Online OC 103.1.213.253:28035 checked 10m ago
Moradon - PVE - [AU] [Raidable Bases] [Skill Tree]
Connect
srv = rust.server("103.1.213.253:28037")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 7% of all ranked servers, top 17% in OC. Ranked on player hours over the last seven days.
Wipe schedule · fixed weekdays
srv.wipe_schedule()
Next wipe Thursday 29 October, 19:43 UTC, in 7h. # Every Thursday at 19:43 UTC · high confidence
Coming wipes
| in | at | kind | |
|---|---|---|---|
| 0 | 7h | Thu 29 Oct, 19:43 UTC | wipe |
| 1 | 7d 7h | Thu 5 Nov, 19:00 UTC | FW force wipe |
| 2 | 14d 7h | Thu 12 Nov, 19:43 UTC | wipe |
| 3 | 21d 7h | Thu 19 Nov, 19:43 UTC | wipe |
| 4 | 28d 7h | Thu 26 Nov, 19:43 UTC | wipe |
| 5 | 35d 7h | Thu 3 Dec, 19:00 UTC | FW force wipe |
| 6 | 42d 7h | Thu 10 Dec, 19:43 UTC | wipe |
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 18, 13 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Thu 22 Oct, 19:43 UTC6d ago | 18 | NaN | running | 1 |
| 1 | Thu 15 Oct, 19:43 UTC13d ago | 12 | halved by day 5 | 7 days | 0 |
| 2 | Thu 8 Oct, 14:07 UTC20d ago | 14 | held half | 7.2 days | 4 |
| 3 | Thu 1 Oct, 19:12 UTC FW27d ago | 13 | halved by day 4 | 6.8 days | 0 |
| 4 | Thu 24 Sep, 20:43 UTC34d ago | 13 | halved by day 4 | 6.9 days | 0 |
| 5 | Thu 17 Sep, 20:43 UTC41d ago | 9 | halved by day 3 | 7 days | 0 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
4250 · seed 4654643
- map
- Procedural Map
- size
- 4250
- seed
- 4654643
Server
srv.info()- address
- 103.1.213.253:28035
- region
- OC
- max players
- 30
- group limit
- 8, the default
- wipe schedule
- weekly
- last wipe
- 22 Oct 2026, 19:43 UTC
- hostname
- –
- first seen
- 13 Sep 2026
About this server · in its own words
print(srv.description)
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | [AU] Brits PvE Worlds | RUST MMORPG | Quests | Custom Weapons | OC · no group limit · biweekly · 36 on average | 42/2000 |
| 1 | [AU] RustEZ Scourge PvE | Zombies | No Raiding | No Killing | OC · groups of 8+ · monthly · 13 on average | 16/200 |
| 2 | [AU] RustEZ Survival PvE | No Decay | No Raiding | No Killing | OC · groups of 8+ · monthly · 10 on average | 7/200 |
| 3 | [AU] Salty Zombies PvE | Skills | Raid | Jetpack | Event | OC · groups of 8+ · monthly · 8 on average | 10/100 |
| 4 | BattleServer Zombies |AU|PVE|KITS|RAIDABLE BASES| | OC · groups of 8+ · monthly · 2 on average | 2/50 |
| 5 | [AU] OzRust.com PvE | Jetpacks | Kits | Events | OC · groups of 8+ · biweekly · 2 on average | 1/150 |
Quick answers
From the figures on this page.
Player counts
Against other Rust servers, how does Moradon - PVE - [AU] [Raidable Bases] [Skill Tree] rank?
On seven-day player hours Moradon - PVE - [AU] [Raidable Bases] [Skill Tree] is #1,532 overall and #36 in Oceania, inside the top 7% of all ranked servers.
What population does Moradon - PVE - [AU] [Raidable Bases] [Skill Tree] carry?
Moradon - PVE - [AU] [Raidable Bases] [Skill Tree] reports 3 players at this refresh, with 30 slots configured. Over the last seven days it averaged 4 players and peaked at 18. The 48-hour sample puts the busiest hour at 10:00 UTC, averaging 6 players.
Server data
How well does Moradon - PVE - [AU] [Raidable Bases] [Skill Tree] perform?
