Offline 139.100.245.240:28015 checked 37d ago
Prototype 17 Server
Connect
srv = rust.server("139.100.245.240:28015")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 67% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| Empty DataFrame · no wipe seen yet. | |||||
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Procedural Map
- size
- –
- seed
- –
Server
srv.info()- address
- 139.100.245.240:28015
- region
- –
- max players
- 10
- group limit
- not published
- wipe schedule
- –
- last wipe
- 22 Sep 2026, 18:44 UTC
- hostname
- –
- first seen
- 22 Sep 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | ShockRust | Blue | NoLimit | no group limit · 150 on average | 54/500 |
| 1 | МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 128 on average | 122/100 |
| 2 | RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 119 on average | 95/225 |
| 3 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 96 on average | 33/700 |
| 4 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 | EU · groups of 16+ · monthly · 92 on average | 99/700 |
| 5 | RustSpain.com | EU Main | EU · groups of 12+ · weekly · 85 on average | 336/350 |
Quick answers
From the figures on this page.
Player counts
How does Prototype 17 Server compare in the rankings?
Over the last seven days Prototype 17 Server sits at #15,457 on player hours, in the top 67% of ranked servers.
How full does Prototype 17 Server run?
Prototype 17 Server returns no live count at this refresh, having last been seen 37 days ago.
Server data
What Rust version does Prototype 17 Server run?
The build is Rust network protocol 2362 on Windows, run by Prototype 17 Server. Steam updates your game for you, but the protocol must match to join.
How reliable is Prototype 17 Server, and is it up?
Prototype 17 Server is offline at this refresh; the last response came 37 days ago. Over the last 7 full days the hours up number 0 of 168, 0%. The first row Rust Data holds for it is dated 22 September 2026.
Which location does Prototype 17 Server run from?
There is no region published for Prototype 17 Server. Rust Data does not look up where the machine stands; it shows where a server says it is. You can reach it at 139.100.245.240:28015.
Settings and map
What rules and settings are recorded for Prototype 17 Server?
You will not find a gather rate in the string Prototype 17 Server. No group limit is published. survival is the game mode here, and gather, build, raid: the standard loop. Raids and player combat are enabled. Modded is the browser category: plugins or settings alter the game. Plugins installed: Carbon. VAC is running: Valve's anti-cheat is on.
Which map has Prototype 17 Server loaded?
A procedural map runs on Prototype 17 Server, generated by the game.
Wipes and dates
On what schedule does Prototype 17 Server wipe?
A rhythm cannot be read from the wipes of Prototype 17 Server on record, which are too few. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. This world was created 37 days 3 hours ago.
Lists and tags
Which lists on Rust Data hold Prototype 17 Server, and which filters?
These Rust Data lists include Prototype 17 Server: Modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y.
How should you read the server tags on Prototype 17 Server?
These tags are published by Prototype 17 Server and read by the game's server browser: gmrust (Game mode): Survival play, standard Rust; mp10 (Max players): The server lists 10 slots; v2362 (Protocol): To join, your game must run protocol 2362; ptrak (Networking): Standard network layer for Rust: RakNet; ^z (Modded): Plugins or settings alter the game, so it sits under Modded; ^y (Carbon): Plugin framework: Carbon; hil2cpp (Custom tag): Not one of Rust's standard tags: set by the owner or a plugin; stok (Custom tag): Not one of Rust's standard tags: set by the owner or a plugin. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.
How to join
What is the way into Prototype 17 Server?
In Rust, F1 opens the console: type client.connect 139.100.245.240:28015. Launch Rust on this page does the same by opening the game through Steam and connecting.