Rust Data

rustdata.spaceservers136.62.38.158:28016.ipynb

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Online 136.62.38.158:28015 checked 12m ago

ID10Ts Surviving

moddedoxide

Connect

srv = rust.server("136.62.38.158:28016")
print(srv.connect_command)

Right now

srv.summary()
players now 0/100 # 0% full
7-day average 0 # peak 1
rank #15,059 # top 68%
last wipe 11d ago # no schedule published
next wipe – # no wipe seen yet

Players

srv.players.plot(range="48h")
AveragePeak
00.250.50.75118:0001:0009:0016:0000:0007:00

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k17 Oct19 Oct21 Oct24 Oct26 Oct28 Oct

Top 68% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
Empty DataFrame · no wipe seen yet.

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

No map picture published
map
Procedural Map
size
–
seed
–

Server

srv.info()
address
136.62.38.158:28015
region
–
max players
100
group limit
8, the default
wipe schedule
–
last wipe
16 Oct 2026, 23:23 UTC
hostname
–
first seen
16 Oct 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0ShockRust | Blue | NoLimitno group limit · 155 on average145/500
1МИНИ-КАРТА 2Х | STORM | FPS+ 24.10EU · groups of 8+ · weekly · 127 on average125/100
2RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 115 on average171/225
3404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 88 on average86/700
4RustSpain.com | EU MainEU · groups of 12+ · weekly · 87 on average4/200
5404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 83 on average38/1000

Quick answers

From the figures on this page.

Population data

What position does ID10Ts Surviving take in the server rankings?

Over the last seven days ID10Ts Surviving sits at #15,059 on player hours, in the top 68% of ranked servers.

How many players does ID10Ts Surviving hold at once?

Current row: 0 players on ID10Ts Surviving, against 100 slots. Over the last seven days it averaged 0 players and peaked at 1. Peak hour in the last 48 hours: 20:00 UTC, mean 0 players.

About the server

Which Rust version is ID10Ts Surviving on?

Version Rust network protocol 2635 and build 168909 on Linux is reported by ID10Ts Surviving. Steam updates your game for you, but the protocol must match to join.

Is ID10Ts Surviving up, and what does its uptime show?

Online is the state at the latest refresh for ID10Ts Surviving. 140 of 168 hours up over the last 7 full days, or 83%. Rust Data logged it first on 16 October 2026.

In which location is ID10Ts Surviving hosted?

No region is published by ID10Ts Surviving. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. 136.62.38.158:28015 is its address.

Rules, settings, map

Which rules apply on ID10Ts Surviving, and what settings?

You will not find a gather rate in the string ID10Ts Surviving. No custom cap; the default of 8 players per group stands. Game mode survival, with this note: the base game, where you gather, build and raid. Fighting and raiding between players are allowed. It appears under Modded, where plugins or settings change how the game plays. Oxide plugins run on it. Anti-cheat status: VAC on.

Which map has ID10Ts Surviving loaded?

A procedural map runs on ID10Ts Surviving, generated by the game.

Wipes and dates

On what schedule does ID10Ts Surviving wipe?

A rhythm cannot be read from the wipes of ID10Ts Surviving on record, which are too few. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. The world it runs now was generated 11 days 9 hours ago.

Tags, lists

Which lists on Rust Data hold ID10Ts Surviving, and which filters?

On Rust Data, ID10Ts Surviving appears in these lists: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

How should you read the server tags on ID10Ts Surviving?

Read by the game's server browser, the tags ID10Ts Surviving publishes are: gmrust (Game mode): Survival play, standard Rust; mp100 (Max players): Slot count: 100; ts8 (Group limit): Team limit of 8, as shipped by default; v2635 (Protocol): Protocol 2635 is required; a different game version cannot connect; cs168909 (Build): Build number: 168909; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): No region code is set; ^o (Oxide): Runs on Oxide (uMod) for plugins; ^z (Modded): The Modded section lists it, because plugins or settings change the game. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.

How to join

What is the way to join ID10Ts Surviving?

The manual route: launch Rust, F1, then client.connect 136.62.38.158:28015. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.

Server tags · what each one means

srv.tags.decode()

Published as mp100,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival play, standard Rust.
mp100
Max players Slot count: 100.
ts8
Group limit Team limit of 8, as shipped by default.
v2635
Protocol Protocol 2635 is required; a different game version cannot connect.
cs168909
Build Build number: 168909.
ptrak
Networking Network traffic runs over RakNet, the game standard.
$r?
Region code No region code is set.

Mods and access

^o
Oxide Runs on Oxide (uMod) for plugins.
^z
Modded The Modded section lists it, because plugins or settings change the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 47,241 players 11,645 servers online