|Raidable Bases|EVENTS: gmrust (Game mode): Survival play, standard Rust; mp70 (Max players): Slot count: 70; ts16 (Group limit): The team cap is 16; v2635 (Protocol): To join, your game must run protocol 2635; cs168909 (Build): Build number: 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): The region field is empty; ^b (Biweekly): The cycle is fourteen days; ^p (PvE): PvE: the world is the threat, not other players; ^o (Oxide): Runs on Oxide (uMod) for plugins; ^z (Modded): Modded listing: the game is changed by plugins or settings; EU (Europe): The server browser files it under Europe. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.
Join steps
What is the way to join PVE Land [EU]|SkillTree|Raidable Bases|EVENTS?
In Rust, F1 opens the console: type client.connect 136.243.51.246:28028. Launch Rust on this page does the same by opening the game through Steam and connecting. You will find its website at https://rustedmaster.eu.
