Rust Data

rustdata.spaceservers136.243.54.148:2366.ipynb

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Online EU 136.243.54.148:2365 checked 14m ago

[EU] Lucky Duck PvE | No Raiding | Zombies | Bosses | Events

monthly wipes moddedoxidepve

Connect

srv = rust.server("136.243.54.148:2366")
print(srv.connect_command)

Right now

srv.summary()
players now 0/100 # 0% full
7-day average 1 # peak 5
rank #3,050 # top 14% · #1146 in EU
last wipe 27d ago # monthly schedule
next wipe 7d 11h # Thu 5 Nov, 19:00 UTC FW

Players

srv.players.plot(range="48h")
AveragePeak
0123408:0017:0002:0011:0021:0006:00

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
05010015020008:0017:0002:0011:0021:0006:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
11k2k3k4k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 14% of all ranked servers, top 39% in EU. Ranked on player hours over the last seven days.

Wipe schedule · force wipes only

srv.wipe_schedule()

Next wipe Thursday 5 November, 19:00 UTC, in 7d 11h. # The force wipe · high confidence

wipe-day peak4players, last three wipes

Coming wipes

inatkind
07d 11hThu 5 Nov, 19:00 UTCFW force wipe
135d 11hThu 3 Dec, 19:00 UTCFW force wipe

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 4, 19 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Thu 1 Oct, 18:05 UTC FW27d ago 4 NaN running 1

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

4000 · seed 304626451
Map of [EU] Lucky Duck PvE | No Raiding | Zombies | Bosses | Events
map
Procedural Map
size
4000
seed
304626451
Open on RustMaps

Server

srv.info()
address
136.243.54.148:2365
region
EU
max players
100
group limit
8, the default
wipe schedule
monthly
last wipe
1 Oct 2026, 18:05 UTC
hostname
–
first seen
13 Sep 2026

About this server · in its own words

print(srv.description)
A clean and rewarding PvE experience with structured progression and custom events. Fight zombies, hunt bosses, call in Heli Signals, and face tiered Bradley APC encounters. Level up, use kits, expand inventory with backpacks, and earn daily vote rewards. Information: ● PvE Enabled — No player or building damage ● Wipes Only on Forced Updates [Last wipe: 9/3] ● Active Staff & Friendly Community ● Vanilla Decay Rates to prevent oversized bases Features: ● Zombies & Custom Bosses - Fight roaming zombies and powerful custom bosses with better rewards ● Multi Events - Automatic server events every 1-2 hours with rewards and leaderboards ● Weekly Event Leaderboards - Earn rewards for reaching Top 1 in weekly event rotations ● Auto Upgrade - Automatically upgrade your base via cupboard ● Raidable Bases - Raid randomly spawning bases for extra loot ● TP - Teleport to homes and friends instantly ● Levels - Gain XP from farming to boost efficiency ● Backpack - Extra inventory accessible anytime ● Stacks+ - Increased stack sizes for easier storage ● Discord Linking Rewards + Duckling Prefix Use /info in chat for a full list of commands and helpful information Rules: ● No raiding, griefing or looting of any kind. ● No camping loot rooms, monuments or any highly concentrated areas. ● Racism, insults, threats or excessive toxicity in chat or voice chat are not tolerated. ● Using exploits, bugs or unintended mechanics is strictly prohibited. ● No blocking waterways, building around monuments or large areas of land.

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
01[PvE]Тульский|Русский|Classic+ИвентыEU · groups of 8+ · monthly · 34 on average24/200
1[PvE] Relic Europe | No Killing | No Raiding | No DecayEU · groups of 30+ · monthly · 31 on average6/200
2[GER] Rust Oase |PVE|Quests|XP|Raidable Bases|EventsEU · groups of 15+ · monthly · 30 on average10/140
3[EU] Salty Zombies PvE #1 | Skills | Raid | Quests | Jetpack | EU · groups of 8+ · monthly · 26 on average6/150
4Hex EU PVE Monthly 1X BiWeekly 5X | RPG | Custom Weapons | JetEU · no group limit · 1x · monthly · 25 on average18/100
5Фармер[FULL PVE-НОВИЧОК-РЕЙД БАЗЫ]EU · groups of 8+ · monthly · 17 on average6/75

Quick answers

From the figures on this page.

Population data

How does [EU] Lucky Duck PvE | No Raiding | Zombies | Bosses | Events compare in the rankings?

On seven-day player hours [EU] Lucky Duck PvE | No Raiding | Zombies | Bosses | Events is #3,050 overall and #1,146 in Europe, inside the top 14% of all ranked servers.

How many players does [EU] Lucky Duck PvE | No Raiding | Zombies | Bosses | Events hold at once?

[EU] Lucky Duck PvE | No Raiding | Zombies | Bosses | Events reports 0 players at this refresh, with 100 slots configured. Over the last seven days it averaged 1 players and peaked at 5. Peak hour in the last 48 hours: 00:00 UTC, mean 2 players.

Server data

What does performance look like on [EU] Lucky Duck PvE | No Raiding | Zombies | Bosses | Events?

