Rust Data

rustdata.spaceservers136.243.60.212:28015.ipynb

Run all rust-data · live

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Online 136.243.60.212:28080 checked 10m ago

rustHaltAus [whitelist]

moddedoxide

Connect

srv = rust.server("136.243.60.212:28015")
print(srv.connect_command)

Right now

srv.summary()
players now 0/50 # 0% full
7-day average 0 # peak 2
rank #13,930 # top 63%
last wipe 25d ago # no schedule published
next wipe – # too few wipes seen yet
display(Image(srv.banner))

Players

srv.players.plot(range="48h")
AveragePeak
0123404:0013:0022:0008:0017:0002:00

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
05010015020004:0013:0022:0008:0017:0002:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 63% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · too few wipes seen yet

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Fri 2 Oct, 15:59 UTC25d ago 1 NaN running 0

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

4500 · seed 367833367
Map of rustHaltAus [whitelist]
map
Procedural Map
size
4500
seed
367833367
Open on RustMaps

Server

srv.info()
address
136.243.60.212:28080
region
–
max players
50
group limit
8, the default
wipe schedule
–
last wipe
2 Oct 2026, 15:59 UTC
hostname
–
first seen
13 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0ShockRust | Blue | NoLimitno group limit · 160 on average39/500
1МИНИ-КАРТА 2Х | STORM | FPS+ 24.10EU · groups of 8+ · weekly · 128 on average124/100
2RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 114 on average47/225
3404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 88 on average18/700
4RustSpain.com | EU MainEU · groups of 12+ · weekly · 87 on average6/200
5404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 83 on average7/1000

Quick answers

From the figures on this page.

Player counts

What position does rustHaltAus [whitelist] take in the server rankings?

Player hours over seven days put rustHaltAus [whitelist] at #13,930, in the top 63% of the ranked set.

What population does rustHaltAus [whitelist] carry?

rustHaltAus [whitelist] reports 0 players at this refresh, with 50 slots configured. Over the last seven days it averaged 0 players and peaked at 2.

About the server

What does performance look like on rustHaltAus [whitelist]?

Server fps over the last 48 hours averages 106; the floor is 83. Entity numbers reached 121,378, and that includes buildings, deployables and the rest. The memory field tops out at 3,141 MB. What players call lag is these two fields together: low fps and a rising entity count.

Which Rust version is rustHaltAus [whitelist] on?

The build is Rust network protocol 2634 and build 166586 on Windows, run by rustHaltAus [whitelist]. The protocol has to match before you can join, and Steam does the updating.

How reliable is rustHaltAus [whitelist], and is it online now?

Online is the state at the latest refresh for rustHaltAus [whitelist]. Count back 3 hours from its reported uptime to get the last restart. 168 of 168 hours up over the last 7 full days, or 100%. Rust Data logged it first on 13 September 2026.

Which location does rustHaltAus [whitelist] run from?

For rustHaltAus [whitelist], no region is published. Rust Data does not look up where the machine stands; it shows where a server says it is. 136.243.60.212:28080 is its address.

Rules, settings, map

Which settings and rules does rustHaltAus [whitelist] run?

You will not find a gather rate in the string rustHaltAus [whitelist]. No custom cap; the default of 8 players per group stands. Game mode survival, with this note: the usual game, with gathering, building and raiding. Combat and raiding between players: both allowed. Browser listing: Modded. Plugins or settings modify the game. The plugin count is Oxide. VAC is running: Valve's anti-cheat is on.

Which map has rustHaltAus [whitelist] selected?

The game generates the map on rustHaltAus [whitelist]: procedural, size 4,500, seed 367833367. The same size and seed produce the same map; this page links to RustMaps so it can be viewed.

Wipe data

When does rustHaltAus [whitelist] wipe, and how often?

A rhythm cannot be read from the wipes of rustHaltAus [whitelist] on record, which are too few. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. This world was created 25 days 11 hours ago.

What is wipe day on rustHaltAus [whitelist] like?

The average peak over recent wipes is 1 players. Peak population on the latest wipe came 1 hours in.

Lists and tags

Which Rust Data filters and lists contain rustHaltAus [whitelist]?

On Rust Data, rustHaltAus [whitelist] appears in these lists: Modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

How should you read the server tags on rustHaltAus [whitelist]?

Read by the game's server browser, the tags rustHaltAus [whitelist] publishes are: gmrust (Game mode): Survival play, standard Rust; mp50 (Max players): The server lists 50 slots; ts8 (Group limit): Team limit of 8, as shipped by default; v2634 (Protocol): To join, your game must run protocol 2634; cs166586 (Build): Build number: 166586; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): No region code is set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The Modded section lists it, because plugins or settings change the game. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.

Connecting

How can I connect to rustHaltAus [whitelist]?

The manual route: launch Rust, F1, then client.connect 136.243.60.212:28080. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.

Server tags · what each one means

srv.tags.decode()

Published as mp50,ptrak,$r?,v2634,gmrust,cs166586,ts8,^o^z

Game

gmrust
Game mode Survival play, standard Rust.
mp50
Max players The server lists 50 slots.
ts8
Group limit Team limit of 8, as shipped by default.
v2634
Protocol To join, your game must run protocol 2634.
cs166586
Build Build number: 166586.
ptrak
Networking Network traffic runs over RakNet, the game standard.
$r?
Region code No region code is set.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded The Modded section lists it, because plugins or settings change the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 37,139 players 11,636 servers online