Rust Data

rustdata.spaceservers138.201.251.196:28047.ipynb

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Online EU 138.201.251.196:28045 checked 8m ago

FunHaven PVE | Skilltree| Keepondeath| Custommap| Raidablebases

biweekly wipes vanillamoddedoxide

Connect

srv = rust.server("138.201.251.196:28047")
print(srv.connect_command)

Right now

srv.summary()
players now 0/74 # 0% full
7-day average 0 # peak 1
rank #14,685 # top 66% · #2507 in EU
last wipe 26d ago # biweekly schedule
next wipe 1d 12h # Fri 30 Oct, 17:26 UTC
display(Image(srv.banner))

Players

srv.players.plot(range="48h")
AveragePeak
0123406:0015:0000:0008:0017:0003:00

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
05010015020006:0015:0000:0008:0017:0003:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 66% of all ranked servers, top 86% in EU. Ranked on player hours over the last seven days.

Wipe schedule · from its schedule tag

srv.wipe_schedule()

Next wipe Friday 30 October, 17:26 UTC, in 1d 12h. # Its biweekly schedule tag · low confidence

wipe-day peak2players, last three wipes

Coming wipes

inatkind
01d 12hFri 30 Oct, 17:26 UTCwipe
17d 13hThu 5 Nov, 19:00 UTCFW force wipe
215d 12hFri 13 Nov, 17:26 UTCwipe
329d 12hFri 27 Nov, 17:26 UTCwipe
435d 13hThu 3 Dec, 19:00 UTCFW force wipe
543d 12hFri 11 Dec, 17:26 UTCwipe

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 44 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Fri 2 Oct, 17:26 UTC26d ago 2 NaN running 0

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

4096 · seed 1337
Map of FunHaven PVE | Skilltree| Keepondeath| Custommap| Raidablebases
map
Battlefront
size
4096
seed
1337

Server

srv.info()
address
138.201.251.196:28045
region
EU
max players
74
group limit
8, the default
wipe schedule
biweekly
last wipe
2 Oct 2026, 18:19 UTC
hostname
–
first seen
13 Sep 2026

About this server · in its own words

print(srv.description)
FunHaven Full PVE PLUGINS Keep Inventory On Death airfield event Animal farm Animal pelts Apartments plus Bradley drop Cargo plane crash Convoy Cooking Gas station event Heli Crash Heli signal Helpfullsupply itemperks-Legendary items Npc Spawn Raidable Bases Buildable Tree Bases

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0СЛАБЫЕ РЫЦАРИ |Vanilla+|Events|FPS+|26.10EU · groups of 50+ · biweekly · 9 on average1/200
1RUST ACADEMY #2 - Modded / РЕЙДЫ ПО СОГЛАСИЮEU · groups of 8+ · biweekly · 8 on average4/200
2[ESP][PVE] PACIFIC WORLD (WIPED 15/10/2026)EU · groups of 16+ · biweekly · 4 on average0/50
3РЕЛАКС #2 Х2|Для новичков| No LimitEU · groups of 10+ · biweekly · 3 on average0/200
4#1 [RU] РУССКИЙ КЛАССИКА R7ZONE.RUEU · groups of 10+ · biweekly · 3 on average1/300
5[EU][UK][HUN] Rust Hungary PVE/PVP OFFICIALEU · groups of 8+ · biweekly · 2 on average0/50

Quick answers

From the figures on this page.

Population data

How does FunHaven PVE | Skilltree| Keepondeath| Custommap| Raidablebases compare in the rankings?

Ranked #14,685 on seven-day player hours, FunHaven PVE | Skilltree| Keepondeath| Custommap| Raidablebases is #2,507 in Europe and in the top 66% of all ranked servers.

How full does FunHaven PVE | Skilltree| Keepondeath| Custommap| Raidablebases run?

FunHaven PVE | Skilltree| Keepondeath| Custommap| Raidablebases reports 0 players at this refresh, with 74 slots configured. Over the last seven days it averaged 0 players and peaked at 1.

Server facts

How smoothly does FunHaven PVE | Skilltree| Keepondeath| Custommap| Raidablebases run?

Server fps over the last 48 hours averages 85; the floor is 65. The entity count peaked at 110,348, covering buildings, deployables and the rest of the world. A high of 3,050 MB of memory used. What players call lag is these two fields together: low fps and a rising entity count.

What Rust version does FunHaven PVE | Skilltree| Keepondeath| Custommap| Raidablebases run?

The build is Rust network protocol 2635 and build 168909 on Linux, run by FunHaven PVE | Skilltree| Keepondeath| Custommap| Raidablebases. Joining needs the same protocol on your game; Steam handles the update.

How reliable is FunHaven PVE | Skilltree| Keepondeath| Custommap| Raidablebases, and is it up?

