Online 136.243.74.233:28065 checked 13m ago
RustAddicted.com TEST Server - AIM, FFA, BEDWARS
Connect
srv = rust.server("136.243.74.233:28066")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| Empty DataFrame · no wipe seen yet. | |||||
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | ・RUST KILL・XXX|KILL $ CASH|FARM|SHOP|TP|HOME|KITS|PVPVEX10X | groups of 10+ · weekly · 5 on average | 5/100 |
| 1 | MINICOPTER / HELICOPTER TRAINING | groups of 8+ · 5 on average | 10/100 |
| 2 | PLUKN - US Monument/Oil Rig | Practice, Aimtrain, PVP | NA · groups of 8+ · 5 on average | 12/25 |
| 3 | [EU] Rustoria.co RTG - Aimtrain | FaceChecks | Arena | 1v1 | EU · no group limit · 4 on average | 12/100 |
| 4 | [US] Rustoria.co RTG - Aimtrain | FaceChecks | Arena | 1v1 | NA · no group limit · 2 on average | 2/100 |
| 5 | NA | Apex Aim Arena | 1v1 Facecheck FFA Targets | NA · groups of 8+ · 4 on average | 0/16 |
Quick answers
From the figures on this page.
Player counts
How does RustAddicted.com TEST Server - AIM, FFA, BEDWARS compare in the rankings?
Rank #15,432 on seven-day player hours for RustAddicted.com TEST Server - AIM, FFA, BEDWARS, within the top 69% of all ranked servers.
How full does RustAddicted.com TEST Server - AIM, FFA, BEDWARS run?
Current row: 0 players on RustAddicted.com TEST Server - AIM, FFA, BEDWARS, against 50 slots. Over the last seven days it averaged 0 players.
About the server
How well does RustAddicted.com TEST Server - AIM, FFA, BEDWARS perform?
The 48-hour average is 115 server fps, with a low of 113. The entity count peaked at 11,012, covering buildings, deployables and the rest of the world. A high of 2,523 MB of memory used. What players call lag is these two fields together: low fps and a rising entity count.
What is the Rust version on RustAddicted.com TEST Server - AIM, FFA, BEDWARS?
Version Rust network protocol 2633 and build 164530 on Windows is reported by RustAddicted.com TEST Server - AIM, FFA, BEDWARS. Steam updates your game for you, but the protocol must match to join.
How reliable is RustAddicted.com TEST Server - AIM, FFA, BEDWARS, and is it up?
The current sample puts RustAddicted.com TEST Server - AIM, FFA, BEDWARS online. A restart about 16 days 23 hours ago is what its reported uptime implies. 168 of 168 hours up over the last 7 full days, or 100%. Its earliest recorded date in Rust Data is 13 September 2026.
Which location does RustAddicted.com TEST Server - AIM, FFA, BEDWARS run from?
There is no region published for RustAddicted.com TEST Server - AIM, FFA, BEDWARS. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. 136.243.74.233:28065 is its address.
Settings and map
What rules and settings are recorded for RustAddicted.com TEST Server - AIM, FFA, BEDWARS?
The name RustAddicted.com TEST Server - AIM, FFA, BEDWARS carries no gather rate. The group limit sits at the default of 8 players. Recorded as survival, gather, build, raid: the standard loop. Combat and raiding between players: both allowed. It appears under Modded, where plugins or settings change how the game plays. Plugins installed: Carbon. VAC, Valve's anti-cheat, is enabled.
Which map has RustAddicted.com TEST Server - AIM, FFA, BEDWARS selected?
Size 3,500, seed 1337: the procedural map on RustAddicted.com TEST Server - AIM, FFA, BEDWARS, generated by the game. The same size and seed produce the same map; this page links to RustMaps so it can be viewed. Custom Map is what the map name field says.
Wipes and dates
When does RustAddicted.com TEST Server - AIM, FFA, BEDWARS wipe, and how often?
A rhythm cannot be read from the wipes of RustAddicted.com TEST Server - AIM, FFA, BEDWARS on record, which are too few. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. The world it runs now was generated 54 days 2 hours ago.
Tags and filters
Which Rust Data filters and lists contain RustAddicted.com TEST Server - AIM, FFA, BEDWARS?
On Rust Data, RustAddicted.com TEST Server - AIM, FFA, BEDWARS appears in these lists: Modded Rust servers and Rust aim training servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
Which meanings do the tags on RustAddicted.com TEST Server - AIM, FFA, BEDWARS hold?
The game's server browser reads these tags from RustAddicted.com TEST Server - AIM, FFA, BEDWARS: gmrust (Game mode): Rust survival in its standard form; mp50 (Max players): 50 slots in total; ts8 (Group limit): The default cap applies: 8 per team; v2633 (Protocol): Protocol 2633 is required; a different game version cannot connect; cs164530 (Build): The server runs build 164530; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): Region code: not set; ^z (Modded): Plugins or settings alter the game, so it sits under Modded; ^y (Carbon): Plugin framework: Carbon. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.
How to join
What is the way into RustAddicted.com TEST Server - AIM, FFA, BEDWARS?
Enter client.connect 136.243.74.233:28065 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection. You will find its website at https://rustaddicted.com.