Online 139.59.109.240:28015 checked 13m ago
MCP Rust [TH]
Connect
srv = rust.server("139.59.109.240:28017")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| Empty DataFrame · no wipe seen yet. | |||||
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
6000 · seed 82297582
- map
- Procedural Map
- size
- 6000
- seed
- 82297582
Server
srv.info()- address
- 139.59.109.240:28015
- region
- –
- max players
- 80
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 11 Aug 2026, 18:27 UTC
- hostname
- –
- first seen
- 13 Sep 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | ShockRust | Blue | NoLimit | no group limit · 150 on average | 91/500 |
| 1 | МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 127 on average | 131/100 |
| 2 | RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 123 on average | 140/225 |
| 3 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 97 on average | 41/700 |
| 4 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 | EU · groups of 16+ · monthly · 95 on average | 114/700 |
| 5 | RustSpain.com | EU Main | EU · groups of 12+ · weekly · 87 on average | 132/200 |
Quick answers
From the figures on this page.
Population data
How does MCP Rust [TH] compare in the rankings?
Player hours over seven days put MCP Rust [TH] at #15,251, in the top 69% of the ranked set.
How full does MCP Rust [TH] run?
The sample now reads 0 players for MCP Rust [TH], out of 80 slots. Over the last seven days it averaged 0 players.
Server facts
How smoothly does MCP Rust [TH] run?
Averaged over 48 hours: 159 server fps, never under 115. Buildings, deployables and all else in the world took the count as high as 210,935 entities. A high of 7,083 MB of memory used. Low fps plus an entity count on the way up is the lag players report.
What is the Rust version on MCP Rust [TH]?
Rust network protocol 2632 and build 160556 on Linux is what MCP Rust [TH] runs. The protocol has to match before you can join, and Steam does the updating.
How reliable is MCP Rust [TH], and is it up?
MCP Rust [TH] reports itself online at the current refresh. A restart about 5 days 1 hours ago is what its reported uptime implies. Uptime of 99% across the last 7 full days: 167 hours of 168. Rust Data logged it first on 13 September 2026.
Which location does MCP Rust [TH] run from?
No region is published by MCP Rust [TH]. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. 139.59.109.240:28015 is its address.
Map and rules
What rules and settings are recorded for MCP Rust [TH]?
No gather rate appears in the name: MCP Rust [TH]. No custom cap; the default of 8 players per group stands. survival is the game mode here, and gather, build, raid: the standard loop. Raids and player combat are enabled. It appears under Modded, where plugins or settings change how the game plays. The plugin count is Oxide. Anti-cheat status: VAC on.
Which map has MCP Rust [TH] loaded?
The game generates the map on MCP Rust [TH]: procedural, size 6,000, seed 82297582. Size and seed fix the map, so RustMaps can show it, linked from this page.
Wipe schedule
When does MCP Rust [TH] wipe, and on what schedule?
A rhythm cannot be read from the wipes of MCP Rust [TH] on record, which are too few. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. This world was created 79 days 15 hours ago.
Lists and tags
Which Rust Data filters and lists contain MCP Rust [TH]?
These Rust Data lists include MCP Rust [TH]: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
How should you read the server tags on MCP Rust [TH]?
The game's server browser reads these tags from MCP Rust [TH]: gmrust (Game mode): Rust survival in its standard form; mp80 (Max players): 80 slots in total; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2632 (Protocol): To join, your game must run protocol 2632; cs160556 (Build): Recorded game build: 160556; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): No region code is set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it sits under Modded. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.
How to join
How can I connect to MCP Rust [TH]?
Enter client.connect 139.59.109.240:28015 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.