Online 136.62.38.158:28015 checked 12m ago
ID10Ts Surviving
Connect
srv = rust.server("136.62.38.158:28016")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 68% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| Empty DataFrame · no wipe seen yet. | |||||
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Procedural Map
- size
- –
- seed
- –
Server
srv.info()- address
- 136.62.38.158:28015
- region
- –
- max players
- 100
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 16 Oct 2026, 23:23 UTC
- hostname
- –
- first seen
- 16 Oct 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | ShockRust | Blue | NoLimit | no group limit · 155 on average | 145/500 |
| 1 | МИНИ-КАРТА 2Х | STORM | FPS+ 24.10 | EU · groups of 8+ · weekly · 127 on average | 125/100 |
| 2 | RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 115 on average | 171/225 |
| 3 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 88 on average | 86/700 |
| 4 | RustSpain.com | EU Main | EU · groups of 12+ · weekly · 87 on average | 4/200 |
| 5 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 83 on average | 38/1000 |
Quick answers
From the figures on this page.
Population data
What position does ID10Ts Surviving take in the server rankings?
Over the last seven days ID10Ts Surviving sits at #15,059 on player hours, in the top 68% of ranked servers.
How many players does ID10Ts Surviving hold at once?
Current row: 0 players on ID10Ts Surviving, against 100 slots. Over the last seven days it averaged 0 players and peaked at 1. Peak hour in the last 48 hours: 20:00 UTC, mean 0 players.
About the server
Which Rust version is ID10Ts Surviving on?
Version Rust network protocol 2635 and build 168909 on Linux is reported by ID10Ts Surviving. Steam updates your game for you, but the protocol must match to join.
Is ID10Ts Surviving up, and what does its uptime show?
Online is the state at the latest refresh for ID10Ts Surviving. 140 of 168 hours up over the last 7 full days, or 83%. Rust Data logged it first on 16 October 2026.
In which location is ID10Ts Surviving hosted?
No region is published by ID10Ts Surviving. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. 136.62.38.158:28015 is its address.
Rules, settings, map
Which rules apply on ID10Ts Surviving, and what settings?
You will not find a gather rate in the string ID10Ts Surviving. No custom cap; the default of 8 players per group stands. Game mode survival, with this note: the base game, where you gather, build and raid. Fighting and raiding between players are allowed. It appears under Modded, where plugins or settings change how the game plays. Oxide plugins run on it. Anti-cheat status: VAC on.
Which map has ID10Ts Surviving loaded?
A procedural map runs on ID10Ts Surviving, generated by the game.
Wipes and dates
On what schedule does ID10Ts Surviving wipe?
A rhythm cannot be read from the wipes of ID10Ts Surviving on record, which are too few. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. The world it runs now was generated 11 days 9 hours ago.
Tags, lists
Which lists on Rust Data hold ID10Ts Surviving, and which filters?
On Rust Data, ID10Ts Surviving appears in these lists: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
How should you read the server tags on ID10Ts Surviving?
Read by the game's server browser, the tags ID10Ts Surviving publishes are: gmrust (Game mode): Survival play, standard Rust; mp100 (Max players): Slot count: 100; ts8 (Group limit): Team limit of 8, as shipped by default; v2635 (Protocol): Protocol 2635 is required; a different game version cannot connect; cs168909 (Build): Build number: 168909; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): No region code is set; ^o (Oxide): Runs on Oxide (uMod) for plugins; ^z (Modded): The Modded section lists it, because plugins or settings change the game. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.
How to join
What is the way to join ID10Ts Surviving?
The manual route: launch Rust, F1, then client.connect 136.62.38.158:28015. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.