Rust Data

rustdata.spaceservers139.99.142.186:20001.ipynb

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Online 139.99.142.186:20000 checked 12m ago

The.Great.Aussie.Island

moddedoxide

Connect

srv = rust.server("139.99.142.186:20001")
print(srv.connect_command)

Right now

srv.summary()
players now 0/75 # 0% full
7-day average 0 # peak 1
rank #14,967 # top 67%
last wipe 28d ago # no schedule published
next wipe – # too few wipes seen yet

Players

srv.players.plot(range="48h")
AveragePeak
0123402:0011:0021:0006:0015:0000:00

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
05010015020002:0011:0021:0006:0015:0000:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 1 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k1 Oct7 Oct13 Oct18 Oct24 Oct30 Oct

Top 67% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · too few wipes seen yet

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap0.6 daysbetween real wipes
wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

Thu 1 OctThu 1 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Thu 1 Oct, 19:26 UTC FW28d ago 1 NaN running 0
1 Thu 1 Oct, 04:31 UTC28d ago 1 NaN 0.6 days 1

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

4200 · seed 50000
Map of The.Great.Aussie.Island
map
Procedural Map
size
4200
seed
50000
Open on RustMaps

Server

srv.info()
address
139.99.142.186:20000
region
–
max players
75
group limit
8, the default
wipe schedule
–
last wipe
1 Oct 2026, 19:26 UTC
hostname
–
first seen
1 Oct 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0ShockRust | Blue | NoLimitno group limit · 150 on average15/500
1МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average121/100
2RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 121 on average28/225
3404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 96 on average9/700
4404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10EU · groups of 16+ · monthly · 93 on average38/700
5RustSpain.com | EU MainEU · groups of 12+ · weekly · 86 on average156/200

Quick answers

From the figures on this page.

Population data

How does The.Great.Aussie.Island compare in the rankings?

Rank #14,967 on seven-day player hours for The.Great.Aussie.Island, within the top 67% of all ranked servers.

How many players does The.Great.Aussie.Island hold at once?

The.Great.Aussie.Island reports 0 players at this refresh, with 75 slots configured. Over the last seven days it averaged 0 players and peaked at 1.

Server data

How well does The.Great.Aussie.Island perform?

Averaged over 48 hours: 118 server fps, never under 49. The entity count peaked at 105,222, covering buildings, deployables and the rest of the world. Memory peaked at 5,953 MB. What players call lag is these two fields together: low fps and a rising entity count.

What Rust version does The.Great.Aussie.Island run?

Version Rust network protocol 2635 and build 168909 on Linux is reported by The.Great.Aussie.Island. The protocol has to match before you can join, and Steam does the updating.

How reliable is The.Great.Aussie.Island, and is it up?

Online is the state at the latest refresh for The.Great.Aussie.Island. Count back 3 days 18 hours from its reported uptime to get the last restart. Uptime of 99% across the last 7 full days: 167 hours of 168. The first row Rust Data holds for it is dated 1 October 2026.

Where does The.Great.Aussie.Island sit?

There is no region published for The.Great.Aussie.Island. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. 139.99.142.186:20000 is its address.

Map and rules

What rules and settings are recorded for The.Great.Aussie.Island?

You will not find a gather rate in the string The.Great.Aussie.Island. The group limit sits at the default of 8 players. survival is the game mode here, and gather, build, raid: the standard loop. Fighting and raiding between players are allowed. Modded is the browser category: plugins or settings alter the game. Plugins installed: Oxide. Anti-cheat status: VAC on.

What is the map on The.Great.Aussie.Island?

The game generates the map on The.Great.Aussie.Island: procedural, size 4,200, seed 50000. The same size and seed produce the same map; this page links to RustMaps so it can be viewed.

Wipe schedule

When does The.Great.Aussie.Island wipe, and on what schedule?

Too few wipes are on record for The.Great.Aussie.Island to reveal its rhythm. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. This world was created 28 days 6 hours ago.

What is wipe day on The.Great.Aussie.Island like?

The average peak over recent wipes is 1 players. The crowd on the latest wipe topped out 0 hours after it began.

Lists and tags

Where does The.Great.Aussie.Island appear among Rust Data lists and filters?

On Rust Data, The.Great.Aussie.Island appears in these lists: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Which meanings do the tags on The.Great.Aussie.Island hold?

Read by the game's server browser, the tags The.Great.Aussie.Island publishes are: gmrust (Game mode): Survival play, standard Rust; mp75 (Max players): The server lists 75 slots; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2635 (Protocol): To join, your game must run protocol 2635; cs168909 (Build): The server runs build 168909; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): No region code is set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it sits under Modded. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.

How to join

What is the way into The.Great.Aussie.Island?

The manual route: launch Rust, F1, then client.connect 139.99.142.186:20000. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.

Server tags · what each one means

srv.tags.decode()

Published as mp75,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival play, standard Rust.
mp75
Max players The server lists 75 slots.
ts8
Group limit Unchanged from default, teams hold up to 8.
v2635
Protocol To join, your game must run protocol 2635.
cs168909
Build The server runs build 168909.
ptrak
Networking Standard network layer for Rust: RakNet.
$r?
Region code No region code is set.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded Plugins or settings alter the game, so it sits under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 54,249 players 11,692 servers online