Offline 136.35.126.218:28015 checked 4d ago
ChickenAreaPet Dev Server
Connect
srv = rust.server("136.35.126.218:28016")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| Empty DataFrame · no wipe seen yet. | |||||
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Procedural Map
- size
- –
- seed
- –
Server
srv.info()- address
- 136.35.126.218:28015
- region
- –
- max players
- 5
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 7 Oct 2026, 17:26 UTC
- hostname
- –
- first seen
- 7 Oct 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | ShockRust | Blue | NoLimit | no group limit · 159 on average | 43/500 |
| 1 | МИНИ-КАРТА 2Х | STORM | FPS+ 24.10 | EU · groups of 8+ · weekly · 128 on average | 121/100 |
| 2 | RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 114 on average | 50/225 |
| 3 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 88 on average | 21/700 |
| 4 | RustSpain.com | EU Main | EU · groups of 12+ · weekly · 87 on average | 6/200 |
| 5 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 83 on average | 6/1000 |
Quick answers
From the figures on this page.
Population data
What position does ChickenAreaPet Dev Server take in the server rankings?
Rank #15,425 on seven-day player hours for ChickenAreaPet Dev Server, within the top 69% of all ranked servers.
How many players does ChickenAreaPet Dev Server hold at once?
The current row shows ChickenAreaPet Dev Server offline; the last response was 4 days 11 hours ago. Over the last seven days it averaged 0 players.
About the server
What Rust version does ChickenAreaPet Dev Server run?
The build is Rust network protocol 2634 and build 167058 on Windows, run by ChickenAreaPet Dev Server. Steam updates your game for you, but the protocol must match to join.
How reliable is ChickenAreaPet Dev Server, and is it online now?
Offline now for ChickenAreaPet Dev Server, last seen 4 days 11 hours ago. Over the last 7 full days the hours up number 16 of 168, 10%. The first row Rust Data holds for it is dated 7 October 2026.
Where does ChickenAreaPet Dev Server sit?
No region is published by ChickenAreaPet Dev Server. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. 136.35.126.218:28015 is its address.
Rules, settings, map
What rules and settings are recorded for ChickenAreaPet Dev Server?
No gather rate appears in the name: ChickenAreaPet Dev Server. The group limit sits at the default of 8 players. Recorded as survival, gather, build, raid: the standard loop. Combat and raiding between players: both allowed. It appears under Modded, where plugins or settings change how the game plays. Plugins installed: Carbon. VAC, Valve's anti-cheat, is enabled.
Which map has ChickenAreaPet Dev Server selected?
ChickenAreaPet Dev Server runs a procedural map, which the game generates.
Wipe data
When does ChickenAreaPet Dev Server wipe, and on what schedule?
The record for ChickenAreaPet Dev Server holds too few wipes to show a rhythm. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. The world it runs now was generated 20 days 10 hours ago.
Tags and filters
Where does ChickenAreaPet Dev Server appear among Rust Data lists and filters?
The Rust Data lists that ChickenAreaPet Dev Server fits are: Modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
How should you read the server tags on ChickenAreaPet Dev Server?
These tags are published by ChickenAreaPet Dev Server and read by the game's server browser: gmrust (Game mode): Rust survival in its standard form; mp5 (Max players): 5 slots in total; ts8 (Group limit): The default cap applies: 8 per team; v2634 (Protocol): To join, your game must run protocol 2634; cs167058 (Build): Build number: 167058; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): No region code is set; ^z (Modded): The Modded section lists it, because plugins or settings change the game; ^y (Carbon): Runs on Carbon for plugins. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.
Connecting
What is the way into ChickenAreaPet Dev Server?
In Rust, F1 opens the console: type client.connect 136.35.126.218:28015. Launch Rust on this page does the same by opening the game through Steam and connecting.