Offline 138.124.62.162:28015 checked 31d ago
Test
Connect
srv = rust.server("138.124.62.162:28018")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| Empty DataFrame · no wipe seen yet. | |||||
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Procedural Map
- size
- –
- seed
- –
Server
srv.info()- address
- 138.124.62.162:28015
- region
- – · eu2
- max players
- 10
- group limit
- not published
- wipe schedule
- –
- last wipe
- 22 Aug 2026, 07:21 UTC
- hostname
- –
- first seen
- 27 Sep 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | ShockRust | Blue | NoLimit | no group limit · 151 on average | 59/500 |
| 1 | МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 128 on average | 135/100 |
| 2 | RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 117 on average | 96/225 |
| 3 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 93 on average | 31/700 |
| 4 | RustSpain.com | EU Main | EU · groups of 12+ · weekly · 88 on average | 3/200 |
| 5 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 84 on average | 10/1000 |
Quick answers
From the figures on this page.
Player counts
What position does Test take in the server rankings?
Over the last seven days Test sits at #16,943 on player hours, in the top 71% of ranked servers.
How full does Test run?
Offline now for Test, with the last sample 31 days 9 hours ago.
Server data
Which Rust version is Test on?
Rust network protocol 2556 and build 104071 on Windows is what Test runs. The protocol has to match before you can join, and Steam does the updating.
How reliable is Test, and is it online now?
Offline now for Test, last seen 31 days 9 hours ago. Over the last 7 full days the hours up number 0 of 168, 0%. Its earliest recorded date in Rust Data is 27 September 2026.
Which location does Test run from?
No region is published by Test; its region code is eu2. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. You can reach it at 138.124.62.162:28015.
Map and rules
What rules and settings are recorded for Test?
You will not find a gather rate in the string Test. No group limit is published. survival is the game mode here, and the base game, where you gather, build and raid. Fighting and raiding between players are allowed. It appears under Modded, where plugins or settings change how the game plays. The plugin count is Oxide. Anti-cheat status: VAC on.
What is the map on Test?
The game generates its map: procedural, on Test.
Wipe data
When does Test wipe, and on what schedule?
A rhythm cannot be read from the wipes of Test on record, which are too few. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. The world it runs now was generated 67 days 23 hours ago.
Tags and filters
Which lists on Rust Data hold Test, and which filters?
The Rust Data lists that Test fits are: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o.
How should you read the server tags on Test?
These tags are published by Test and read by the game's server browser: gmrust (Game mode): Rust survival in its standard form; mp10 (Max players): 10 slots in total; v2556 (Protocol): Protocol 2556 is required; a different game version cannot connect; cs104071 (Build): Recorded game build: 104071; ptrak (Networking): Standard network layer for Rust: RakNet; $reu2 (Region code): The row gives eu2 as its region code; ^o (Oxide): Runs on Oxide (uMod) for plugins; ^z (Modded): The Modded section lists it, because plugins or settings change the game. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.
Join steps
What is the way into Test?
The manual route: launch Rust, F1, then client.connect 138.124.62.162:28015. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.