Offline 136.46.132.81:28015 checked 27d ago
Golden Ratio - Local Test
Connect
srv = rust.server("136.46.132.81:65000")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 65% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule · no rhythm it keeps
srv.wipe_schedule()
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Fri 2 Oct, 01:08 UTC27d ago | 1 | NaN | running | 1 |
| 1 | Thu 1 Oct, 18:04 UTC FW27d ago | 1 | NaN | 0.3 days | 1 |
| 2 | Mon 28 Sep, 20:43 UTC30d ago | 1 | held half | 2.9 days | 1 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Custom Map
- size
- –
- seed
- –
Server
srv.info()- address
- 136.46.132.81:28015
- region
- –
- max players
- 2
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 2 Oct 2026, 01:08 UTC
- hostname
- –
- first seen
- 28 Sep 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | ShockRust | Blue | NoLimit | no group limit · 149 on average | 157/500 |
| 1 | МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 128 on average | 120/100 |
| 2 | RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 118 on average | 187/225 |
| 3 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 93 on average | 69/700 |
| 4 | RustSpain.com | EU Main | EU · groups of 12+ · weekly · 88 on average | 11/200 |
| 5 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 84 on average | 19/1000 |
Quick answers
From the figures on this page.
Population
What position does Golden Ratio - Local Test take in the server rankings?
Rank #14,985 on seven-day player hours for Golden Ratio - Local Test, within the top 65% of all ranked servers.
How full does Golden Ratio - Local Test run?
Golden Ratio - Local Test returns no live count at this refresh, having last been seen 27 days 9 hours ago.
About the server
Which Rust version is Golden Ratio - Local Test on?
Rust network protocol 2634 and build 166494 on Windows is what Golden Ratio - Local Test runs. Joining needs the same protocol on your game; Steam handles the update.
How reliable is Golden Ratio - Local Test, and is it up?
The latest sample has Golden Ratio - Local Test offline, with a last sighting 27 days 9 hours ago. Over the last 7 full days the hours up number 0 of 168, 0%. Rust Data logged it first on 28 September 2026.
Which location does Golden Ratio - Local Test run from?
There is no region published for Golden Ratio - Local Test. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. You can reach it at 136.46.132.81:28015.
Map and rules
Which settings and rules does Golden Ratio - Local Test run?
No gather rate appears in the name: Golden Ratio - Local Test. The group limit sits at the default of 8 players. Game mode survival, with this note: gather, build, raid: the standard loop. Combat and raiding between players: both allowed. Browser listing: Modded. Plugins or settings modify the game. Plugins installed: Carbon. VAC, Valve's anti-cheat, is enabled.
Wipes and dates
When does Golden Ratio - Local Test wipe, and how often?
Irregular wipe times on Golden Ratio - Local Test leave no next wipe to forecast. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. A new world was started 27 days 10 hours ago, and that is the one in play.
On Golden Ratio - Local Test, what happens on wipe day?
Recent wipes averaged 1 players at their peak. 0 hours after the latest wipe, the crowd reached its peak. Recent wipes kept the crowd above half the peak until the next wipe 100% of the time.
Tags and filters
Which lists on Rust Data hold Golden Ratio - Local Test, and which filters?
The Rust Data lists that Golden Ratio - Local Test fits are: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
How should you read the server tags on Golden Ratio - Local Test?
These tags are published by Golden Ratio - Local Test and read by the game's server browser: gmrust (Game mode): Rust survival in its standard form; mp2 (Max players): 2 slots in total; ts8 (Group limit): Team limit of 8, as shipped by default; v2634 (Protocol): Protocol 2634 is required; a different game version cannot connect; cs166494 (Build): Build number: 166494; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): Region code: not set; ^z (Modded): The Modded section lists it, because plugins or settings change the game; ^y (Carbon): Plugin framework: Carbon. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.
Join steps
What is the way into Golden Ratio - Local Test?
In Rust, F1 opens the console: type client.connect 136.46.132.81:28015. Launch Rust on this page does the same by opening the game through Steam and connecting.