Online NA 66.51.99.151:28080 checked 7m ago
PVE Land [US]|SkillTree|Raidable Bases|EVENTS
Connect
srv = rust.server("66.51.99.151:28015")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 8% of all ranked servers, top 15% in NA. Ranked on player hours over the last seven days.
Wipe schedule · fixed weekdays
srv.wipe_schedule()
Next wipe Thursday 5 November, 19:00 UTC, in 7d 21h. # The force wipe · high confidence
Coming wipes
| in | at | kind | |
|---|---|---|---|
| 0 | 7d 21h | Thu 5 Nov, 19:00 UTC | FW force wipe |
| 1 | 14d 15h | Thu 12 Nov, 13:16 UTC | wipe |
| 2 | 35d 21h | Thu 3 Dec, 19:00 UTC | FW force wipe |
| 3 | 42d 15h | Thu 10 Dec, 13:16 UTC | wipe |
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 10, 12 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Thu 15 Oct, 13:16 UTC13d ago | 10 | NaN | running | 2 |
| 1 | Thu 1 Oct, 18:15 UTC FW27d ago | 11 | halved by day 12 | 13.8 days | 2 |
| 2 | Thu 17 Sep, 13:44 UTC41d ago | 12 | halved by day 6 | 14.2 days | 0 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Operator · rustedmaster.eu
rust.servers(operator="rustedmaster.eu").sort_values("players")
5 servers publish a rustedmaster.eu hostname.
About this server · in its own words
print(srv.description)
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | [US] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo | NA · no group limit · biweekly · 247 on average | 242/2000 |
| 1 | Chrayntopia ♡ ︎PvE | RP | PvP | NA · groups of 8+ · biweekly · 102 on average | 103/200 |
| 2 | Orange Dream | Cozy PvE/RP | No KOS | NA · groups of 8+ · biweekly · 36 on average | 31/200 |
| 3 | LuffyRust Texas USA - 10xPvE|NoBP|Kits|Skins|Backpacks|Purge No | NA · groups of 12+ · biweekly · 15 on average | 14/35 |
| 4 | ZOMBZ SPOOKY PVE|Hawk Ridge Island|Zombies|Kits|Backpack|No Los | NA · groups of 12+ · biweekly · 12 on average | 12/100 |
| 5 | [US]Braz20x PvE |LEGENDARY GUNS|LEGENDARY ARMOR| | NA · groups of 8+ · biweekly · 6 on average | 3/100 |
Quick answers
From the figures on this page.
Player counts
Against other Rust servers, how does PVE Land [US]|SkillTree|Raidable Bases|EVENTS rank?
Player hours over the last seven days: #1,845 for PVE Land [US]|SkillTree|Raidable Bases|EVENTS, #287 in North America, within the top 8% of the ranked set.
How many players does PVE Land [US]|SkillTree|Raidable Bases|EVENTS hold at once?
Current row: 2 players on PVE Land [US]|SkillTree|Raidable Bases|EVENTS, against 100 slots. Over the last seven days it averaged 3 players and peaked at 12. The 48-hour sample puts the busiest hour at 04:00 UTC, averaging 6 players.
Server data
How smoothly does PVE Land [US]|SkillTree|Raidable Bases|EVENTS run?
Averaged over 48 hours: 59 server fps, never under 53. Entity numbers reached 111,145, and that includes buildings, deployables and the rest. Memory peaked at 4,703 MB. What players call lag is these two fields together: low fps and a rising entity count.
What Rust version does PVE Land [US]|SkillTree|Raidable Bases|EVENTS run?
Rust network protocol 2635 and build 168909 on Windows is what PVE Land [US]|SkillTree|Raidable Bases|EVENTS runs. Joining needs the same protocol on your game; Steam handles the update.
How reliable is PVE Land [US]|SkillTree|Raidable Bases|EVENTS, and is it online now?
The current sample puts PVE Land [US]|SkillTree|Raidable Bases|EVENTS online. Count back 8 hours from its reported uptime to get the last restart. Over the last 7 full days the hours up number 168 of 168, 100%. Its earliest recorded date in Rust Data is 13 September 2026.
Which location does PVE Land [US]|SkillTree|Raidable Bases|EVENTS run from?
The NA tag is what PVE Land [US]|SkillTree|Raidable Bases|EVENTS uses to list itself in North America. Rust Data does not look up where the machine stands; it shows where a server says it is. You can reach it at 66.51.99.151:28080.
Settings and map
What rules and settings are recorded for PVE Land [US]|SkillTree|Raidable Bases|EVENTS?
No gather rate appears in the name: PVE Land [US]|SkillTree|Raidable Bases|EVENTS. 16 players is the maximum per group. Recorded as pve, no combat between players. Browser listing: Modded. Plugins or settings modify the game. Oxide plugins run on it. VAC is running: Valve's anti-cheat is on.
Which map has PVE Land [US]|SkillTree|Raidable Bases|EVENTS loaded?
Size 4,096, seed 58744231: the procedural map on PVE Land [US]|SkillTree|Raidable Bases|EVENTS, generated by the game. Size and seed fix the map, so RustMaps can show it, linked from this page. Custom Map is what the map name field says.
Wipe schedule
When does PVE Land [US]|SkillTree|Raidable Bases|EVENTS wipe, and how often?
every 4 weeks on Thursday at 13:16 UTC is how PVE Land [US]|SkillTree|Raidable Bases|EVENTS wipes. On Thursday 5 November at 19:00 UTC the force wipe comes; that is the next wipe, and every Rust server takes it. A new world was started 13 days 8 hours ago, and that is the one in play. Its tags carry a wipe schedule of every two weeks.
What is wipe day on PVE Land [US]|SkillTree|Raidable Bases|EVENTS like?
Across recent wipes the busiest point averaged 11 players. 12 hours after the latest wipe, the crowd reached its peak. The crowd stayed above half that peak until the next wipe in 0% of recent wipes. The drop under half arrived by day 9 in the other cases.
Tags and filters
Which lists on Rust Data hold PVE Land [US]|SkillTree|Raidable Bases|EVENTS, and which filters?
These Rust Data lists include PVE Land [US]|SkillTree|Raidable Bases|EVENTS: Modded Rust servers, Rust PvE servers and North America Rust servers. Under these filters on the server list, it is listed: Region: North America; Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.
Who operates PVE Land [US]|SkillTree|Raidable Bases|EVENTS?
A rustedmaster.eu hostname is published by PVE Land [US]|SkillTree|Raidable Bases|EVENTS and by 4 other servers we track, which suggests the same operator runs them.
Which meanings do the tags on PVE Land [US]|SkillTree|Raidable Bases|EVENTS hold?
Read by the game's server browser, the tags PVE Land [US]|SkillTree|Raidable Bases|EVENTS publishes are: gmrust (Game mode): Survival play, standard Rust; mp100 (Max players): The server lists 100 slots; ts16 (Group limit): No team may exceed 16; v2635 (Protocol): The server speaks protocol 2635, so match your game version; cs168909 (Build): The server runs build 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): No region code is set; ^b (Biweekly): The cycle is fourteen days; ^p (PvE): PvE: the world is the threat, not other players; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Modded listing: the game is changed by plugins or settings; NA (North America): The server browser files it under North America. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.
Connecting
What is the way to join PVE Land [US]|SkillTree|Raidable Bases|EVENTS?
Enter client.connect 66.51.99.151:28080 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection. https://rustedmaster.eu is the website recorded for it.
