Online 139.99.142.186:20000 checked 12m ago
The.Great.Aussie.Island
Connect
srv = rust.server("139.99.142.186:20001")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 1 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 67% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule · too few wipes seen yet
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Thu 1 Oct, 19:26 UTC FW28d ago | 1 | NaN | running | 0 |
| 1 | Thu 1 Oct, 04:31 UTC28d ago | 1 | NaN | 0.6 days | 1 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
4200 · seed 50000
- map
- Procedural Map
- size
- 4200
- seed
- 50000
Server
srv.info()- address
- 139.99.142.186:20000
- region
- –
- max players
- 75
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 1 Oct 2026, 19:26 UTC
- hostname
- –
- first seen
- 1 Oct 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | ShockRust | Blue | NoLimit | no group limit · 150 on average | 15/500 |
| 1 | МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 128 on average | 121/100 |
| 2 | RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 121 on average | 28/225 |
| 3 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 96 on average | 9/700 |
| 4 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 | EU · groups of 16+ · monthly · 93 on average | 38/700 |
| 5 | RustSpain.com | EU Main | EU · groups of 12+ · weekly · 86 on average | 156/200 |
Quick answers
From the figures on this page.
Population data
How does The.Great.Aussie.Island compare in the rankings?
Rank #14,967 on seven-day player hours for The.Great.Aussie.Island, within the top 67% of all ranked servers.
How many players does The.Great.Aussie.Island hold at once?
The.Great.Aussie.Island reports 0 players at this refresh, with 75 slots configured. Over the last seven days it averaged 0 players and peaked at 1.
Server data
How well does The.Great.Aussie.Island perform?
Averaged over 48 hours: 118 server fps, never under 49. The entity count peaked at 105,222, covering buildings, deployables and the rest of the world. Memory peaked at 5,953 MB. What players call lag is these two fields together: low fps and a rising entity count.
What Rust version does The.Great.Aussie.Island run?
Version Rust network protocol 2635 and build 168909 on Linux is reported by The.Great.Aussie.Island. The protocol has to match before you can join, and Steam does the updating.
How reliable is The.Great.Aussie.Island, and is it up?
Online is the state at the latest refresh for The.Great.Aussie.Island. Count back 3 days 18 hours from its reported uptime to get the last restart. Uptime of 99% across the last 7 full days: 167 hours of 168. The first row Rust Data holds for it is dated 1 October 2026.
Where does The.Great.Aussie.Island sit?
There is no region published for The.Great.Aussie.Island. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. 139.99.142.186:20000 is its address.
Map and rules
What rules and settings are recorded for The.Great.Aussie.Island?
You will not find a gather rate in the string The.Great.Aussie.Island. The group limit sits at the default of 8 players. survival is the game mode here, and gather, build, raid: the standard loop. Fighting and raiding between players are allowed. Modded is the browser category: plugins or settings alter the game. Plugins installed: Oxide. Anti-cheat status: VAC on.
What is the map on The.Great.Aussie.Island?
The game generates the map on The.Great.Aussie.Island: procedural, size 4,200, seed 50000. The same size and seed produce the same map; this page links to RustMaps so it can be viewed.
Wipe schedule
When does The.Great.Aussie.Island wipe, and on what schedule?
Too few wipes are on record for The.Great.Aussie.Island to reveal its rhythm. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. This world was created 28 days 6 hours ago.
What is wipe day on The.Great.Aussie.Island like?
The average peak over recent wipes is 1 players. The crowd on the latest wipe topped out 0 hours after it began.
Lists and tags
Where does The.Great.Aussie.Island appear among Rust Data lists and filters?
On Rust Data, The.Great.Aussie.Island appears in these lists: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Which meanings do the tags on The.Great.Aussie.Island hold?
Read by the game's server browser, the tags The.Great.Aussie.Island publishes are: gmrust (Game mode): Survival play, standard Rust; mp75 (Max players): The server lists 75 slots; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2635 (Protocol): To join, your game must run protocol 2635; cs168909 (Build): The server runs build 168909; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): No region code is set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it sits under Modded. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.
How to join
What is the way into The.Great.Aussie.Island?
The manual route: launch Rust, F1, then client.connect 139.99.142.186:20000. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.