Rust Data

rustdata.spaceservers139.100.245.66:28015.ipynb

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Offline 139.100.245.66:28015 checked 33d ago

Rust Devblog Server

moddedcarbon

Connect

srv = rust.server("139.100.245.66:28015")
print(srv.connect_command)

Right now

srv.summary()
players now 0/10 # 0% full
7-day average 0 # peak –
rank #16,590 # top 71%
last wipe 36d ago # no schedule published
next wipe – # no wipe seen yet

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k25 Sep27 Sep28 Sep30 Sep1 Oct3 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
Empty DataFrame · no wipe seen yet.

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

No map picture published
map
Procedural Map
size
–
seed
–

Server

srv.info()
address
139.100.245.66:28015
region
–
max players
10
group limit
not published
wipe schedule
–
last wipe
22 Sep 2026, 18:44 UTC
hostname
–
first seen
25 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0ShockRust | Blue | NoLimitno group limit · 151 on average144/500
1МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average133/100
2RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 118 on average197/225
3404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 95 on average82/700
4404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10EU · groups of 16+ · monthly · 89 on average228/700
5RustSpain.com | EU MainEU · groups of 12+ · weekly · 84 on average351/350

Quick answers

From the figures on this page.

Population

What position does Rust Devblog Server take in the server rankings?

Over the last seven days Rust Devblog Server sits at #16,590 on player hours, in the top 71% of ranked servers.

How many players does Rust Devblog Server hold at once?

The current row shows Rust Devblog Server offline; the last response was 33 days 13 hours ago.

Server facts

What Rust version does Rust Devblog Server run?

The build is Rust network protocol 2362 on Windows, run by Rust Devblog Server. The protocol has to match before you can join, and Steam does the updating.

Is Rust Devblog Server up, and what does its uptime show?

The latest sample has Rust Devblog Server offline, with a last sighting 33 days 13 hours ago. Uptime of 0% across the last 7 full days: 0 hours of 168. Rust Data logged it first on 25 September 2026.

In which location is Rust Devblog Server hosted?

There is no region published for Rust Devblog Server. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. You can reach it at 139.100.245.66:28015.

Rules, settings, map

What rules and settings are recorded for Rust Devblog Server?

You will not find a gather rate in the string Rust Devblog Server. Group limits do not appear in its data. Recorded as survival, gather, build, raid: the standard loop. Raids and player combat are enabled. Modded is the browser category: plugins or settings alter the game. Plugins installed: Carbon. VAC is not running; Valve's anti-cheat is off.

Which map has Rust Devblog Server loaded?

The game generates its map: procedural, on Rust Devblog Server.

Wipe schedule

On what schedule does Rust Devblog Server wipe?

Too few wipes are on record for Rust Devblog Server to reveal its rhythm. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. This world was created 36 days 23 hours ago.

Tags, lists

Which lists on Rust Data hold Rust Devblog Server, and which filters?

The Rust Data lists that Rust Devblog Server fits are: Modded Rust servers. Under these filters on the server list, it is listed: Type: Modded; Server tag: Modded ^z and Carbon ^y.

Which meanings do the tags on Rust Devblog Server hold?

These tags are published by Rust Devblog Server and read by the game's server browser: gmrust (Game mode): Survival play, standard Rust; mp10 (Max players): 10 slots in total; v2362 (Protocol): Protocol 2362 is required; a different game version cannot connect; ptrak (Networking): The network layer is RakNet, standard for the game; ^z (Modded): Plugins or settings alter the game, so it sits under Modded; ^y (Carbon): Runs on Carbon for plugins; hil2cpp (Custom tag): Not one of Rust's standard tags: set by the owner or a plugin; stok (Custom tag): Not one of Rust's standard tags: set by the owner or a plugin. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.

How to join

What is the way into Rust Devblog Server?

The manual route: launch Rust, F1, then client.connect 139.100.245.66:28015. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.

Server tags · what each one means

srv.tags.decode()

Published as mp10,ptrak,v2362,hil2cpp,stok,gmrust,^z,^y

Game

gmrust
Game mode Survival play, standard Rust.
mp10
Max players 10 slots in total.
v2362
Protocol Protocol 2362 is required; a different game version cannot connect.
ptrak
Networking The network layer is RakNet, standard for the game.

Mods and access

^z
Modded Plugins or settings alter the game, so it sits under Modded.
^y
Carbon Runs on Carbon for plugins.

Other

hil2cpp
Custom tag Not one of Rust's standard tags: set by the owner or a plugin.
stok
Custom tag Not one of Rust's standard tags: set by the owner or a plugin.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 102,807 players 11,892 servers online