Rust Data

rustdata.spaceservers136.47.25.184:27017.ipynb

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Online 136.47.25.184:28017 checked 10m ago

DFAM Rust Dev

moddedoxide

Connect

srv = rust.server("136.47.25.184:27017")
print(srv.connect_command)

Right now

srv.summary()
players now 0/40 # 0% full
7-day average 0 # peak 3
rank #6,957 # top 31%
last wipe 2d ago # no schedule published
next wipe – # too few wipes seen yet

Players

srv.players.plot(range="48h")
AveragePeak
00.250.50.75104:0013:0023:0008:0017:0002:00

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k20 Sep26 Sep8 Oct15 Oct21 Oct30 Oct

Top 31% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · too few wipes seen yet

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap22.1 daysbetween real wipes
wipe-day peak2players, last three wipes
crowd held0%else halves by day 1

The first 48 hours of its last wipes

Tue 27 OctMon 5 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 0 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Tue 27 Oct, 19:05 UTC2d ago 3 NaN running 1
1 Mon 5 Oct, 16:10 UTC24d ago 1 halved by day 1 22.1 days 0

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

No map picture published
map
Procedural Map
size
–
seed
–

Server

srv.info()
address
136.47.25.184:28017
region
–
max players
40
group limit
8, the default
wipe schedule
–
last wipe
27 Oct 2026, 19:05 UTC
hostname
–
first seen
19 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0ShockRust | Blue | NoLimitno group limit · 151 on average21/500
1МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average134/100
2RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 122 on average38/225
3404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 97 on average7/700
4404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10EU · groups of 16+ · monthly · 94 on average23/700
5RustSpain.com | EU MainEU · groups of 12+ · weekly · 87 on average109/200

Quick answers

From the figures on this page.

Player counts

How does DFAM Rust Dev compare in the rankings?

Rank #6,957 on seven-day player hours for DFAM Rust Dev, within the top 31% of all ranked servers.

What population does DFAM Rust Dev carry?

Current row: 0 players on DFAM Rust Dev, against 40 slots. Over the last seven days it averaged 0 players and peaked at 3. Averaged by hour over 48 hours, 17:00 UTC is the busiest, at 1 players.

About the server

Which Rust version is DFAM Rust Dev on?

The build is Rust network protocol 2635 and build 168909 on Linux, run by DFAM Rust Dev. Steam updates your game for you, but the protocol must match to join.

How reliable is DFAM Rust Dev, and is it up?

The current sample puts DFAM Rust Dev online. Uptime of 32% across the last 7 full days: 54 hours of 168. Rust Data logged it first on 19 September 2026.

In which location is DFAM Rust Dev hosted?

No region is published by DFAM Rust Dev. Rust Data does not look up where the machine stands; it shows where a server says it is. You can reach it at 136.47.25.184:28017.

Map and rules

Which rules apply on DFAM Rust Dev, and what settings?

No gather rate appears in the name: DFAM Rust Dev. No custom cap; the default of 8 players per group stands. survival is the game mode here, and the usual game, with gathering, building and raiding. Combat and raiding between players: both allowed. Modded is the browser category: plugins or settings alter the game. The plugin count is Oxide. Anti-cheat status: VAC on.

What is the map on DFAM Rust Dev?

DFAM Rust Dev runs a procedural map, which the game generates.

Wipes and dates

When does DFAM Rust Dev wipe, and how often?

Too few wipes are on record for DFAM Rust Dev to reveal its rhythm. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. This world was created 2 days 8 hours ago.

What is wipe day on DFAM Rust Dev like?

The average peak over recent wipes is 2 players. The crowd on the latest wipe topped out 0 hours after it began. Half the peak or more was held to the next wipe in 0% of recent wipes. The drop under half arrived by day 1 in the other cases.

Lists and tags

Which lists on Rust Data hold DFAM Rust Dev, and which filters?

The Rust Data lists that DFAM Rust Dev fits are: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.

How should you read the server tags on DFAM Rust Dev?

The game's server browser reads these tags from DFAM Rust Dev: gmrust (Game mode): Rust survival in its standard form; mp40 (Max players): Slot count: 40; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2635 (Protocol): To join, your game must run protocol 2635; cs168909 (Build): The server runs build 168909; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): Region code: not set; ^o (Oxide): Runs on Oxide (uMod) for plugins; ^z (Modded): The Modded section lists it, because plugins or settings change the game. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.

Join steps

What is the way to join DFAM Rust Dev?

Enter client.connect 136.47.25.184:28017 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.

Server tags · what each one means

srv.tags.decode()

Published as mp40,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Rust survival in its standard form.
mp40
Max players Slot count: 40.
ts8
Group limit Unchanged from default, teams hold up to 8.
v2635
Protocol To join, your game must run protocol 2635.
cs168909
Build The server runs build 168909.
ptrak
Networking Network traffic runs over RakNet, the game standard.
$r?
Region code Region code: not set.

Mods and access

^o
Oxide Runs on Oxide (uMod) for plugins.
^z
Modded The Modded section lists it, because plugins or settings change the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 44,443 players 11,663 servers online