Offline 138.0.137.230:28015 checked 3h ago
Rust Cinematic Server
Connect
srv = rust.server("138.0.137.230:28016")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 41% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule · no rhythm it keeps
srv.wipe_schedule()
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Thu 29 Oct, 14:51 UTC8h ago | NaN | NaN | running | 0 |
| 1 | Tue 6 Oct, 18:22 UTC23d ago | 1 | NaN | NaN | 0 |
| 2 | Fri 2 Oct, 13:28 UTC27d ago | 1 | NaN | 4.2 days | 1 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Custom Map
- size
- –
- seed
- –
Server
srv.info()- address
- 138.0.137.230:28015
- region
- –
- max players
- 2
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 29 Oct 2026, 14:51 UTC
- hostname
- –
- first seen
- 19 Sep 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | ShockRust | Blue | NoLimit | no group limit · 149 on average | 32/500 |
| 1 | МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 128 on average | 126/100 |
| 2 | RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 120 on average | 48/225 |
| 3 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 96 on average | 17/700 |
| 4 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 | EU · groups of 16+ · monthly · 93 on average | 50/700 |
| 5 | RustSpain.com | EU Main | EU · groups of 12+ · weekly · 85 on average | 236/260 |
Quick answers
From the figures on this page.
Player counts
Against other Rust servers, how does Rust Cinematic Server rank?
Rank #9,153 on seven-day player hours for Rust Cinematic Server, within the top 41% of all ranked servers.
What population does Rust Cinematic Server carry?
Offline now for Rust Cinematic Server, with the last sample 3 hours ago. Over the last seven days it averaged 1 players and peaked at 1. The 48-hour sample puts the busiest hour at 15:00 UTC, averaging 1 players.
Server facts
What Rust version does Rust Cinematic Server run?
Rust network protocol 2635 and build 168909 on Windows is what Rust Cinematic Server runs. Joining needs the same protocol on your game; Steam handles the update.
How reliable is Rust Cinematic Server, and is it up?
Rust Cinematic Server is offline at this refresh; the last response came 3 hours ago. Over the last 7 full days the hours up number 3 of 168, 2%. Its earliest recorded date in Rust Data is 19 September 2026.
Which location does Rust Cinematic Server run from?
No region is published by Rust Cinematic Server. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. You can reach it at 138.0.137.230:28015.
Rules, settings, map
Which settings and rules does Rust Cinematic Server run?
No gather rate appears in the name: Rust Cinematic Server. Eight players per group: that is the game's default, and it applies here. Game mode survival, with this note: the base game, where you gather, build and raid. Combat and raiding between players: both allowed. Browser listing: Modded. Plugins or settings modify the game. Oxide plugins run on it. Anti-cheat status: VAC off.
Wipe data
When does Rust Cinematic Server wipe, and how often?
Irregular wipe times on Rust Cinematic Server leave no next wipe to forecast. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. This world was created 8 hours ago.
What is wipe day on Rust Cinematic Server like?
Recent wipes averaged 1 players at their peak. Peak population on the latest wipe came 0 hours in. The crowd stayed above half that peak until the next wipe in 0% of recent wipes. The drop under half arrived by day 4 in the other cases.
Tags and filters
Which lists on Rust Data hold Rust Cinematic Server, and which filters?
On Rust Data, Rust Cinematic Server appears in these lists: Modded Rust servers. Under these filters on the server list, it is listed: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 24 hours.
How should you read the server tags on Rust Cinematic Server?
Read by the game's server browser, the tags Rust Cinematic Server publishes are: gmrust (Game mode): Rust survival in its standard form; mp2 (Max players): The server lists 2 slots; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2635 (Protocol): To join, your game must run protocol 2635; cs168909 (Build): Recorded game build: 168909; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): Region code: not set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Modded listing: the game is changed by plugins or settings. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.
Connecting
What is the way into Rust Cinematic Server?
In Rust, F1 opens the console: type client.connect 138.0.137.230:28015. Launch Rust on this page does the same by opening the game through Steam and connecting.