Rust Data

rustdata.spaceservers137.186.44.105:28017.ipynb

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Offline 137.186.44.105:28015 checked 14h ago

Mike's Test Map

moddedoxide

Connect

srv = rust.server("137.186.44.105:28017")
print(srv.connect_command)

Right now

srv.summary()
players now 0/4 # 0% full
7-day average 0 # peak 1
rank #8,272 # top 37%
last wipe 5d ago # no schedule published
next wipe 7d 2h # Thu 5 Nov, 19:00 UTC FW

Players

srv.players.plot(range="48h")
AveragePeak
00.250.50.75122:0023:0000:0001:00

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 37% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · fixed weekdays

srv.wipe_schedule()

Next wipe Thursday 5 November, 19:00 UTC, in 7d 2h. # The force wipe · high confidence

usual gap21 daysbetween real wipes
wipe-day peak1players, last three wipes
crowd held0%else halves by day 6

Coming wipes

inatkind
07d 2hThu 5 Nov, 19:00 UTCFW force wipe
115d 6hFri 13 Nov, 22:38 UTCwipe
235d 2hThu 3 Dec, 19:00 UTCFW force wipe
336d 6hFri 4 Dec, 22:38 UTCwipe

The first 48 hours of its last wipes

Fri 23 OctSat 3 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Fri 23 Oct, 22:38 UTC5d ago 1 NaN running 0
1 Sat 3 Oct, 00:05 UTC26d ago 1 halved by day 6 20.9 days 0

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

No map picture published
map
Procedural Map
size
–
seed
–

Server

srv.info()
address
137.186.44.105:28015
region
–
max players
4
group limit
8, the default
wipe schedule
–
last wipe
23 Oct 2026, 22:38 UTC
hostname
–
first seen
13 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0ShockRust | Blue | NoLimitno group limit · 150 on average166/500
1МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average123/100
2RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 118 on average185/225
3404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 94 on average81/700
4404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10EU · groups of 16+ · monthly · 87 on average258/700
5RustSpain.com | EU MainEU · groups of 12+ · weekly · 84 on average349/350

Quick answers

From the figures on this page.

Population data

Against other Rust servers, how does Mike's Test Map rank?

Over the last seven days Mike's Test Map sits at #8,272 on player hours, in the top 37% of ranked servers.

What population does Mike's Test Map carry?

Offline now for Mike's Test Map, with the last sample 14 hours ago. Over the last seven days it averaged 0 players and peaked at 1. Averaged by hour over 48 hours, 23:00 UTC is the busiest, at 1 players.

Server facts

What Rust version does Mike's Test Map run?

Rust network protocol 2635 and build 166652 on Windows is what Mike's Test Map runs. The protocol has to match before you can join, and Steam does the updating.

Is Mike's Test Map up, and what does its uptime show?

The latest sample has Mike's Test Map offline, with a last sighting 14 hours ago. 40 of 168 hours up over the last 7 full days, or 24%. Rust Data logged it first on 13 September 2026.

Where does Mike's Test Map sit?

No region is published by Mike's Test Map. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. 137.186.44.105:28015 is its address.

Rules, settings, map

Which rules apply on Mike's Test Map, and what settings?

The name Mike's Test Map carries no gather rate. No custom cap; the default of 8 players per group stands. Recorded as survival, gather, build, raid: the standard loop. Fighting and raiding between players are allowed. Browser listing: Modded. Plugins or settings modify the game. The plugin count is Oxide. VAC is running: Valve's anti-cheat is on.

Which map has Mike's Test Map loaded?

Mike's Test Map runs a procedural map, which the game generates.

Wipes and dates

When does Mike's Test Map wipe, and how often?

Wipes on Mike's Test Map run every 3 weeks on Friday at 22:38 UTC. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. The world it runs now was generated 5 days 17 hours ago.

On Mike's Test Map, what happens on wipe day?

Recent wipes averaged 1 players at their peak. Peak population on the latest wipe came 1 hours in. Half the peak or more was held to the next wipe in 0% of recent wipes. Otherwise the crowd fell below half by day 6.

Lists and tags

Which Rust Data filters and lists contain Mike's Test Map?

On Rust Data, Mike's Test Map appears in these lists: Modded Rust servers. Under these filters on the server list, it is listed: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

Which meanings do the tags on Mike's Test Map hold?

Read by the game's server browser, the tags Mike's Test Map publishes are: gmrust (Game mode): Rust survival in its standard form; mp4 (Max players): The server lists 4 slots; ts8 (Group limit): Team limit of 8, as shipped by default; v2635 (Protocol): Protocol 2635 is required; a different game version cannot connect; cs166652 (Build): Recorded game build: 166652; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): The region field is empty; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Modded listing: the game is changed by plugins or settings. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.

Connecting

How can I connect to Mike's Test Map?

Enter client.connect 137.186.44.105:28015 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.

Server tags · what each one means

srv.tags.decode()

Published as mp4,ptrak,$r?,v2635,gmrust,cs166652,ts8,^o^z

Game

gmrust
Game mode Rust survival in its standard form.
mp4
Max players The server lists 4 slots.
ts8
Group limit Team limit of 8, as shipped by default.
v2635
Protocol Protocol 2635 is required; a different game version cannot connect.
cs166652
Build Recorded game build: 166652.
ptrak
Networking Network traffic runs over RakNet, the game standard.
$r?
Region code The region field is empty.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded Modded listing: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 96,161 players 11,873 servers online