Rust Data

rustdata.spaceservers138.36.32.13:28017.ipynb

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Offline 138.36.32.13:28016 checked 33d ago

test 2

moddedoxide

Connect

srv = rust.server("138.36.32.13:28017")
print(srv.connect_command)

Right now

srv.summary()
players now 1/50 # 2% full
7-day average 0 # peak –
rank #13,903 # top 61%
last wipe 46d ago # no schedule published
next wipe – # no wipe seen yet

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k21 Sep23 Sep25 Sep28 Sep30 Sep2 Oct

Top 61% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
Empty DataFrame · no wipe seen yet.

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

Custom map, no picture published
map
Custom Map
size
–
seed
–

Server

srv.info()
address
138.36.32.13:28016
region
–
max players
50
group limit
8, the default
wipe schedule
–
last wipe
12 Sep 2026, 01:34 UTC
hostname
–
first seen
21 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0ShockRust | Blue | NoLimitno group limit · 157 on average105/500
1МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average129/100
2RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 116 on average119/225
3404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 91 on average90/700
4RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average25/200
5404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average24/1000

Quick answers

From the figures on this page.

Population data

What position does test 2 take in the server rankings?

Over the last seven days test 2 sits at #13,903 on player hours, in the top 61% of ranked servers.

What population does test 2 carry?

The current row shows test 2 offline; the last response was 33 days 7 hours ago.

Server data

What is the Rust version on test 2?

Version Rust network protocol 2633 and build 163207 on Windows is reported by test 2. Steam updates your game for you, but the protocol must match to join.

How reliable is test 2, and is it online now?

test 2 is offline at this refresh; the last response came 33 days 7 hours ago. Uptime of 0% across the last 7 full days: 0 hours of 168. The first row Rust Data holds for it is dated 21 September 2026.

Which location does test 2 run from?

There is no region published for test 2. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. You can reach it at 138.36.32.13:28016.

Settings and map

Which settings and rules does test 2 run?

The name test 2 carries no gather rate. Eight players per group: that is the game's default, and it applies here. survival is the game mode here, and the base game, where you gather, build and raid. Fighting and raiding between players are allowed. Browser listing: Modded. Plugins or settings modify the game. Oxide plugins run on it. VAC is running: Valve's anti-cheat is on.

Wipe schedule

When does test 2 wipe, and how often?

Too few wipes are on record for test 2 to reveal its rhythm. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. The world it runs now was generated 46 days 19 hours ago.

Tags, lists

Which lists on Rust Data hold test 2, and which filters?

The Rust Data lists that test 2 fits are: Modded Rust servers. Under these filters on the server list, it is listed: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

How should you read the server tags on test 2?

The game's server browser reads these tags from test 2: gmrust (Game mode): Survival play, standard Rust; mp50 (Max players): 50 slots in total; ts8 (Group limit): The default cap applies: 8 per team; v2633 (Protocol): The server speaks protocol 2633, so match your game version; cs163207 (Build): Build number: 163207; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): No region code is set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it sits under Modded. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.

Join steps

What is the way to join test 2?

In Rust, F1 opens the console: type client.connect 138.36.32.13:28016. Launch Rust on this page does the same by opening the game through Steam and connecting.

Server tags · what each one means

srv.tags.decode()

Published as mp50,ptrak,$r?,v2633,gmrust,cs163207,ts8,^o^z

Game

gmrust
Game mode Survival play, standard Rust.
mp50
Max players 50 slots in total.
ts8
Group limit The default cap applies: 8 per team.
v2633
Protocol The server speaks protocol 2633, so match your game version.
cs163207
Build Build number: 163207.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code No region code is set.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded Plugins or settings alter the game, so it sits under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 70,703 players 11,802 servers online