Rust Data

rustdata.spaceservers139.99.142.171:28042.ipynb

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Online 139.99.142.171:28041 checked 9m ago

RUSTLYFE101

moddedoxide

Connect

srv = rust.server("139.99.142.171:28042")
print(srv.connect_command)

Right now

srv.summary()
players now 1/40 # 2% full
7-day average 0 # peak 2
rank #6,779 # top 30%
last wipe 13d ago # no schedule published
next wipe – # too few wipes seen yet

Players

srv.players.plot(range="48h")
AveragePeak
0123408:0017:0003:0012:0021:0006:00

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
05010015020008:0017:0003:0012:0021:0006:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 15 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k15 Oct18 Oct21 Oct24 Oct27 Oct30 Oct

Top 30% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · too few wipes seen yet

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap1.2 daysbetween real wipes
wipe-day peak2players, last three wipes

The first 48 hours of its last wipes

Fri 16 OctThu 15 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 2 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Fri 16 Oct, 07:02 UTC14d ago 2 NaN running 0
1 Thu 15 Oct, 02:43 UTC15d ago 2 NaN 1.2 days 0

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

4000 · seed 420123
Map of RUSTLYFE101
map
Procedural Map
size
4000
seed
420123
Open on RustMaps

Server

srv.info()
address
139.99.142.171:28041
region
–
max players
40
group limit
8, the default
wipe schedule
–
last wipe
16 Oct 2026, 08:07 UTC
hostname
–
first seen
15 Oct 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0ShockRust | Blue | NoLimitno group limit · 151 on average51/500
1МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 127 on average130/100
2RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 123 on average89/225
3404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 97 on average20/700
4404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10EU · groups of 16+ · monthly · 94 on average78/700
5RustSpain.com | EU MainEU · groups of 12+ · weekly · 87 on average64/200

Quick answers

From the figures on this page.

Player counts

What position does RUSTLYFE101 take in the server rankings?

Over the last seven days RUSTLYFE101 sits at #6,779 on player hours, in the top 30% of ranked servers.

How many players does RUSTLYFE101 hold at once?

The sample now reads 1 players for RUSTLYFE101, out of 40 slots. Over the last seven days it averaged 0 players and peaked at 2.

Server data

How smoothly does RUSTLYFE101 run?

The 48-hour average is 126 server fps, with a low of 51. The entity count peaked at 91,215, covering buildings, deployables and the rest of the world. The memory field tops out at 4,215 MB. What players call lag is these two fields together: low fps and a rising entity count.

What Rust version does RUSTLYFE101 run?

Rust network protocol 2635 and build 168909 on Linux is what RUSTLYFE101 runs. Steam updates your game for you, but the protocol must match to join.

How reliable is RUSTLYFE101, and is it online now?

RUSTLYFE101 reports itself online at the current refresh. A restart about 3 hours ago is what its reported uptime implies. Over the last 7 full days the hours up number 167 of 168, 99%. The first row Rust Data holds for it is dated 15 October 2026.

Where does RUSTLYFE101 sit?

There is no region published for RUSTLYFE101. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. 139.99.142.171:28041 is its address.

Map and rules

Which settings and rules does RUSTLYFE101 run?

You will not find a gather rate in the string RUSTLYFE101. Eight players per group: that is the game's default, and it applies here. survival is the game mode here, and the usual game, with gathering, building and raiding. Combat and raiding between players: both allowed. Modded is the browser category: plugins or settings alter the game. Plugins installed: Oxide. VAC, Valve's anti-cheat, is enabled.

Which map has RUSTLYFE101 loaded?

RUSTLYFE101 runs a procedural map of size 4,000 with seed 420123, generated by the game. Because size and seed determine the map, it can be viewed on RustMaps via this page.

Wipes and dates

When does RUSTLYFE101 wipe, and on what schedule?

Too few wipes are on record for RUSTLYFE101 to reveal its rhythm. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. The world it runs now was generated 13 days 23 hours ago.

On RUSTLYFE101, what happens on wipe day?

The average peak over recent wipes is 2 players. The crowd on the latest wipe topped out 2 hours after it began.

Tags and filters

Which Rust Data filters and lists contain RUSTLYFE101?

These Rust Data lists include RUSTLYFE101: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Which meanings do the tags on RUSTLYFE101 hold?

These tags are published by RUSTLYFE101 and read by the game's server browser: gmrust (Game mode): Survival play, standard Rust; mp40 (Max players): Slot count: 40; ts8 (Group limit): The default cap applies: 8 per team; v2635 (Protocol): Protocol 2635 is required; a different game version cannot connect; cs168909 (Build): The server runs build 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): The region field is empty; ^o (Oxide): Runs on Oxide (uMod) for plugins; ^z (Modded): Modded listing: the game is changed by plugins or settings. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.

Join steps

What is the way into RUSTLYFE101?

Enter client.connect 139.99.142.171:28041 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.

Server tags · what each one means

srv.tags.decode()

Published as mp40,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival play, standard Rust.
mp40
Max players Slot count: 40.
ts8
Group limit The default cap applies: 8 per team.
v2635
Protocol Protocol 2635 is required; a different game version cannot connect.
cs168909
Build The server runs build 168909.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code The region field is empty.

Mods and access

^o
Oxide Runs on Oxide (uMod) for plugins.
^z
Modded Modded listing: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 46,371 players 11,614 servers online