Server fps over the last 48 hours averages 87; the floor is 14. Entity numbers reached 122,370, and that includes buildings, deployables and the rest. A high of 4,683 MB of memory used. Low fps plus an entity count on the way up is the lag players report.

What is the Rust version on [EU] Lucky Duck PvE | No Raiding | Zombies | Bosses | Events?

Rust network protocol 2635 and build 168909 on Linux is what [EU] Lucky Duck PvE | No Raiding | Zombies | Bosses | Events runs. Steam updates your game for you, but the protocol must match to join.

How reliable is [EU] Lucky Duck PvE | No Raiding | Zombies | Bosses | Events, and is it up?

The current sample puts [EU] Lucky Duck PvE | No Raiding | Zombies | Bosses | Events online. The uptime it reports puts the last restart about 2 hours ago. Over the last 7 full days the hours up number 167 of 168, 99%. Its earliest recorded date in Rust Data is 13 September 2026.

In which location is [EU] Lucky Duck PvE | No Raiding | Zombies | Bosses | Events hosted?

With its EU tag, [EU] Lucky Duck PvE | No Raiding | Zombies | Bosses | Events lists itself in Europe. Rust Data does not look up where the machine stands; it shows where a server says it is. You can reach it at 136.243.54.148:2365.

Settings and map

Which rules apply on [EU] Lucky Duck PvE | No Raiding | Zombies | Bosses | Events, and what settings?

You will not find a gather rate in the string [EU] Lucky Duck PvE | No Raiding | Zombies | Bosses | Events. Eight players per group: that is the game's default, and it applies here. pve is the game mode here, and no combat between players. Browser listing: Modded. Plugins or settings modify the game. Oxide plugins run on it. VAC, Valve's anti-cheat, is enabled.

Which map has [EU] Lucky Duck PvE | No Raiding | Zombies | Bosses | Events selected?

The game generates the map on [EU] Lucky Duck PvE | No Raiding | Zombies | Bosses | Events: procedural, size 4,000, seed 304626451. Because size and seed determine the map, it can be viewed on RustMaps via this page.

Wipes and dates

On what schedule does [EU] Lucky Duck PvE | No Raiding | Zombies | Bosses | Events wipe?

A single wipe each month, the force wipe, is all [EU] Lucky Duck PvE | No Raiding | Zombies | Bosses | Events does. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. A new world was started 27 days 13 hours ago, and that is the one in play. Its tags carry a monthly wipe schedule.

What is wipe day on [EU] Lucky Duck PvE | No Raiding | Zombies | Bosses | Events like?

The average peak over recent wipes is 4 players. Peak population on the latest wipe came 19 hours in.

Lists and tags

Which lists on Rust Data hold [EU] Lucky Duck PvE | No Raiding | Zombies | Bosses | Events, and which filters?

The Rust Data lists that [EU] Lucky Duck PvE | No Raiding | Zombies | Bosses | Events fits are: EU Rust servers, Modded Rust servers, Rust PvE servers and Rust servers named for the undead. These filters bring it up on the server list: Region: Europe; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

Which meanings do the tags on [EU] Lucky Duck PvE | No Raiding | Zombies | Bosses | Events hold?

The game's server browser reads these tags from [EU] Lucky Duck PvE | No Raiding | Zombies | Bosses | Events: gmrust (Game mode): Rust survival in its standard form; mp100 (Max players): 100 slots in total; ts8 (Group limit): The default cap applies: 8 per team; v2635 (Protocol): To join, your game must run protocol 2635; cs168909 (Build): Recorded game build: 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): No region code is set; ^m (Monthly): Monthly: the wipe lands with Facepunch's force wipe; ^p (PvE): PvE: the world is the threat, not other players; ^o (Oxide): Runs on Oxide (uMod) for plugins; ^z (Modded): Modded listing: the game is changed by plugins or settings; EU (Europe): In the server browser it sits under Europe; sc1 (Custom tag): Not one of Rust's standard tags: set by the owner or a plugin. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.

How to join

How can I connect to [EU] Lucky Duck PvE | No Raiding | Zombies | Bosses | Events?

The manual route: launch Rust, F1, then client.connect 136.243.54.148:2365. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you. You will find its website at https://store.quackplay.com.

Server tags · what each one means

srv.tags.decode()

Published as mp100,ptrak,$r?,v2635,^p,^m,EU,^p,gmrust,cs168909,sc1,ts8,^o^z

Game

gmrust
Game mode Rust survival in its standard form.
mp100
Max players 100 slots in total.
ts8
Group limit The default cap applies: 8 per team.
v2635
Protocol To join, your game must run protocol 2635.
cs168909
Build Recorded game build: 168909.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code No region code is set.

Wipe schedule

^m
Monthly Monthly: the wipe lands with Facepunch's force wipe.

Gameplay

^p
PvE PvE: the world is the threat, not other players.

Mods and access

^o
Oxide Runs on Oxide (uMod) for plugins.
^z
Modded Modded listing: the game is changed by plugins or settings.

Region

EU
Europe In the server browser it sits under Europe.

Other

sc1
Custom tag Not one of Rust's standard tags: set by the owner or a plugin.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 37,258 players 11,622 servers online