Online EU 136.243.74.233:28045 checked 2h ago
Rust Server TEST
Connect
srv = rust.server("136.243.74.233:28046")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 69% of all ranked servers, top 88% in EU. Ranked on player hours over the last seven days.
Wipe schedule
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| Empty DataFrame · no wipe seen yet. | |||||
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
4300 · seed 11144552
- map
- Procedural Map
- size
- 4300
- seed
- 11144552
Server
srv.info()- address
- 136.243.74.233:28045
- region
- EU
- max players
- 100
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 6 Aug 2026, 19:59 UTC
- hostname
- –
- first seen
- 13 Sep 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | [EU] Builders Sanctuary 3.0 Creative | Sandbox | Minigames | | EU · groups of 8+ · 113 on average | 269/999 |
| 1 | Atlas // CSL - Ranked | Battlefield | Aimtrain | Scrims | FFA | EU · groups of 30+ · weekly · 37 on average | 22/100 |
| 2 | AQRUX RUST BUILD | CREATIVE | SANDBOX | EU · groups of 8+ · monthly · 24 on average | 43/100 |
| 3 | Intoxicated EU Sandbox - Creative | Build | Noclip | EU · groups of 8+ · 21 on average | 31/150 |
| 4 | ShockRust | Build Обновление | EU · no group limit · 8 on average | 23/50 |
| 5 | [EU]Luuxens[PVE&RP]Town|Drugs|Quests|Tiers|Roles|RaidBases|Fire | EU · groups of 16+ · monthly · 6 on average | 9/50 |
Quick answers
From the figures on this page.
Player counts
Against other Rust servers, how does Rust Server TEST rank?
Player hours over the last seven days: #15,373 for Rust Server TEST, #2,574 in Europe, within the top 69% of the ranked set.
What population does Rust Server TEST carry?
Current row: 0 players on Rust Server TEST, against 100 slots. Over the last seven days it averaged 0 players.
Server data
What does performance look like on Rust Server TEST?
The 48-hour average is 93 server fps, with a low of 75. Buildings, deployables and all else in the world took the count as high as 121,370 entities. A high of 3,913 MB of memory used. What players call lag is these two fields together: low fps and a rising entity count.
What is the Rust version on Rust Server TEST?
The build is Rust network protocol 2632 and build 160556 on Windows, run by Rust Server TEST. The protocol has to match before you can join, and Steam does the updating.
How reliable is Rust Server TEST, and is it online now?
Rust Server TEST reports itself online at the current refresh. The uptime it reports puts the last restart about 11 hours ago. Over the last 7 full days the hours up number 168 of 168, 100%. The first row Rust Data holds for it is dated 13 September 2026.
Where does Rust Server TEST sit?
With its EU tag, Rust Server TEST lists itself in Europe. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. You can reach it at 136.243.74.233:28045.
Rules, settings, map
What rules and settings are recorded for Rust Server TEST?
You will not find a gather rate in the string Rust Server TEST. No custom cap; the default of 8 players per group stands. Recorded as build & creative, no gathering, just sandbox building. Browser listing: Modded. Plugins or settings modify the game. The plugin count is Carbon. Its own label is vanilla: facepunch's stock game, with rates, kits and rules untouched. Anti-cheat status: VAC on.
Which map has Rust Server TEST selected?
Size 4,300, seed 11144552: the procedural map on Rust Server TEST, generated by the game. Size and seed fix the map, so RustMaps can show it, linked from this page.
Wipe data
When does Rust Server TEST wipe, and how often?
Too few wipes are on record for Rust Server TEST to reveal its rhythm. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. This world was created 82 days 23 hours ago.
Tags, lists
Where does Rust Server TEST appear among Rust Data lists and filters?
These Rust Data lists include Rust Server TEST: EU Rust servers, Modded Rust servers, Servers with build or creative tags and Rust creative servers, listed. Under these filters on the server list, it is listed: Region: Europe; Type: Vanilla and Modded; Server tag: Vanilla ^v, Creative ^c, Modded ^z and Carbon ^y; Group limit: 5 or more.
Which meanings do the tags on Rust Server TEST hold?
The game's server browser reads these tags from Rust Server TEST: gmrust (Game mode): Rust survival in its standard form; mp100 (Max players): 100 slots in total; ts8 (Group limit): The default cap applies: 8 per team; v2632 (Protocol): To join, your game must run protocol 2632; cs160556 (Build): The server runs build 160556; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): Region code: not set; ^v (Vanilla): Facepunch's stock game, with rates, kits and rules untouched; ^c (Creative): Nothing to gather; build freely; ^z (Modded): The Modded section lists it, because plugins or settings change the game; ^y (Carbon): The plugin framework in use is Carbon; EU (Europe): In the server browser it sits under Europe. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.
How to join
What is the way to join Rust Server TEST?
In Rust, F1 opens the console: type client.connect 136.243.74.233:28045. Launch Rust on this page does the same by opening the game through Steam and connecting. https://rustaddicted.com is the website recorded for it.