Server fps over the last 48 hours averages 96; the floor is 18. Buildings, deployables and all else in the world took the count as high as 129,206 entities. Memory peaked at 4,667 MB. Low fps plus an entity count on the way up is the lag players report.
What is the Rust version on Moradon - PVE - [AU] [Raidable Bases] [Skill Tree]?
Version Rust network protocol 2635 and build 168909 on Windows is reported by Moradon - PVE - [AU] [Raidable Bases] [Skill Tree]. The protocol has to match before you can join, and Steam does the updating.
How reliable is Moradon - PVE - [AU] [Raidable Bases] [Skill Tree], and is it up?
Moradon - PVE - [AU] [Raidable Bases] [Skill Tree] reports itself online at the current refresh. A restart about 15 hours ago is what its reported uptime implies. Over the last 7 full days the hours up number 167 of 168, 99%. The first row Rust Data holds for it is dated 13 September 2026.
Which location does Moradon - PVE - [AU] [Raidable Bases] [Skill Tree] run from?
With its OC tag, Moradon - PVE - [AU] [Raidable Bases] [Skill Tree] lists itself in Oceania. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. You can reach it at 103.1.213.253:28035.
Rules, settings, map
Which rules apply on Moradon - PVE - [AU] [Raidable Bases] [Skill Tree], and what settings?
No gather rate appears in the name: Moradon - PVE - [AU] [Raidable Bases] [Skill Tree]. The group limit sits at the default of 8 players. pve is the game mode here, and no combat between players. Browser listing: Modded. Plugins or settings modify the game. Carbon plugins run on it. VAC is running: Valve's anti-cheat is on.
Which map has Moradon - PVE - [AU] [Raidable Bases] [Skill Tree] selected?
The game generates the map on Moradon - PVE - [AU] [Raidable Bases] [Skill Tree]: procedural, size 4,250, seed 4654643. Size and seed fix the map, so RustMaps can show it, linked from this page.
Wipe schedule
When does Moradon - PVE - [AU] [Raidable Bases] [Skill Tree] wipe, and on what schedule?
Wipes on Moradon - PVE - [AU] [Raidable Bases] [Skill Tree] run every Thursday at 19:43 UTC. The schedule puts the next wipe on Thursday 29 October at 19:43 UTC. The world it runs now was generated 6 days 16 hours ago. Its tags carry a weekly wipe schedule.
On Moradon - PVE - [AU] [Raidable Bases] [Skill Tree], what happens on wipe day?
The average peak over recent wipes is 15 players. The crowd on the latest wipe topped out 13 hours after it began. Half the peak or more was held to the next wipe in 20% of recent wipes. Otherwise the crowd fell below half by day 4.
Tags, lists
Where does Moradon - PVE - [AU] [Raidable Bases] [Skill Tree] appear among Rust Data lists and filters?
These Rust Data lists include Moradon - PVE - [AU] [Raidable Bases] [Skill Tree]: Oceania Rust servers, Modded Rust servers and Rust PvE servers. These filters bring it up on the server list: Region: Oceania; Type: Modded; Game mode: PvE; Server tag: Weekly ^w, PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last week.
Which meanings do the tags on Moradon - PVE - [AU] [Raidable Bases] [Skill Tree] hold?
The game's server browser reads these tags from Moradon - PVE - [AU] [Raidable Bases] [Skill Tree]: gmrust (Game mode): Survival play, standard Rust; mp30 (Max players): 30 slots in total; ts8 (Group limit): The default cap applies: 8 per team; v2635 (Protocol): To join, your game must run protocol 2635; cs168909 (Build): The server runs build 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): Region code: not set; ^w (Weekly): Wipes run weekly; ^p (PvE): Players do not fight each other here; the world supplies the danger; ^z (Modded): Modded listing: the game is changed by plugins or settings; ^y (Carbon): Plugin framework: Carbon; OC (Oceania): In the server browser it sits under Oceania. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.
How to join
What is the way to join Moradon - PVE - [AU] [Raidable Bases] [Skill Tree]?
Enter client.connect 103.1.213.253:28035 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection. You will find its website at https://www.facebook.com/login/?next=https%3A%2F%2Fwww.facebook.com%2Fgroups%2F1509522450872622.