Online 136.243.60.212:28080 checked 10m ago
rustHaltAus [whitelist]
Connect
srv = rust.server("136.243.60.212:28015")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 63% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule · too few wipes seen yet
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Fri 2 Oct, 15:59 UTC25d ago | 1 | NaN | running | 0 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
4500 · seed 367833367
- map
- Procedural Map
- size
- 4500
- seed
- 367833367
Server
srv.info()- address
- 136.243.60.212:28080
- region
- –
- max players
- 50
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 2 Oct 2026, 15:59 UTC
- hostname
- –
- first seen
- 13 Sep 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | ShockRust | Blue | NoLimit | no group limit · 160 on average | 39/500 |
| 1 | МИНИ-КАРТА 2Х | STORM | FPS+ 24.10 | EU · groups of 8+ · weekly · 128 on average | 124/100 |
| 2 | RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 114 on average | 47/225 |
| 3 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 88 on average | 18/700 |
| 4 | RustSpain.com | EU Main | EU · groups of 12+ · weekly · 87 on average | 6/200 |
| 5 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 83 on average | 7/1000 |
Quick answers
From the figures on this page.
Player counts
What position does rustHaltAus [whitelist] take in the server rankings?
Player hours over seven days put rustHaltAus [whitelist] at #13,930, in the top 63% of the ranked set.
What population does rustHaltAus [whitelist] carry?
rustHaltAus [whitelist] reports 0 players at this refresh, with 50 slots configured. Over the last seven days it averaged 0 players and peaked at 2.
About the server
What does performance look like on rustHaltAus [whitelist]?
Server fps over the last 48 hours averages 106; the floor is 83. Entity numbers reached 121,378, and that includes buildings, deployables and the rest. The memory field tops out at 3,141 MB. What players call lag is these two fields together: low fps and a rising entity count.
Which Rust version is rustHaltAus [whitelist] on?
The build is Rust network protocol 2634 and build 166586 on Windows, run by rustHaltAus [whitelist]. The protocol has to match before you can join, and Steam does the updating.
How reliable is rustHaltAus [whitelist], and is it online now?
Online is the state at the latest refresh for rustHaltAus [whitelist]. Count back 3 hours from its reported uptime to get the last restart. 168 of 168 hours up over the last 7 full days, or 100%. Rust Data logged it first on 13 September 2026.
Which location does rustHaltAus [whitelist] run from?
For rustHaltAus [whitelist], no region is published. Rust Data does not look up where the machine stands; it shows where a server says it is. 136.243.60.212:28080 is its address.
Rules, settings, map
Which settings and rules does rustHaltAus [whitelist] run?
You will not find a gather rate in the string rustHaltAus [whitelist]. No custom cap; the default of 8 players per group stands. Game mode survival, with this note: the usual game, with gathering, building and raiding. Combat and raiding between players: both allowed. Browser listing: Modded. Plugins or settings modify the game. The plugin count is Oxide. VAC is running: Valve's anti-cheat is on.
Which map has rustHaltAus [whitelist] selected?
The game generates the map on rustHaltAus [whitelist]: procedural, size 4,500, seed 367833367. The same size and seed produce the same map; this page links to RustMaps so it can be viewed.
Wipe data
When does rustHaltAus [whitelist] wipe, and how often?
A rhythm cannot be read from the wipes of rustHaltAus [whitelist] on record, which are too few. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. This world was created 25 days 11 hours ago.
What is wipe day on rustHaltAus [whitelist] like?
The average peak over recent wipes is 1 players. Peak population on the latest wipe came 1 hours in.
Lists and tags
Which Rust Data filters and lists contain rustHaltAus [whitelist]?
On Rust Data, rustHaltAus [whitelist] appears in these lists: Modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
How should you read the server tags on rustHaltAus [whitelist]?
Read by the game's server browser, the tags rustHaltAus [whitelist] publishes are: gmrust (Game mode): Survival play, standard Rust; mp50 (Max players): The server lists 50 slots; ts8 (Group limit): Team limit of 8, as shipped by default; v2634 (Protocol): To join, your game must run protocol 2634; cs166586 (Build): Build number: 166586; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): No region code is set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The Modded section lists it, because plugins or settings change the game. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.
Connecting
How can I connect to rustHaltAus [whitelist]?
The manual route: launch Rust, F1, then client.connect 136.243.60.212:28080. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.
