Rust Data

rustdata.spaceservers136.46.73.211:28026.ipynb

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Offline 136.46.73.211:28025 checked 34d ago

TFM Digital Twin [DEV ONLY]

weekly wipes moddedcarbonpve

Connect

srv = rust.server("136.46.73.211:28026")
print(srv.connect_command)

Right now

srv.summary()
players now 0/10 # 0% full
7-day average 0 # peak –
rank #15,459 # top 71%
last wipe 116d ago # weekly schedule
next wipe 2d 15h # Fri 30 Oct, 16:20 UTC

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k20 Sep22 Sep24 Sep26 Sep28 Sep30 Sep

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

srv.wipe_schedule()

Next wipe Friday 30 October, 16:20 UTC, in 2d 15h. # Weekly: 7 days after its last wipe

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
Empty DataFrame · no wipe seen yet.

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

Custom map, no picture published
map
Custom Map
size
–
seed
–

Server

srv.info()
address
136.46.73.211:28025
region
–
max players
10
group limit
8, the default
wipe schedule
weekly
last wipe
3 Jul 2026, 16:20 UTC
hostname
–
first seen
13 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0[PvE] TruePvE [x1-x5|Loot+|NPC|RB|Quests|NoRaid/NoKill]groups of 200+ · 1x · weekly · 14 on average4/100
1#3 Wasilisc PvE х5EU · groups of 8+ · weekly · 9 on average2/200
2RustMode PvE | 10/22 | No Tech Tree | Skills | Raids | EventsNA · groups of 150+ · weekly · 5 on average3/50
3TRINUM.RU PVE NoKill NoRaid Skills Artifacts Boss ZombieEU · groups of 8+ · weekly · 4 on average1/250
4Moradon - PVE - [AU] [Raidable Bases] [Skill Tree]OC · groups of 8+ · weekly · 4 on average0/30
5[US] Northnet 1x PVE | Events | Raids | No Tech Tree | Custom WNA · groups of 8+ · 1x · weekly · 2 on average0/75

Quick answers

From the figures on this page.

Player counts

How does TFM Digital Twin [DEV ONLY] compare in the rankings?

Player hours over seven days put TFM Digital Twin [DEV ONLY] at #15,459, in the top 71% of the ranked set.

What population does TFM Digital Twin [DEV ONLY] carry?

The current row shows TFM Digital Twin [DEV ONLY] offline; the last response was 34 days 7 hours ago.

Server facts

Which Rust version is TFM Digital Twin [DEV ONLY] on?

Rust network protocol 2631 and build 156658 on Linux is what TFM Digital Twin [DEV ONLY] runs. Joining needs the same protocol on your game; Steam handles the update.

Is TFM Digital Twin [DEV ONLY] up, and what does its uptime show?

TFM Digital Twin [DEV ONLY] is offline at this refresh; the last response came 34 days 7 hours ago. Uptime of 0% across the last 7 full days: 0 hours of 168. The first row Rust Data holds for it is dated 13 September 2026.

In which location is TFM Digital Twin [DEV ONLY] hosted?

There is no region published for TFM Digital Twin [DEV ONLY]. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. 136.46.73.211:28025 is its address.

Rules, settings, map

Which rules apply on TFM Digital Twin [DEV ONLY], and what settings?

You will not find a gather rate in the string TFM Digital Twin [DEV ONLY]. Eight players per group: that is the game's default, and it applies here. pve is the game mode here, and player combat is not allowed. Modded is the browser category: plugins or settings alter the game. The plugin count is Carbon. VAC is running: Valve's anti-cheat is on.

Wipes and dates

When does TFM Digital Twin [DEV ONLY] wipe, and on what schedule?

An estimate from weekly: 7 days after its last wipe gives TFM Digital Twin [DEV ONLY]'s next wipe. On Friday 30 October at 16:20 UTC the next wipe is due. The world it runs now was generated 116 days 8 hours ago. A weekly wipe schedule is published in its tags.

Tags and filters

Which lists on Rust Data hold TFM Digital Twin [DEV ONLY], and which filters?

The Rust Data lists that TFM Digital Twin [DEV ONLY] fits are: Modded Rust servers and Rust PvE servers. Under these filters on the server list, it is listed: Type: Modded; Game mode: PvE; Server tag: Weekly ^w, PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Weekly.

How should you read the server tags on TFM Digital Twin [DEV ONLY]?

These tags are published by TFM Digital Twin [DEV ONLY] and read by the game's server browser: gmvanilla (Game mode): The mode is vanilla survival; mp10 (Max players): Slot count: 10; ts8 (Group limit): Team limit of 8, as shipped by default; v2631 (Protocol): Protocol 2631 is required; a different game version cannot connect; cs156658 (Build): Build number: 156658; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): No region code is set; ^w (Weekly): Wipes run weekly; ^p (PvE): No player-versus-player combat; the danger comes from the world; ^z (Modded): The Modded section lists it, because plugins or settings change the game; ^y (Carbon): The plugin framework in use is Carbon. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.

Connecting

What is the way into TFM Digital Twin [DEV ONLY]?

The manual route: launch Rust, F1, then client.connect 136.46.73.211:28025. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.

Server tags · what each one means

srv.tags.decode()

Published as mp10,ptrak,$r?,v2631,^z,^y,^w,^p,gmvanilla,cs156658,ts8

Game

gmvanilla
Game mode The mode is vanilla survival.
mp10
Max players Slot count: 10.
ts8
Group limit Team limit of 8, as shipped by default.
v2631
Protocol Protocol 2631 is required; a different game version cannot connect.
cs156658
Build Build number: 156658.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code No region code is set.

Wipe schedule

^w
Weekly Wipes run weekly.

Gameplay

^p
PvE No player-versus-player combat; the danger comes from the world.

Mods and access

^z
Modded The Modded section lists it, because plugins or settings change the game.
^y
Carbon The plugin framework in use is Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 51,860 players 11,711 servers online