Online 136.47.25.184:28017 checked 10m ago
DFAM Rust Dev
Connect
srv = rust.server("136.47.25.184:27017")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 31% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule · too few wipes seen yet
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 3, 0 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Tue 27 Oct, 19:05 UTC2d ago | 3 | NaN | running | 1 |
| 1 | Mon 5 Oct, 16:10 UTC24d ago | 1 | halved by day 1 | 22.1 days | 0 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Procedural Map
- size
- –
- seed
- –
Server
srv.info()- address
- 136.47.25.184:28017
- region
- –
- max players
- 40
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 27 Oct 2026, 19:05 UTC
- hostname
- –
- first seen
- 19 Sep 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | ShockRust | Blue | NoLimit | no group limit · 151 on average | 21/500 |
| 1 | МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 128 on average | 134/100 |
| 2 | RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 122 on average | 38/225 |
| 3 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 97 on average | 7/700 |
| 4 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 | EU · groups of 16+ · monthly · 94 on average | 23/700 |
| 5 | RustSpain.com | EU Main | EU · groups of 12+ · weekly · 87 on average | 109/200 |
Quick answers
From the figures on this page.
Player counts
How does DFAM Rust Dev compare in the rankings?
Rank #6,957 on seven-day player hours for DFAM Rust Dev, within the top 31% of all ranked servers.
What population does DFAM Rust Dev carry?
Current row: 0 players on DFAM Rust Dev, against 40 slots. Over the last seven days it averaged 0 players and peaked at 3. Averaged by hour over 48 hours, 17:00 UTC is the busiest, at 1 players.
About the server
Which Rust version is DFAM Rust Dev on?
The build is Rust network protocol 2635 and build 168909 on Linux, run by DFAM Rust Dev. Steam updates your game for you, but the protocol must match to join.
How reliable is DFAM Rust Dev, and is it up?
The current sample puts DFAM Rust Dev online. Uptime of 32% across the last 7 full days: 54 hours of 168. Rust Data logged it first on 19 September 2026.
In which location is DFAM Rust Dev hosted?
No region is published by DFAM Rust Dev. Rust Data does not look up where the machine stands; it shows where a server says it is. You can reach it at 136.47.25.184:28017.
Map and rules
Which rules apply on DFAM Rust Dev, and what settings?
No gather rate appears in the name: DFAM Rust Dev. No custom cap; the default of 8 players per group stands. survival is the game mode here, and the usual game, with gathering, building and raiding. Combat and raiding between players: both allowed. Modded is the browser category: plugins or settings alter the game. The plugin count is Oxide. Anti-cheat status: VAC on.
What is the map on DFAM Rust Dev?
DFAM Rust Dev runs a procedural map, which the game generates.
Wipes and dates
When does DFAM Rust Dev wipe, and how often?
Too few wipes are on record for DFAM Rust Dev to reveal its rhythm. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. This world was created 2 days 8 hours ago.
What is wipe day on DFAM Rust Dev like?
The average peak over recent wipes is 2 players. The crowd on the latest wipe topped out 0 hours after it began. Half the peak or more was held to the next wipe in 0% of recent wipes. The drop under half arrived by day 1 in the other cases.
Lists and tags
Which lists on Rust Data hold DFAM Rust Dev, and which filters?
The Rust Data lists that DFAM Rust Dev fits are: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.
How should you read the server tags on DFAM Rust Dev?
The game's server browser reads these tags from DFAM Rust Dev: gmrust (Game mode): Rust survival in its standard form; mp40 (Max players): Slot count: 40; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2635 (Protocol): To join, your game must run protocol 2635; cs168909 (Build): The server runs build 168909; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): Region code: not set; ^o (Oxide): Runs on Oxide (uMod) for plugins; ^z (Modded): The Modded section lists it, because plugins or settings change the game. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.
Join steps
What is the way to join DFAM Rust Dev?
Enter client.connect 136.47.25.184:28017 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.