FunHaven PVE | Skilltree| Keepondeath| Custommap| Raidablebases reports itself online at the current refresh. The uptime it reports puts the last restart about 2 hours ago. Uptime of 99% across the last 7 full days: 167 hours of 168. The first row Rust Data holds for it is dated 13 September 2026.

Where does FunHaven PVE | Skilltree| Keepondeath| Custommap| Raidablebases sit?

In Europe, FunHaven PVE | Skilltree| Keepondeath| Custommap| Raidablebases lists itself, using the EU tag. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. 138.201.251.196:28045 is its address.

Settings and map

Which settings and rules does FunHaven PVE | Skilltree| Keepondeath| Custommap| Raidablebases run?

You will not find a gather rate in the string FunHaven PVE | Skilltree| Keepondeath| Custommap| Raidablebases. The group limit sits at the default of 8 players. Game mode survival, with this note: the base game, where you gather, build and raid. Raids and player combat are enabled. Browser listing: Modded. Plugins or settings modify the game. The plugin count is Oxide. Vanilla, by its own description: no changed rates, kits or rules: the game as Facepunch ships it. Anti-cheat status: VAC on.

Which map has FunHaven PVE | Skilltree| Keepondeath| Custommap| Raidablebases loaded?

FunHaven PVE | Skilltree| Keepondeath| Custommap| Raidablebases runs a procedural map of size 4,096 with seed 1337, generated by the game. Size and seed fix the map, so RustMaps can show it, linked from this page. Recorded under map name: Battlefront.

Wipe data

On what schedule does FunHaven PVE | Skilltree| Keepondeath| Custommap| Raidablebases wipe?

Too few wipes are on record for FunHaven PVE | Skilltree| Keepondeath| Custommap| Raidablebases to confirm its schedule, so the tag drives the prediction. Friday 30 October at 17:26 UTC is when the next wipe is due. The world it runs now was generated 26 days 10 hours ago. Its tags carry a wipe schedule of every two weeks.

On FunHaven PVE | Skilltree| Keepondeath| Custommap| Raidablebases, what happens on wipe day?

The average peak over recent wipes is 2 players. The crowd on the latest wipe topped out 44 hours after it began.

Tags, lists

Which Rust Data filters and lists contain FunHaven PVE | Skilltree| Keepondeath| Custommap| Raidablebases?

The Rust Data lists that FunHaven PVE | Skilltree| Keepondeath| Custommap| Raidablebases fits are: EU Rust servers and Modded Rust servers. Under these filters on the server list, it is listed: Region: Europe; Type: Vanilla and Modded; Server tag: Biweekly ^b, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks.

Which meanings do the tags on FunHaven PVE | Skilltree| Keepondeath| Custommap| Raidablebases hold?

The game's server browser reads these tags from FunHaven PVE | Skilltree| Keepondeath| Custommap| Raidablebases: gmvanilla (Game mode): Survival in vanilla form; mp74 (Max players): Slot count: 74; ts8 (Group limit): Team limit of 8, as shipped by default; v2635 (Protocol): To join, your game must run protocol 2635; cs168909 (Build): Recorded game build: 168909; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): No region code is set; ^b (Biweekly): Wipes run on a two-week cycle; ^v (Vanilla): No changed rates, kits or rules: the game as Facepunch ships it; ^o (Oxide): Runs on Oxide (uMod) for plugins; ^z (Modded): Modded listing: the game is changed by plugins or settings; EU (Europe): Europe is its listing in the server browser. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.

Join steps

What is the way to join FunHaven PVE | Skilltree| Keepondeath| Custommap| Raidablebases?

The manual route: launch Rust, F1, then client.connect 138.201.251.196:28045. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you. https://weoxide.host is the website recorded for it.

Server tags · what each one means

srv.tags.decode()

Published as mp74,ptrak,$r?,v2635,^b,^v,EU,gmvanilla,cs168909,ts8,^o^z

Game

gmvanilla
Game mode Survival in vanilla form.
mp74
Max players Slot count: 74.
ts8
Group limit Team limit of 8, as shipped by default.
v2635
Protocol To join, your game must run protocol 2635.
cs168909
Build Recorded game build: 168909.
ptrak
Networking Network traffic runs over RakNet, the game standard.
$r?
Region code No region code is set.

Wipe schedule

^b
Biweekly Wipes run on a two-week cycle.

Difficulty

^v
Vanilla No changed rates, kits or rules: the game as Facepunch ships it.

Mods and access

^o
Oxide Runs on Oxide (uMod) for plugins.
^z
Modded Modded listing: the game is changed by plugins or settings.

Region

EU
Europe Europe is its listing in the server browser.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 32,393 players 11,620 servers online