Rust Data

rustdata.spaceservers139.59.109.240:28017.ipynb

Run all rust-data · live

‹ All servers

Online 139.59.109.240:28015 checked 13m ago

MCP Rust [TH]

moddedoxide

Connect

srv = rust.server("139.59.109.240:28017")
print(srv.connect_command)

Right now

srv.summary()
players now 0/80 # 0% full
7-day average 0 # peak –
rank #15,251 # top 69%
last wipe 79d ago # no schedule published
next wipe – # no wipe seen yet

Players

srv.players.plot(range="48h")
AveragePeak
0123411:0021:0006:0014:0023:0008:00

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
05010015020011:0021:0006:0014:0023:0008:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct14 Oct22 Oct30 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
Empty DataFrame · no wipe seen yet.

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

6000 · seed 82297582
Map of MCP Rust [TH]
map
Procedural Map
size
6000
seed
82297582
Open on RustMaps

Server

srv.info()
address
139.59.109.240:28015
region
–
max players
80
group limit
8, the default
wipe schedule
–
last wipe
11 Aug 2026, 18:27 UTC
hostname
–
first seen
13 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0ShockRust | Blue | NoLimitno group limit · 150 on average91/500
1МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 127 on average131/100
2RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 123 on average140/225
3404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 97 on average41/700
4404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10EU · groups of 16+ · monthly · 95 on average114/700
5RustSpain.com | EU MainEU · groups of 12+ · weekly · 87 on average132/200

Quick answers

From the figures on this page.

Population data

How does MCP Rust [TH] compare in the rankings?

Player hours over seven days put MCP Rust [TH] at #15,251, in the top 69% of the ranked set.

How full does MCP Rust [TH] run?

The sample now reads 0 players for MCP Rust [TH], out of 80 slots. Over the last seven days it averaged 0 players.

Server facts

How smoothly does MCP Rust [TH] run?

Averaged over 48 hours: 159 server fps, never under 115. Buildings, deployables and all else in the world took the count as high as 210,935 entities. A high of 7,083 MB of memory used. Low fps plus an entity count on the way up is the lag players report.

What is the Rust version on MCP Rust [TH]?

Rust network protocol 2632 and build 160556 on Linux is what MCP Rust [TH] runs. The protocol has to match before you can join, and Steam does the updating.

How reliable is MCP Rust [TH], and is it up?

MCP Rust [TH] reports itself online at the current refresh. A restart about 5 days 1 hours ago is what its reported uptime implies. Uptime of 99% across the last 7 full days: 167 hours of 168. Rust Data logged it first on 13 September 2026.

Which location does MCP Rust [TH] run from?

No region is published by MCP Rust [TH]. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. 139.59.109.240:28015 is its address.

Map and rules

What rules and settings are recorded for MCP Rust [TH]?

No gather rate appears in the name: MCP Rust [TH]. No custom cap; the default of 8 players per group stands. survival is the game mode here, and gather, build, raid: the standard loop. Raids and player combat are enabled. It appears under Modded, where plugins or settings change how the game plays. The plugin count is Oxide. Anti-cheat status: VAC on.

Which map has MCP Rust [TH] loaded?

The game generates the map on MCP Rust [TH]: procedural, size 6,000, seed 82297582. Size and seed fix the map, so RustMaps can show it, linked from this page.

Wipe schedule

When does MCP Rust [TH] wipe, and on what schedule?

A rhythm cannot be read from the wipes of MCP Rust [TH] on record, which are too few. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. This world was created 79 days 15 hours ago.

Lists and tags

Which Rust Data filters and lists contain MCP Rust [TH]?

These Rust Data lists include MCP Rust [TH]: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

How should you read the server tags on MCP Rust [TH]?

The game's server browser reads these tags from MCP Rust [TH]: gmrust (Game mode): Rust survival in its standard form; mp80 (Max players): 80 slots in total; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2632 (Protocol): To join, your game must run protocol 2632; cs160556 (Build): Recorded game build: 160556; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): No region code is set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it sits under Modded. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.

How to join

How can I connect to MCP Rust [TH]?

Enter client.connect 139.59.109.240:28015 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.

Server tags · what each one means

srv.tags.decode()

Published as mp80,ptrak,$r?,v2632,gmrust,cs160556,ts8,^o^z

Game

gmrust
Game mode Rust survival in its standard form.
mp80
Max players 80 slots in total.
ts8
Group limit Unchanged from default, teams hold up to 8.
v2632
Protocol To join, your game must run protocol 2632.
cs160556
Build Recorded game build: 160556.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code No region code is set.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded Plugins or settings alter the game, so it sits under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 62,498 players 11,694 servers online