Offline 138.84.34.162:28195 checked 13d ago
RustAI Self-hosted RCON test (lgs3)
Connect
srv = rust.server("138.84.34.162:28197")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 60% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| Empty DataFrame · no wipe seen yet. | |||||
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Procedural Map
- size
- –
- seed
- –
Server
srv.info()- address
- 138.84.34.162:28195
- region
- –
- max players
- 10
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 14 Oct 2026, 21:43 UTC
- hostname
- –
- first seen
- 15 Oct 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | ShockRust | Blue | NoLimit | no group limit · 152 on average | 41/500 |
| 1 | МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 128 on average | 122/100 |
| 2 | RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 117 on average | 0/225 |
| 3 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 93 on average | 16/700 |
| 4 | RustSpain.com | EU Main | EU · groups of 12+ · weekly · 88 on average | 2/200 |
| 5 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 84 on average | 4/1000 |
Quick answers
From the figures on this page.
Population
How does RustAI Self-hosted RCON test (lgs3) compare in the rankings?
Player hours over seven days put RustAI Self-hosted RCON test (lgs3) at #12,872, in the top 60% of the ranked set.
How many players does RustAI Self-hosted RCON test (lgs3) hold at once?
RustAI Self-hosted RCON test (lgs3) returns no live count at this refresh, having last been seen 13 days 14 hours ago.
Server facts
What is the Rust version on RustAI Self-hosted RCON test (lgs3)?
Rust network protocol 2634 and build 166493 on Linux is what RustAI Self-hosted RCON test (lgs3) runs. The protocol has to match before you can join, and Steam does the updating.
How reliable is RustAI Self-hosted RCON test (lgs3), and is it up?
RustAI Self-hosted RCON test (lgs3) is offline at this refresh; the last response came 13 days 14 hours ago. Over the last 7 full days the hours up number 0 of 168, 0%. Its earliest recorded date in Rust Data is 15 October 2026.
Where does RustAI Self-hosted RCON test (lgs3) sit?
There is no region published for RustAI Self-hosted RCON test (lgs3). The location shown by Rust Data is what a server says, not a lookup of where the machine stands. You can reach it at 138.84.34.162:28195.
Map and rules
What rules and settings are recorded for RustAI Self-hosted RCON test (lgs3)?
No gather rate appears in the name: RustAI Self-hosted RCON test (lgs3). Eight players per group: that is the game's default, and it applies here. Recorded as survival, gather, build, raid: the standard loop. Combat and raiding between players: both allowed. It appears under Modded, where plugins or settings change how the game plays. Oxide plugins run on it. VAC, Valve's anti-cheat, is enabled.
What is the map on RustAI Self-hosted RCON test (lgs3)?
RustAI Self-hosted RCON test (lgs3) runs a procedural map, which the game generates.
Wipes and dates
When does RustAI Self-hosted RCON test (lgs3) wipe, and how often?
Too few wipes are on record for RustAI Self-hosted RCON test (lgs3) to reveal its rhythm. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. A new world was started 14 days 7 hours ago, and that is the one in play.
Lists and tags
Which Rust Data filters and lists contain RustAI Self-hosted RCON test (lgs3)?
On Rust Data, RustAI Self-hosted RCON test (lgs3) appears in these lists: Modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
How should you read the server tags on RustAI Self-hosted RCON test (lgs3)?
The game's server browser reads these tags from RustAI Self-hosted RCON test (lgs3): gmrust (Game mode): Survival play, standard Rust; mp10 (Max players): The server lists 10 slots; ts8 (Group limit): The default cap applies: 8 per team; v2634 (Protocol): Protocol 2634 is required; a different game version cannot connect; cs166493 (Build): The server runs build 166493; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): The region field is empty; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Modded listing: the game is changed by plugins or settings. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.
Connecting
What is the way into RustAI Self-hosted RCON test (lgs3)?
Enter client.connect 138.84.34.162:28195 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.