Offline 138.124.9.200:28015 checked 5d ago
Rust-Local
Connect
srv = rust.server("138.124.9.200:28017")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule · too few wipes seen yet
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 1 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Thu 22 Oct, 21:56 UTC6d ago | 0 | NaN | running | 0 |
| 1 | Sat 3 Oct, 11:33 UTC25d ago | 1 | halved by day 1 | 19.4 days | 0 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Procedural Map
- size
- –
- seed
- –
Server
srv.info()- address
- 138.124.9.200:28015
- region
- –
- max players
- 10
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 22 Oct 2026, 21:56 UTC
- hostname
- –
- first seen
- 27 Sep 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | ShockRust | Blue | NoLimit | no group limit · 157 on average | 88/500 |
| 1 | МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 128 on average | 129/100 |
| 2 | RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 116 on average | 91/225 |
| 3 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 91 on average | 76/700 |
| 4 | RustSpain.com | EU Main | EU · groups of 12+ · weekly · 88 on average | 23/200 |
| 5 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 84 on average | 16/1000 |
Quick answers
From the figures on this page.
Population
What position does Rust-Local take in the server rankings?
Rank #15,339 on seven-day player hours for Rust-Local, within the top 69% of all ranked servers.
How full does Rust-Local run?
The current row shows Rust-Local offline; the last response was 5 days 19 hours ago. Over the last seven days it averaged 0 players.
Server facts
Which Rust version is Rust-Local on?
The build is Rust network protocol 2635 and build 168909 on Linux, run by Rust-Local. Steam updates your game for you, but the protocol must match to join.
Is Rust-Local up, and what does its uptime show?
The latest sample has Rust-Local offline, with a last sighting 5 days 19 hours ago. 2 of 168 hours up over the last 7 full days, or 1%. The first row Rust Data holds for it is dated 27 September 2026.
In which location is Rust-Local hosted?
No region is published by Rust-Local. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. You can reach it at 138.124.9.200:28015.
Rules, settings, map
What rules and settings are recorded for Rust-Local?
The name Rust-Local carries no gather rate. The group limit sits at the default of 8 players. Recorded as survival, the base game, where you gather, build and raid. Fighting and raiding between players are allowed. Browser listing: Modded. Plugins or settings modify the game. Oxide plugins run on it. VAC, Valve's anti-cheat, is enabled.
Which map has Rust-Local selected?
Rust-Local runs a procedural map, which the game generates.
Wipe schedule
On what schedule does Rust-Local wipe?
Too few wipes are on record for Rust-Local to reveal its rhythm. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. The world it runs now was generated 6 days ago.
On Rust-Local, what happens on wipe day?
The average peak over recent wipes is 0 players. The crowd on the latest wipe topped out 1 hours after it began. Half the peak or more was held to the next wipe in 0% of recent wipes. In the wipes where it did not hold, half was lost by day 1.
Lists and tags
Which Rust Data filters and lists contain Rust-Local?
On Rust Data, Rust-Local appears in these lists: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
How should you read the server tags on Rust-Local?
The game's server browser reads these tags from Rust-Local: gmrust (Game mode): Rust survival in its standard form; mp10 (Max players): Slot count: 10; ts8 (Group limit): Team limit of 8, as shipped by default; v2635 (Protocol): To join, your game must run protocol 2635; cs168909 (Build): Recorded game build: 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): Region code: not set; ^o (Oxide): Runs on Oxide (uMod) for plugins; ^z (Modded): Plugins or settings alter the game, so it sits under Modded. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.
How to join
What is the way into Rust-Local?
In Rust, F1 opens the console: type client.connect 138.124.9.200:28015. Launch Rust on this page does the same by opening the game through Steam and connecting.