Rust Data

rustdata.spaceservers138.124.39.79:28016.ipynb

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Offline 138.124.39.79:28015 checked 29d ago

CarbonRustReactTest

moddedcarbon

Connect

srv = rust.server("138.124.39.79:28016")
print(srv.connect_command)

Right now

srv.summary()
players now 1/50 # 2% full
7-day average 0 # peak –
rank #14,472 # top 61%
last wipe 50d ago # no schedule published
next wipe – # too few wipes seen yet

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k20 Sep23 Sep27 Sep30 Sep4 Oct7 Oct

Top 61% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · too few wipes seen yet

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 7 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Thu 24 Sep, 08:28 UTC35d ago 1 NaN running 1

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

No map picture published
map
Procedural Map
size
–
seed
–

Server

srv.info()
address
138.124.39.79:28015
region
–
max players
50
group limit
8, the default
wipe schedule
–
last wipe
9 Sep 2026, 01:43 UTC
hostname
–
first seen
13 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0ShockRust | Blue | NoLimitno group limit · 151 on average144/500
1МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average133/100
2RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 118 on average198/225
3404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 95 on average83/700
4404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10EU · groups of 16+ · monthly · 89 on average227/700
5RustSpain.com | EU MainEU · groups of 12+ · weekly · 84 on average346/350

Quick answers

From the figures on this page.

Player counts

How does CarbonRustReactTest compare in the rankings?

Over the last seven days CarbonRustReactTest sits at #14,472 on player hours, in the top 61% of ranked servers.

How full does CarbonRustReactTest run?

The current row shows CarbonRustReactTest offline; the last response was 29 days 14 hours ago.

Server facts

Which Rust version is CarbonRustReactTest on?

Rust network protocol 2633 and build 165217 on Windows is what CarbonRustReactTest runs. Steam updates your game for you, but the protocol must match to join.

How reliable is CarbonRustReactTest, and is it online now?

Offline now for CarbonRustReactTest, last seen 29 days 14 hours ago. 0 of 168 hours up over the last 7 full days, or 0%. Rust Data logged it first on 13 September 2026.

Where does CarbonRustReactTest sit?

No region is published by CarbonRustReactTest. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. 138.124.39.79:28015 is its address.

Settings and map

Which rules apply on CarbonRustReactTest, and what settings?

No gather rate appears in the name: CarbonRustReactTest. The group limit sits at the default of 8 players. Game mode survival, with this note: the base game, where you gather, build and raid. Combat and raiding between players: both allowed. Modded is the browser category: plugins or settings alter the game. The plugin count is Carbon. VAC, Valve's anti-cheat, is enabled.

Which map has CarbonRustReactTest loaded?

A procedural map runs on CarbonRustReactTest, generated by the game.

Wipe schedule

When does CarbonRustReactTest wipe, and on what schedule?

The record for CarbonRustReactTest holds too few wipes to show a rhythm. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. The world it runs now was generated 50 days 16 hours ago.

On CarbonRustReactTest, what happens on wipe day?

Recent wipes averaged 1 players at their peak. The crowd on the latest wipe topped out 7 hours after it began.

Lists and tags

Which lists on Rust Data hold CarbonRustReactTest, and which filters?

The Rust Data lists that CarbonRustReactTest fits are: Modded Rust servers. Under these filters on the server list, it is listed: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

Which meanings do the tags on CarbonRustReactTest hold?

Read by the game's server browser, the tags CarbonRustReactTest publishes are: gmrust (Game mode): Survival play, standard Rust; mp50 (Max players): The server lists 50 slots; ts8 (Group limit): Team limit of 8, as shipped by default; v2633 (Protocol): To join, your game must run protocol 2633; cs165217 (Build): The server runs build 165217; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): No region code is set; ^z (Modded): Plugins or settings alter the game, so it sits under Modded; ^y (Carbon): Runs on Carbon for plugins. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.

How to join

How can I connect to CarbonRustReactTest?

Enter client.connect 138.124.39.79:28015 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.

Server tags · what each one means

srv.tags.decode()

Published as mp50,ptrak,$r?,v2633,gmrust,cs165217,ts8,^z,^y

Game

gmrust
Game mode Survival play, standard Rust.
mp50
Max players The server lists 50 slots.
ts8
Group limit Team limit of 8, as shipped by default.
v2633
Protocol To join, your game must run protocol 2633.
cs165217
Build The server runs build 165217.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code No region code is set.

Mods and access

^z
Modded Plugins or settings alter the game, so it sits under Modded.
^y
Carbon Runs on Carbon for plugins.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 102,658 players 11,891 servers online