Rust Data

rustdata.spaceservers136.35.126.218:28016.ipynb

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Offline 136.35.126.218:28015 checked 4d ago

ChickenAreaPet Dev Server

moddedcarbon

Connect

srv = rust.server("136.35.126.218:28016")
print(srv.connect_command)

Right now

srv.summary()
players now 0/5 # 0% full
7-day average 0 # peak –
rank #15,425 # top 69%
last wipe 20d ago # no schedule published
next wipe – # no wipe seen yet

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k7 Oct11 Oct15 Oct20 Oct24 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
Empty DataFrame · no wipe seen yet.

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

No map picture published
map
Procedural Map
size
–
seed
–

Server

srv.info()
address
136.35.126.218:28015
region
–
max players
5
group limit
8, the default
wipe schedule
–
last wipe
7 Oct 2026, 17:26 UTC
hostname
–
first seen
7 Oct 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0ShockRust | Blue | NoLimitno group limit · 159 on average43/500
1МИНИ-КАРТА 2Х | STORM | FPS+ 24.10EU · groups of 8+ · weekly · 128 on average121/100
2RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 114 on average50/225
3404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 88 on average21/700
4RustSpain.com | EU MainEU · groups of 12+ · weekly · 87 on average6/200
5404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 83 on average6/1000

Quick answers

From the figures on this page.

Population data

What position does ChickenAreaPet Dev Server take in the server rankings?

Rank #15,425 on seven-day player hours for ChickenAreaPet Dev Server, within the top 69% of all ranked servers.

How many players does ChickenAreaPet Dev Server hold at once?

The current row shows ChickenAreaPet Dev Server offline; the last response was 4 days 11 hours ago. Over the last seven days it averaged 0 players.

About the server

What Rust version does ChickenAreaPet Dev Server run?

The build is Rust network protocol 2634 and build 167058 on Windows, run by ChickenAreaPet Dev Server. Steam updates your game for you, but the protocol must match to join.

How reliable is ChickenAreaPet Dev Server, and is it online now?

Offline now for ChickenAreaPet Dev Server, last seen 4 days 11 hours ago. Over the last 7 full days the hours up number 16 of 168, 10%. The first row Rust Data holds for it is dated 7 October 2026.

Where does ChickenAreaPet Dev Server sit?

No region is published by ChickenAreaPet Dev Server. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. 136.35.126.218:28015 is its address.

Rules, settings, map

What rules and settings are recorded for ChickenAreaPet Dev Server?

No gather rate appears in the name: ChickenAreaPet Dev Server. The group limit sits at the default of 8 players. Recorded as survival, gather, build, raid: the standard loop. Combat and raiding between players: both allowed. It appears under Modded, where plugins or settings change how the game plays. Plugins installed: Carbon. VAC, Valve's anti-cheat, is enabled.

Which map has ChickenAreaPet Dev Server selected?

ChickenAreaPet Dev Server runs a procedural map, which the game generates.

Wipe data

When does ChickenAreaPet Dev Server wipe, and on what schedule?

The record for ChickenAreaPet Dev Server holds too few wipes to show a rhythm. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. The world it runs now was generated 20 days 10 hours ago.

Tags and filters

Where does ChickenAreaPet Dev Server appear among Rust Data lists and filters?

The Rust Data lists that ChickenAreaPet Dev Server fits are: Modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

How should you read the server tags on ChickenAreaPet Dev Server?

These tags are published by ChickenAreaPet Dev Server and read by the game's server browser: gmrust (Game mode): Rust survival in its standard form; mp5 (Max players): 5 slots in total; ts8 (Group limit): The default cap applies: 8 per team; v2634 (Protocol): To join, your game must run protocol 2634; cs167058 (Build): Build number: 167058; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): No region code is set; ^z (Modded): The Modded section lists it, because plugins or settings change the game; ^y (Carbon): Runs on Carbon for plugins. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.

Connecting

What is the way into ChickenAreaPet Dev Server?

In Rust, F1 opens the console: type client.connect 136.35.126.218:28015. Launch Rust on this page does the same by opening the game through Steam and connecting.

Server tags · what each one means

srv.tags.decode()

Published as mp5,ptrak,$r?,v2634,gmrust,cs167058,ts8,^z,^y

Game

gmrust
Game mode Rust survival in its standard form.
mp5
Max players 5 slots in total.
ts8
Group limit The default cap applies: 8 per team.
v2634
Protocol To join, your game must run protocol 2634.
cs167058
Build Build number: 167058.
ptrak
Networking Network traffic runs over RakNet, the game standard.
$r?
Region code No region code is set.

Mods and access

^z
Modded The Modded section lists it, because plugins or settings change the game.
^y
Carbon Runs on Carbon for plugins.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 35,785 players 11,617 servers online