Rust Data

rustdata.spaceservers136.243.93.125:28066.ipynb

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Online 136.243.93.125:28065 checked 12m ago

ZUFLUCHT TEST

moddedcarbon

Connect

srv = rust.server("136.243.93.125:28066")
print(srv.connect_command)

Right now

srv.summary()
players now 0/100 # 0% full
7-day average 0 # peak 1
rank #8,679 # top 39%
last wipe 26d ago # no schedule published
next wipe – # no rhythm it keeps

Players

srv.players.plot(range="48h")
AveragePeak
00.250.50.75100:0009:0018:0003:0012:0021:00

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
025507510000:0009:0018:0003:0012:0021:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k20 Sep27 Sep5 Oct12 Oct20 Oct27 Oct

Top 39% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · no rhythm it keeps

srv.wipe_schedule()

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap5.7 daysbetween real wipes
on rhythm60%of its recent wipes
wipe-day peak1players, last three wipes
crowd held0%else halves by day 2

The first 48 hours of its last wipes

Fri 16 OctSat 10 OctSun 4 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Fri 16 Oct, 14:59 UTC11d ago 1 NaN running 0
1 Sat 10 Oct, 11:57 UTC17d ago 1 halved by day 2 6.1 days 0
2 Sun 4 Oct, 18:35 UTC23d ago 0 NaN 5.7 days 0
3 Thu 1 Oct, 15:28 UTC26d ago 1 halved by day 2 3.1 days 1
4 Mon 28 Sep, 19:04 UTC29d ago 1 NaN 2.9 days 0
5 Tue 22 Sep, 06:55 UTC35d ago 0 NaN 6.5 days 0

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

5000 · seed 1337
Map of ZUFLUCHT TEST
map
Skull-Factory
size
5000
seed
1337

Server

srv.info()
address
136.243.93.125:28065
region
–
max players
100
group limit
8, the default
wipe schedule
–
last wipe
1 Oct 2026, 17:42 UTC
hostname
–
first seen
14 Sep 2026

About this server · in its own words

print(srv.description)
Spiele Rust auf deine Weise. Entdecken, Wirtschaft, Abenteuer oder Action. Kostenlose Base Protection, Quests, Skills, Fahrzeuge, Flugzeuge, Events und eine lebendige Spielerwirtschaft.

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0ShockRust | Blue | NoLimitno group limit · 163 on average74/500
1МИНИ-КАРТА 2Х | STORM | FPS+ 24.10EU · groups of 8+ · weekly · 128 on average131/100
2RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 113 on average84/225
3RustSpain.com | EU MainEU · groups of 12+ · weekly · 87 on average31/200
4404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 87 on average77/700
5404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 83 on average17/1000

Quick answers

From the figures on this page.

Population

Against other Rust servers, how does ZUFLUCHT TEST rank?

Over the last seven days ZUFLUCHT TEST sits at #8,679 on player hours, in the top 39% of ranked servers.

How full does ZUFLUCHT TEST run?

Current row: 0 players on ZUFLUCHT TEST, against 100 slots. Over the last seven days it averaged 0 players and peaked at 1. Peak hour in the last 48 hours: 17:00 UTC, mean 0 players.

About the server

What does performance look like on ZUFLUCHT TEST?

Averaged over 48 hours: 65 server fps, never under 34. Buildings, deployables and all else in the world took the count as high as 106,518 entities. The memory field tops out at 5,700 MB. What players call lag is these two fields together: low fps and a rising entity count.

What is the Rust version on ZUFLUCHT TEST?

Rust network protocol 2635 and build 168909 on Windows is what ZUFLUCHT TEST runs. Steam updates your game for you, but the protocol must match to join.

Is ZUFLUCHT TEST up, and what does its uptime show?

The current sample puts ZUFLUCHT TEST online. A restart about 18 hours ago is what its reported uptime implies. Over the last 7 full days the hours up number 152 of 168, 90%. Rust Data logged it first on 14 September 2026.

Which location does ZUFLUCHT TEST run from?

For ZUFLUCHT TEST, no region is published. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. You can reach it at 136.243.93.125:28065.

Map and rules

Which settings and rules does ZUFLUCHT TEST run?

You will not find a gather rate in the string ZUFLUCHT TEST. No custom cap; the default of 8 players per group stands. Game mode survival, with this note: the usual game, with gathering, building and raiding. Raids and player combat are enabled. It appears under Modded, where plugins or settings change how the game plays. The plugin count is Carbon. Anti-cheat status: VAC on.

What is the map on ZUFLUCHT TEST?

The game generates the map on ZUFLUCHT TEST: procedural, size 5,000, seed 1337. The same size and seed produce the same map; this page links to RustMaps so it can be viewed. Recorded under map name: Skull-Factory.

Wipe data

When does ZUFLUCHT TEST wipe, and how often?

Irregular wipe times on ZUFLUCHT TEST leave no next wipe to forecast. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. This world was created 26 days 5 hours ago.

What is wipe day on ZUFLUCHT TEST like?

Across recent wipes the busiest point averaged 1 players. The crowd on the latest wipe topped out 1 hours after it began. Half the peak or more was held to the next wipe in 0% of recent wipes. Otherwise the crowd fell below half by day 2.

Tags, lists

Where does ZUFLUCHT TEST appear among Rust Data lists and filters?

On Rust Data, ZUFLUCHT TEST appears in these lists: Modded Rust servers. Under these filters on the server list, it is listed: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

Which meanings do the tags on ZUFLUCHT TEST hold?

These tags are published by ZUFLUCHT TEST and read by the game's server browser: gmrust (Game mode): Survival play, standard Rust; mp100 (Max players): 100 slots in total; ts8 (Group limit): The default cap applies: 8 per team; v2635 (Protocol): The server speaks protocol 2635, so match your game version; cs168909 (Build): Recorded game build: 168909; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): Region code: not set; ^z (Modded): Modded listing: the game is changed by plugins or settings; ^y (Carbon): The plugin framework in use is Carbon. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.

Join steps

How can I connect to ZUFLUCHT TEST?

Enter client.connect 136.243.93.125:28065 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection. You will find its website at https://zuflucht-rust.de/.

Server tags · what each one means

srv.tags.decode()

Published as mp100,ptrak,$r?,v2635,gmrust,cs168909,ts8,^z,^y

Game

gmrust
Game mode Survival play, standard Rust.
mp100
Max players 100 slots in total.
ts8
Group limit The default cap applies: 8 per team.
v2635
Protocol The server speaks protocol 2635, so match your game version.
cs168909
Build Recorded game build: 168909.
ptrak
Networking Standard network layer for Rust: RakNet.
$r?
Region code Region code: not set.

Mods and access

^z
Modded Modded listing: the game is changed by plugins or settings.
^y
Carbon The plugin framework in use is Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 60,289 players 11,750 servers online