Online 139.99.142.182:22174 checked 11m ago
Aussie Outback Ops
Connect
srv = rust.server("139.99.142.182:22175")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 58% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule · too few wipes seen yet
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Wed 7 Oct, 07:51 UTC22d ago | 1 | NaN | running | 0 |
| 1 | Sun 27 Sep, 02:36 UTC32d ago | 1 | halved by day 1 | 10.2 days | 1 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
About this server · in its own words
print(srv.description)
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | ShockRust | Blue | NoLimit | no group limit · 151 on average | 106/500 |
| 1 | МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 128 on average | 135/100 |
| 2 | RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 118 on average | 163/225 |
| 3 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 95 on average | 67/700 |
| 4 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 | EU · groups of 16+ · monthly · 90 on average | 206/700 |
| 5 | RustSpain.com | EU Main | EU · groups of 12+ · weekly · 85 on average | 345/350 |
Quick answers
From the figures on this page.
Population data
How does Aussie Outback Ops compare in the rankings?
Over the last seven days Aussie Outback Ops sits at #12,934 on player hours, in the top 58% of ranked servers.
How full does Aussie Outback Ops run?
Current row: 0 players on Aussie Outback Ops, against 125 slots. Over the last seven days it averaged 0 players and peaked at 1. The 48-hour sample puts the busiest hour at 00:00 UTC, averaging 0 players.
Server facts
How smoothly does Aussie Outback Ops run?
Server fps over the last 48 hours averages 218; the floor is 6. Buildings, deployables and all else in the world took the count as high as 43,612 entities. The memory field tops out at 4,827 MB. Lag, as players feel it, comes from an entity count that climbs and fps that falls.
Which Rust version is Aussie Outback Ops on?
Rust network protocol 2635 and build 168909 on Linux is what Aussie Outback Ops runs. Joining needs the same protocol on your game; Steam handles the update.
How reliable is Aussie Outback Ops, and is it up?
Online is the state at the latest refresh for Aussie Outback Ops. A restart about 1 minutes ago is what its reported uptime implies. 167 of 168 hours up over the last 7 full days, or 99%. Its earliest recorded date in Rust Data is 13 September 2026.
In which location is Aussie Outback Ops hosted?
For Aussie Outback Ops, no region is published. Rust Data does not look up where the machine stands; it shows where a server says it is. 139.99.142.182:22174 is its address.
Settings and map
What rules and settings are recorded for Aussie Outback Ops?
No gather rate appears in the name: Aussie Outback Ops. No custom cap; the default of 8 players per group stands. Game mode survival, with this note: the usual game, with gathering, building and raiding. Combat and raiding between players: both allowed. Modded is the browser category: plugins or settings alter the game. Oxide plugins run on it. Anti-cheat status: VAC on.
What is the map on Aussie Outback Ops?
Size 4,500, seed 50000: the procedural map on Aussie Outback Ops, generated by the game. Size and seed fix the map, so RustMaps can show it, linked from this page. Custom Map is what the map name field says.
Wipes and dates
When does Aussie Outback Ops wipe, and on what schedule?
Too few wipes are on record for Aussie Outback Ops to reveal its rhythm. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. The world it runs now was generated 22 days 11 hours ago.
On Aussie Outback Ops, what happens on wipe day?
The average peak over recent wipes is 1 players. The crowd on the latest wipe topped out 1 hours after it began. Recent wipes kept the crowd above half the peak until the next wipe 0% of the time. The drop under half arrived by day 1 in the other cases.
Tags, lists
Which lists on Rust Data hold Aussie Outback Ops, and which filters?
The Rust Data lists that Aussie Outback Ops fits are: Modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Which meanings do the tags on Aussie Outback Ops hold?
The game's server browser reads these tags from Aussie Outback Ops: gmrust (Game mode): Rust survival in its standard form; mp125 (Max players): The server lists 125 slots; ts8 (Group limit): The default cap applies: 8 per team; v2635 (Protocol): The server speaks protocol 2635, so match your game version; cs168909 (Build): Recorded game build: 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): No region code is set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): The Modded section lists it, because plugins or settings change the game. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.
How to join
How can I connect to Aussie Outback Ops?
Enter client.connect 139.99.142.182:22174 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection. https://jayco-rust-custom.replit.app/vip-shop/server is the website recorded for it.