Offline 138.84.35.41:28015 checked 21d ago
Oxide Plugin Development
Connect
srv = rust.server("138.84.35.41:28017")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| Empty DataFrame · no wipe seen yet. | |||||
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- FPS+ LatamGS.com
- size
- –
- seed
- –
Server
srv.info()- address
- 138.84.35.41:28015
- region
- –
- max players
- 100
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 1 Oct 2026, 18:45 UTC
- hostname
- –
- first seen
- 4 Oct 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | ShockRust | Blue | NoLimit | no group limit · 157 on average | 138/500 |
| 1 | МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 127 on average | 129/100 |
| 2 | RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 115 on average | 148/225 |
| 3 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 90 on average | 116/700 |
| 4 | RustSpain.com | EU Main | EU · groups of 12+ · weekly · 88 on average | 34/200 |
| 5 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 84 on average | 35/1000 |
Quick answers
From the figures on this page.
Population data
How does Oxide Plugin Development compare in the rankings?
Rank #15,960 on seven-day player hours for Oxide Plugin Development, within the top 71% of all ranked servers.
How full does Oxide Plugin Development run?
The current row shows Oxide Plugin Development offline; the last response was 21 days 12 hours ago.
About the server
What Rust version does Oxide Plugin Development run?
The build is Rust network protocol 2634 and build 166652 on Linux, run by Oxide Plugin Development. Joining needs the same protocol on your game; Steam handles the update.
Is Oxide Plugin Development up, and what does its uptime show?
The latest sample has Oxide Plugin Development offline, with a last sighting 21 days 12 hours ago. 0 of 168 hours up over the last 7 full days, or 0%. The first row Rust Data holds for it is dated 4 October 2026.
Which location does Oxide Plugin Development run from?
No region is published by Oxide Plugin Development. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. 138.84.35.41:28015 is its address.
Settings and map
What rules and settings are recorded for Oxide Plugin Development?
You will not find a gather rate in the string Oxide Plugin Development. No custom cap; the default of 8 players per group stands. survival is the game mode here, and the usual game, with gathering, building and raiding. Raids and player combat are enabled. Modded is the browser category: plugins or settings alter the game. The plugin count is Oxide. VAC, Valve's anti-cheat, is enabled.
Wipe schedule
When does Oxide Plugin Development wipe, and how often?
A rhythm cannot be read from the wipes of Oxide Plugin Development on record, which are too few. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. The world it runs now was generated 27 days 1 hours ago.
Tags and filters
Which Rust Data filters and lists contain Oxide Plugin Development?
The Rust Data lists that Oxide Plugin Development fits are: Modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
How should you read the server tags on Oxide Plugin Development?
Read by the game's server browser, the tags Oxide Plugin Development publishes are: gmrust (Game mode): Rust survival in its standard form; mp100 (Max players): Slot count: 100; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2634 (Protocol): To join, your game must run protocol 2634; cs166652 (Build): Recorded game build: 166652; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): No region code is set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it sits under Modded; rustmaps (Custom tag): A plugin or the owner added this; standard Rust does not define it. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.
How to join
What is the way to join Oxide Plugin Development?
The manual route: launch Rust, F1, then client.connect 138.84.35.41:28015. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.