Rust Data

rustdata.spaceservers139.100.246.132:28015.ipynb

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Offline 139.100.246.132:28015 checked 10d ago

Rust Devblog Server

moddedcarbon

Connect

srv = rust.server("139.100.246.132:28015")
print(srv.connect_command)

Right now

srv.summary()
players now 0/10 # 0% full
7-day average 0 # peak –
rank #15,318 # top 70%
last wipe 31d ago # no schedule published
next wipe – # no wipe seen yet

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k19 Oct20 Oct22 Oct23 Oct25 Oct26 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
Empty DataFrame · no wipe seen yet.

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

No map picture published
map
Procedural Map
size
–
seed
–

Server

srv.info()
address
139.100.246.132:28015
region
–
max players
10
group limit
not published
wipe schedule
–
last wipe
28 Sep 2026, 00:32 UTC
hostname
–
first seen
19 Oct 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0ShockRust | Blue | NoLimitno group limit · 150 on average61/500
1МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average128/100
2RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 119 on average107/225
3404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 96 on average36/700
4404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10EU · groups of 16+ · monthly · 92 on average114/700
5RustSpain.com | EU MainEU · groups of 12+ · weekly · 85 on average347/350

Quick answers

From the figures on this page.

Player counts

How does Rust Devblog Server compare in the rankings?

Player hours over seven days put Rust Devblog Server at #15,318, in the top 70% of the ranked set.

How many players does Rust Devblog Server hold at once?

Rust Devblog Server returns no live count at this refresh, having last been seen 10 days 6 hours ago.

Server data

What Rust version does Rust Devblog Server run?

The build is Rust network protocol 2362 on Windows, run by Rust Devblog Server. The protocol has to match before you can join, and Steam does the updating.

How reliable is Rust Devblog Server, and is it online now?

The latest sample has Rust Devblog Server offline, with a last sighting 10 days 6 hours ago. Uptime of 0% across the last 7 full days: 0 hours of 168. Rust Data logged it first on 19 October 2026.

Which location does Rust Devblog Server run from?

No region is published by Rust Devblog Server. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. 139.100.246.132:28015 is its address.

Settings and map

What rules and settings are recorded for Rust Devblog Server?

The name Rust Devblog Server carries no gather rate. No group limit is published. Recorded as survival, the base game, where you gather, build and raid. Raids and player combat are enabled. Browser listing: Modded. Plugins or settings modify the game. The plugin count is Carbon. Anti-cheat status: VAC off.

What is the map on Rust Devblog Server?

Rust Devblog Server runs a procedural map, which the game generates.

Wipes and dates

On what schedule does Rust Devblog Server wipe?

The record for Rust Devblog Server holds too few wipes to show a rhythm. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. This world was created 31 days 20 hours ago.

Lists and tags

Where does Rust Devblog Server appear among Rust Data lists and filters?

On Rust Data, Rust Devblog Server appears in these lists: Modded Rust servers. Under these filters on the server list, it is listed: Type: Modded; Server tag: Modded ^z and Carbon ^y.

Which meanings do the tags on Rust Devblog Server hold?

Read by the game's server browser, the tags Rust Devblog Server publishes are: gmrust (Game mode): Survival play, standard Rust; mp10 (Max players): 10 slots in total; v2362 (Protocol): Protocol 2362 is required; a different game version cannot connect; ptrak (Networking): Standard network layer for Rust: RakNet; ^z (Modded): Plugins or settings alter the game, so it sits under Modded; ^y (Carbon): Runs on Carbon for plugins; hil2cpp (Custom tag): A plugin or the owner added this; standard Rust does not define it; stok (Custom tag): A plugin or the owner added this; standard Rust does not define it. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.

Join steps

What is the way into Rust Devblog Server?

Enter client.connect 139.100.246.132:28015 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.

Server tags · what each one means

srv.tags.decode()

Published as mp10,ptrak,v2362,hil2cpp,stok,gmrust,^z,^y

Game

gmrust
Game mode Survival play, standard Rust.
mp10
Max players 10 slots in total.
v2362
Protocol Protocol 2362 is required; a different game version cannot connect.
ptrak
Networking Standard network layer for Rust: RakNet.

Mods and access

^z
Modded Plugins or settings alter the game, so it sits under Modded.
^y
Carbon Runs on Carbon for plugins.

Other

hil2cpp
Custom tag A plugin or the owner added this; standard Rust does not define it.
stok
Custom tag A plugin or the owner added this; standard Rust does not define it.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 90,018 players 11,844 servers online