Offline 138.124.39.79:28015 checked 44d ago
CarbonRustReactTest
Connect
srv = rust.server("138.124.39.79:28017")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Wipe schedule
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| Empty DataFrame · no wipe seen yet. | |||||
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Procedural Map
- size
- –
- seed
- –
Server
srv.info()- address
- 138.124.39.79:28015
- region
- –
- max players
- 50
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 9 Sep 2026, 01:43 UTC
- hostname
- –
- first seen
- 13 Sep 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | ShockRust | Blue | NoLimit | no group limit · 151 on average | 18/500 |
| 1 | МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 128 on average | 126/100 |
| 2 | RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 122 on average | 34/225 |
| 3 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 97 on average | 6/700 |
| 4 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 | EU · groups of 16+ · monthly · 94 on average | 21/700 |
| 5 | RustSpain.com | EU Main | EU · groups of 12+ · weekly · 87 on average | 116/200 |
Quick answers
From the figures on this page.
Player counts
What position does CarbonRustReactTest take in the server rankings?
Rank #13,264 on seven-day player hours for CarbonRustReactTest, within the top – of all ranked servers.
How many players does CarbonRustReactTest hold at once?
The current row shows CarbonRustReactTest offline; the last response was 44 days 11 hours ago.
Server facts
Which Rust version is CarbonRustReactTest on?
Version Rust network protocol 2633 and build 163794 on Windows is reported by CarbonRustReactTest. The protocol has to match before you can join, and Steam does the updating.
How reliable is CarbonRustReactTest, and is it online now?
CarbonRustReactTest is offline at this refresh; the last response came 44 days 11 hours ago. 0 of 168 hours up over the last 7 full days, or 0%. The first row Rust Data holds for it is dated 13 September 2026.
Where does CarbonRustReactTest sit?
There is no region published for CarbonRustReactTest. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. 138.124.39.79:28015 is its address.
Map and rules
What rules and settings are recorded for CarbonRustReactTest?
You will not find a gather rate in the string CarbonRustReactTest. No custom cap; the default of 8 players per group stands. Game mode survival, with this note: the usual game, with gathering, building and raiding. Combat and raiding between players: both allowed. Modded is the browser category: plugins or settings alter the game. Plugins installed: Carbon. Anti-cheat status: VAC on.
What is the map on CarbonRustReactTest?
The game generates its map: procedural, on CarbonRustReactTest.
Wipe schedule
When does CarbonRustReactTest wipe, and how often?
The record for CarbonRustReactTest holds too few wipes to show a rhythm. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. A new world was started 51 days 1 hours ago, and that is the one in play.
Lists and tags
Which Rust Data filters and lists contain CarbonRustReactTest?
The Rust Data lists that CarbonRustReactTest fits are: Modded Rust servers. Under these filters on the server list, it is listed: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
Which meanings do the tags on CarbonRustReactTest hold?
Read by the game's server browser, the tags CarbonRustReactTest publishes are: gmrust (Game mode): Rust survival in its standard form; mp50 (Max players): The server lists 50 slots; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2633 (Protocol): To join, your game must run protocol 2633; cs163794 (Build): Recorded game build: 163794; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): Region code: not set; ^z (Modded): The Modded section lists it, because plugins or settings change the game; ^y (Carbon): The plugin framework in use is Carbon. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.
Join steps
What is the way to join CarbonRustReactTest?
In Rust, F1 opens the console: type client.connect 138.124.39.79:28015. Launch Rust on this page does the same by opening the game through Steam and connecting.