Rust Data

rustdata.spaceservers136.243.70.252:28037.ipynb

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Online 136.243.70.252:28035 checked 9m ago

[GER/EN] TRUST Vanilla|PvE|Raidable Bases|Events|

vanillamoddedoxidepve

Connect

srv = rust.server("136.243.70.252:28037")
print(srv.connect_command)

Right now

srv.summary()
players now 0/30 # 0% full
7-day average 0 # peak –
rank #15,412 # top 69%
last wipe 43d ago # no schedule published
next wipe – # too few wipes seen yet

Players

srv.players.plot(range="48h")
AveragePeak
0123408:0017:0002:0012:0021:0006:00

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
05010015020008:0017:0002:0012:0021:0006:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · too few wipes seen yet

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Mon 14 Sep, 07:56 UTC43d ago 0 NaN running 0

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

3500 · seed 648252
Map of [GER/EN] TRUST Vanilla|PvE|Raidable Bases|Events|
map
Procedural Map
size
3500
seed
648252
Open on RustMaps

Server

srv.info()
address
136.243.70.252:28035
region
–
max players
30
group limit
8, the default
wipe schedule
–
last wipe
14 Sep 2026, 07:56 UTC
hostname
–
first seen
13 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0[EU] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom WeapoEU · no group limit · biweekly · 236 on average114/2000
1TRAVELER PVE [ДЛЯ НОВИЧКОВ] Wipe 16.10EU · groups of 30+ · biweekly · 53 on average35/100
21[PvE]Тульский|Русский|Classic+ИвентыEU · groups of 8+ · monthly · 36 on average23/200
3[GER] Rust Oase |PVE|Quests|XP|Raidable Bases|EventsEU · groups of 15+ · monthly · 31 on average5/140
4RustAria#4 [Мирный / PVE / SKINDROPS]EU · groups of 100+ · biweekly · 31 on average17/200
5[PvE] Relic Europe | No Killing | No Raiding | No DecayEU · groups of 30+ · monthly · 30 on average12/200

Quick answers

From the figures on this page.

Population data

What position does [GER/EN] TRUST Vanilla|PvE|Raidable Bases|Events| take in the server rankings?

Rank #15,412 on seven-day player hours for [GER/EN] TRUST Vanilla|PvE|Raidable Bases|Events|, within the top 69% of all ranked servers.

How full does [GER/EN] TRUST Vanilla|PvE|Raidable Bases|Events| run?

The sample now reads 0 players for [GER/EN] TRUST Vanilla|PvE|Raidable Bases|Events|, out of 30 slots. Over the last seven days it averaged 0 players.

Server data

How smoothly does [GER/EN] TRUST Vanilla|PvE|Raidable Bases|Events| run?

Averaged over 48 hours: 111 server fps, never under 101. The entity count peaked at 70,754, covering buildings, deployables and the rest of the world. Memory peaked at 4,564 MB. Low fps plus an entity count on the way up is the lag players report.

Which Rust version is [GER/EN] TRUST Vanilla|PvE|Raidable Bases|Events| on?

Rust network protocol 2633 and build 162929 on Windows is what [GER/EN] TRUST Vanilla|PvE|Raidable Bases|Events| runs. Steam updates your game for you, but the protocol must match to join.

Is [GER/EN] TRUST Vanilla|PvE|Raidable Bases|Events| up, and what does its uptime show?

[GER/EN] TRUST Vanilla|PvE|Raidable Bases|Events| reports itself online at the current refresh. The uptime it reports puts the last restart about 26 hours ago. Uptime of 100% across the last 7 full days: 168 hours of 168. Its earliest recorded date in Rust Data is 13 September 2026.

Which location does [GER/EN] TRUST Vanilla|PvE|Raidable Bases|Events| run from?

Its name points to Europe, but [GER/EN] TRUST Vanilla|PvE|Raidable Bases|Events| publishes no region tag. Rust Data does not look up where the machine stands; it shows where a server says it is. 136.243.70.252:28035 is its address.

Settings and map

Which settings and rules does [GER/EN] TRUST Vanilla|PvE|Raidable Bases|Events| run?

The name [GER/EN] TRUST Vanilla|PvE|Raidable Bases|Events| carries no gather rate. The group limit sits at the default of 8 players. Recorded as pve, player combat is not allowed. It appears under Modded, where plugins or settings change how the game plays. Plugins installed: Oxide. The description says vanilla, which here means no changed rates, kits or rules: the game as Facepunch ships it. VAC is running: Valve's anti-cheat is on.

What is the map on [GER/EN] TRUST Vanilla|PvE|Raidable Bases|Events|?

The game generates the map on [GER/EN] TRUST Vanilla|PvE|Raidable Bases|Events|: procedural, size 3,500, seed 648252. The same size and seed produce the same map; this page links to RustMaps so it can be viewed.

Wipe data

On what schedule does [GER/EN] TRUST Vanilla|PvE|Raidable Bases|Events| wipe?

Too few wipes are on record for [GER/EN] TRUST Vanilla|PvE|Raidable Bases|Events| to reveal its rhythm. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. This world was created 43 days 23 hours ago.

What is wipe day on [GER/EN] TRUST Vanilla|PvE|Raidable Bases|Events| like?

Across recent wipes the busiest point averaged 0 players. 0 hours after the latest wipe, the crowd reached its peak.

Tags, lists

Which Rust Data filters and lists contain [GER/EN] TRUST Vanilla|PvE|Raidable Bases|Events|?

On Rust Data, [GER/EN] TRUST Vanilla|PvE|Raidable Bases|Events| appears in these lists: EU Rust servers, Modded Rust servers and Rust PvE servers. Under these filters on the server list, it is listed: Region: Europe; Type: Vanilla and Modded; Game mode: PvE; Server tag: Vanilla ^v, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more.

Which meanings do the tags on [GER/EN] TRUST Vanilla|PvE|Raidable Bases|Events| hold?

These tags are published by [GER/EN] TRUST Vanilla|PvE|Raidable Bases|Events| and read by the game's server browser: gmrust (Game mode): Survival play, standard Rust; mp30 (Max players): Slot count: 30; ts8 (Group limit): Team limit of 8, as shipped by default; v2633 (Protocol): The server speaks protocol 2633, so match your game version; cs162929 (Build): Recorded game build: 162929; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): No region code is set; ^v (Vanilla): No changed rates, kits or rules: the game as Facepunch ships it; ^p (PvE): Players do not fight each other here; the world supplies the danger; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The Modded section lists it, because plugins or settings change the game. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.

Join steps

How can I connect to [GER/EN] TRUST Vanilla|PvE|Raidable Bases|Events|?

The manual route: launch Rust, F1, then client.connect 136.243.70.252:28035. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.

Server tags · what each one means

srv.tags.decode()

Published as mp30,ptrak,$r?,v2633,^p,^v,gmrust,cs162929,ts8,^o^z

Game

gmrust
Game mode Survival play, standard Rust.
mp30
Max players Slot count: 30.
ts8
Group limit Team limit of 8, as shipped by default.
v2633
Protocol The server speaks protocol 2633, so match your game version.
cs162929
Build Recorded game build: 162929.
ptrak
Networking Standard network layer for Rust: RakNet.
$r?
Region code No region code is set.

Difficulty

^v
Vanilla No changed rates, kits or rules: the game as Facepunch ships it.

Gameplay

^p
PvE Players do not fight each other here; the world supplies the danger.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded The Modded section lists it, because plugins or settings change the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 41,424 players 11,618 servers online