Online 139.99.142.171:28041 checked 9m ago
RUSTLYFE101
Connect
srv = rust.server("139.99.142.171:28042")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 15 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 30% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule · too few wipes seen yet
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 2 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Fri 16 Oct, 07:02 UTC14d ago | 2 | NaN | running | 0 |
| 1 | Thu 15 Oct, 02:43 UTC15d ago | 2 | NaN | 1.2 days | 0 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
4000 · seed 420123
- map
- Procedural Map
- size
- 4000
- seed
- 420123
Server
srv.info()- address
- 139.99.142.171:28041
- region
- –
- max players
- 40
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 16 Oct 2026, 08:07 UTC
- hostname
- –
- first seen
- 15 Oct 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | ShockRust | Blue | NoLimit | no group limit · 151 on average | 51/500 |
| 1 | МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 127 on average | 130/100 |
| 2 | RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 123 on average | 89/225 |
| 3 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 97 on average | 20/700 |
| 4 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 | EU · groups of 16+ · monthly · 94 on average | 78/700 |
| 5 | RustSpain.com | EU Main | EU · groups of 12+ · weekly · 87 on average | 64/200 |
Quick answers
From the figures on this page.
Player counts
What position does RUSTLYFE101 take in the server rankings?
Over the last seven days RUSTLYFE101 sits at #6,779 on player hours, in the top 30% of ranked servers.
How many players does RUSTLYFE101 hold at once?
The sample now reads 1 players for RUSTLYFE101, out of 40 slots. Over the last seven days it averaged 0 players and peaked at 2.
Server data
How smoothly does RUSTLYFE101 run?
The 48-hour average is 126 server fps, with a low of 51. The entity count peaked at 91,215, covering buildings, deployables and the rest of the world. The memory field tops out at 4,215 MB. What players call lag is these two fields together: low fps and a rising entity count.
What Rust version does RUSTLYFE101 run?
Rust network protocol 2635 and build 168909 on Linux is what RUSTLYFE101 runs. Steam updates your game for you, but the protocol must match to join.
How reliable is RUSTLYFE101, and is it online now?
RUSTLYFE101 reports itself online at the current refresh. A restart about 3 hours ago is what its reported uptime implies. Over the last 7 full days the hours up number 167 of 168, 99%. The first row Rust Data holds for it is dated 15 October 2026.
Where does RUSTLYFE101 sit?
There is no region published for RUSTLYFE101. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. 139.99.142.171:28041 is its address.
Map and rules
Which settings and rules does RUSTLYFE101 run?
You will not find a gather rate in the string RUSTLYFE101. Eight players per group: that is the game's default, and it applies here. survival is the game mode here, and the usual game, with gathering, building and raiding. Combat and raiding between players: both allowed. Modded is the browser category: plugins or settings alter the game. Plugins installed: Oxide. VAC, Valve's anti-cheat, is enabled.
Which map has RUSTLYFE101 loaded?
RUSTLYFE101 runs a procedural map of size 4,000 with seed 420123, generated by the game. Because size and seed determine the map, it can be viewed on RustMaps via this page.
Wipes and dates
When does RUSTLYFE101 wipe, and on what schedule?
Too few wipes are on record for RUSTLYFE101 to reveal its rhythm. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. The world it runs now was generated 13 days 23 hours ago.
On RUSTLYFE101, what happens on wipe day?
The average peak over recent wipes is 2 players. The crowd on the latest wipe topped out 2 hours after it began.
Tags and filters
Which Rust Data filters and lists contain RUSTLYFE101?
These Rust Data lists include RUSTLYFE101: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Which meanings do the tags on RUSTLYFE101 hold?
These tags are published by RUSTLYFE101 and read by the game's server browser: gmrust (Game mode): Survival play, standard Rust; mp40 (Max players): Slot count: 40; ts8 (Group limit): The default cap applies: 8 per team; v2635 (Protocol): Protocol 2635 is required; a different game version cannot connect; cs168909 (Build): The server runs build 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): The region field is empty; ^o (Oxide): Runs on Oxide (uMod) for plugins; ^z (Modded): Modded listing: the game is changed by plugins or settings. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.
Join steps
What is the way into RUSTLYFE101?
Enter client.connect 139.99.142.171:28041 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.