Rust Data

rustdata.spaceservers136.50.223.14:28016.ipynb

Run all rust-data · live

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Offline 136.50.223.14:28015 checked 29d ago

RustDockerServer

moddedoxide

Connect

srv = rust.server("136.50.223.14:28016")
print(srv.connect_command)

Right now

srv.summary()
players now 0/10 # 0% full
7-day average 0 # peak –
rank #16,859 # top 71%
last wipe 29d ago # no schedule published
next wipe – # no wipe seen yet

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k29 Sep30 Sep2 Oct3 Oct5 Oct6 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
Empty DataFrame · no wipe seen yet.

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

No map picture published
map
Procedural Map
size
–
seed
–

Server

srv.info()
address
136.50.223.14:28015
region
–
max players
10
group limit
8, the default
wipe schedule
–
last wipe
29 Sep 2026, 18:44 UTC
hostname
–
first seen
29 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0ShockRust | Blue | NoLimitno group limit · 156 on average31/500
1МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average125/100
2RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 117 on average48/225
3404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 92 on average37/700
4RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average7/200
5404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average5/1000

Quick answers

From the figures on this page.

Population data

Against other Rust servers, how does RustDockerServer rank?

Player hours over seven days put RustDockerServer at #16,859, in the top 71% of the ranked set.

How full does RustDockerServer run?

RustDockerServer returns no live count at this refresh, having last been seen 29 days 5 hours ago.

Server data

What Rust version does RustDockerServer run?

Rust network protocol 2633 and build 165217 on Linux is what RustDockerServer runs. The protocol has to match before you can join, and Steam does the updating.

How reliable is RustDockerServer, and is it up?

Offline now for RustDockerServer, last seen 29 days 5 hours ago. Uptime of 0% across the last 7 full days: 0 hours of 168. Rust Data logged it first on 29 September 2026.

In which location is RustDockerServer hosted?

There is no region published for RustDockerServer. Rust Data does not look up where the machine stands; it shows where a server says it is. You can reach it at 136.50.223.14:28015.

Settings and map

Which settings and rules does RustDockerServer run?

You will not find a gather rate in the string RustDockerServer. No custom cap; the default of 8 players per group stands. survival is the game mode here, and the base game, where you gather, build and raid. Raids and player combat are enabled. It appears under Modded, where plugins or settings change how the game plays. Oxide plugins run on it. VAC is running: Valve's anti-cheat is on.

Which map has RustDockerServer selected?

The game generates its map: procedural, on RustDockerServer.

Wipe schedule

When does RustDockerServer wipe, and on what schedule?

A rhythm cannot be read from the wipes of RustDockerServer on record, which are too few. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. This world was created 29 days 5 hours ago.

Tags, lists

Where does RustDockerServer appear among Rust Data lists and filters?

These Rust Data lists include RustDockerServer: Modded Rust servers. Under these filters on the server list, it is listed: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Which meanings do the tags on RustDockerServer hold?

Read by the game's server browser, the tags RustDockerServer publishes are: gmrust (Game mode): Rust survival in its standard form; mp10 (Max players): 10 slots in total; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2633 (Protocol): Protocol 2633 is required; a different game version cannot connect; cs165217 (Build): Recorded game build: 165217; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): Region code: not set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): The Modded section lists it, because plugins or settings change the game. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.

How to join

How can I connect to RustDockerServer?

In Rust, F1 opens the console: type client.connect 136.50.223.14:28015. Launch Rust on this page does the same by opening the game through Steam and connecting.

Server tags · what each one means

srv.tags.decode()

Published as mp10,ptrak,$r?,v2633,gmrust,cs165217,ts8,^o^z

Game

gmrust
Game mode Rust survival in its standard form.
mp10
Max players 10 slots in total.
ts8
Group limit Unchanged from default, teams hold up to 8.
v2633
Protocol Protocol 2633 is required; a different game version cannot connect.
cs165217
Build Recorded game build: 165217.
ptrak
Networking Network traffic runs over RakNet, the game standard.
$r?
Region code Region code: not set.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded The Modded section lists it, because plugins or settings change the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 47,275 players 11,713 servers online