Rust Data

rustdata.spaceservers139.180.52.71:28016.ipynb

Run all rust-data · live

‹ All servers

Online 139.180.52.71:28015 checked 9m ago

The BAD idea

moddedoxidepve

Connect

srv = rust.server("139.180.52.71:28016")
print(srv.connect_command)

Right now

srv.summary()
players now 0/100 # 0% full
7-day average 0 # peak –
rank #15,423 # top 69%
last wipe 43d ago # no schedule published
next wipe – # no wipe seen yet

Players

srv.players.plot(range="48h")
AveragePeak
0123413:0022:0007:0017:0002:0011:00

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
05010015020013:0022:0007:0017:0002:0011:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
Empty DataFrame · no wipe seen yet.

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

4500 · seed 6738
Map of The BAD idea
map
Procedural Map
size
4500
seed
6738
Open on RustMaps

Server

srv.info()
address
139.180.52.71:28015
region
–
max players
100
group limit
8, the default
wipe schedule
–
last wipe
15 Sep 2026, 10:38 UTC
hostname
–
first seen
15 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0[US] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom WeapoNA · no group limit · biweekly · 246 on average93/2000
1[EU] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom WeapoEU · no group limit · biweekly · 236 on average193/2000
2Chrayntopia ♡ ︎PvE | RP | PvPNA · groups of 8+ · biweekly · 101 on average34/200
3【炮炮PVE启蒙】纯净|特色|突袭|技能EA · groups of 16+ · biweekly · 58 on average118/200
4TRAVELER PVE [ДЛЯ НОВИЧКОВ] Wipe 16.10EU · groups of 30+ · biweekly · 52 on average57/100
5[PvE] Relic | No Killing | No Raiding | No Decay | Noob Friendlgroups of 30+ · monthly · 52 on average29/300

Quick answers

From the figures on this page.

Player counts

How does The BAD idea compare in the rankings?

Over the last seven days The BAD idea sits at #15,423 on player hours, in the top 69% of ranked servers.

What population does The BAD idea carry?

The sample now reads 0 players for The BAD idea, out of 100 slots. Over the last seven days it averaged 0 players.

Server facts

How well does The BAD idea perform?

Server fps over the last 48 hours averages 90; the floor is 71. Buildings, deployables and all else in the world took the count as high as 110,139 entities. The memory field tops out at 5,444 MB. Low fps plus an entity count on the way up is the lag players report.

Which Rust version is The BAD idea on?

Rust network protocol 2633 and build 165217 on Windows is what The BAD idea runs. Joining needs the same protocol on your game; Steam handles the update.

How reliable is The BAD idea, and is it up?

Online is the state at the latest refresh for The BAD idea. A restart about 8 days 14 hours ago is what its reported uptime implies. Over the last 7 full days the hours up number 168 of 168, 100%. Rust Data logged it first on 15 September 2026.

Where does The BAD idea sit?

There is no region published for The BAD idea. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. You can reach it at 139.180.52.71:28015.

Settings and map

What rules and settings are recorded for The BAD idea?

No gather rate appears in the name: The BAD idea. The group limit sits at the default of 8 players. Recorded as pve, player combat is not allowed. It appears under Modded, where plugins or settings change how the game plays. The plugin count is Oxide. Anti-cheat status: VAC on.

Which map has The BAD idea selected?

The BAD idea runs a procedural map of size 4,500 with seed 6738, generated by the game. The same size and seed produce the same map; this page links to RustMaps so it can be viewed.

Wipe data

When does The BAD idea wipe, and how often?

Too few wipes are on record for The BAD idea to reveal its rhythm. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. This world was created 43 days 2 hours ago.

Lists and tags

Which lists on Rust Data hold The BAD idea, and which filters?

These Rust Data lists include The BAD idea: Modded Rust servers and Rust PvE servers. These filters bring it up on the server list: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more.

How should you read the server tags on The BAD idea?

These tags are published by The BAD idea and read by the game's server browser: gmrust (Game mode): Rust survival in its standard form; mp100 (Max players): The server lists 100 slots; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2633 (Protocol): The server speaks protocol 2633, so match your game version; cs165217 (Build): Build number: 165217; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): No region code is set; ^p (PvE): Players do not fight each other here; the world supplies the danger; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): The Modded section lists it, because plugins or settings change the game. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.

Join steps

What is the way into The BAD idea?

Enter client.connect 139.180.52.71:28015 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.

Server tags · what each one means

srv.tags.decode()

Published as mp100,ptrak,$r?,v2633,^p,gmrust,cs165217,ts8,^o^z

Game

gmrust
Game mode Rust survival in its standard form.
mp100
Max players The server lists 100 slots.
ts8
Group limit Unchanged from default, teams hold up to 8.
v2633
Protocol The server speaks protocol 2633, so match your game version.
cs165217
Build Build number: 165217.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code No region code is set.

Gameplay

^p
PvE Players do not fight each other here; the world supplies the danger.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded The Modded section lists it, because plugins or settings change the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 70,266 players 11,730 servers online