Rust Data

rustdata.spaceservers139.99.144.212:28017.ipynb

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Online 139.99.144.212:28015 checked 30m ago

rustservers.gg testing servers

moddedcarbon

Connect

srv = rust.server("139.99.144.212:28017")
print(srv.connect_command)

Right now

srv.summary()
players now 0/15 # 0% full
7-day average 0 # peak –
rank #15,262 # top 69%
last wipe 28d ago # no schedule published
next wipe 6d 17h # Thu 5 Nov, 19:00 UTC FW

Players

srv.players.plot(range="48h")
AveragePeak
0123402:0011:0021:0005:0014:0023:00

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
010020030040002:0011:0021:0005:0014:0023:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · force wipes only

srv.wipe_schedule()

Next wipe Thursday 5 November, 19:00 UTC, in 6d 17h. # The force wipe · high confidence

wipe-day peak1players, last three wipes

Coming wipes

inatkind
06d 17hThu 5 Nov, 19:00 UTCFW force wipe
134d 17hThu 3 Dec, 19:00 UTCFW force wipe

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Thu 1 Oct, 23:30 UTC FW28d ago 1 NaN running 0

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

2500 · seed 1337
Map of rustservers.gg testing servers
map
Procedural Map
size
2500
seed
1337
Open on RustMaps

Server

srv.info()
address
139.99.144.212:28015
region
–
max players
15
group limit
8, the default
wipe schedule
–
last wipe
1 Oct 2026, 23:30 UTC
hostname
–
first seen
13 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0ShockRust | Blue | NoLimitno group limit · 149 on average21/500
1МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average132/100
2RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 121 on average36/225
3404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 96 on average10/700
4404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10EU · groups of 16+ · monthly · 93 on average44/700
5RustSpain.com | EU MainEU · groups of 12+ · weekly · 85 on average182/215

Quick answers

From the figures on this page.

Player counts

Against other Rust servers, how does rustservers.gg testing servers rank?

Rank #15,262 on seven-day player hours for rustservers.gg testing servers, within the top 69% of all ranked servers.

How full does rustservers.gg testing servers run?

Current row: 0 players on rustservers.gg testing servers, against 15 slots. Over the last seven days it averaged 0 players.

Server facts

How well does rustservers.gg testing servers perform?

The 48-hour average is 226 server fps, with a low of 208. Entity numbers reached 28,169, and that includes buildings, deployables and the rest. Memory peaked at 2,420 MB. Lag, as players feel it, comes from an entity count that climbs and fps that falls.

What is the Rust version on rustservers.gg testing servers?

Rust network protocol 2635 and build 168909 on Linux is what rustservers.gg testing servers runs. The protocol has to match before you can join, and Steam does the updating.

Is rustservers.gg testing servers up, and what does its uptime show?

Online is the state at the latest refresh for rustservers.gg testing servers. Count back 3 days 9 hours from its reported uptime to get the last restart. Uptime of 85% across the last 7 full days: 143 hours of 168. Rust Data logged it first on 13 September 2026.

In which location is rustservers.gg testing servers hosted?

For rustservers.gg testing servers, no region is published. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. 139.99.144.212:28015 is its address.

Settings and map

Which settings and rules does rustservers.gg testing servers run?

The name rustservers.gg testing servers carries no gather rate. Eight players per group: that is the game's default, and it applies here. Game mode survival, with this note: gather, build, raid: the standard loop. Raids and player combat are enabled. It appears under Modded, where plugins or settings change how the game plays. The plugin count is Carbon. VAC is not running; Valve's anti-cheat is off.

What is the map on rustservers.gg testing servers?

rustservers.gg testing servers runs a procedural map of size 2,500 with seed 1337, generated by the game. The same size and seed produce the same map; this page links to RustMaps so it can be viewed.

Wipe data

When does rustservers.gg testing servers wipe, and how often?

The only wipe rustservers.gg testing servers takes is the monthly force wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. This world was created 28 days 1 hours ago.

On rustservers.gg testing servers, what happens on wipe day?

Across recent wipes the busiest point averaged 1 players. 1 hours after the latest wipe, the crowd reached its peak.

Lists and tags

Which Rust Data filters and lists contain rustservers.gg testing servers?

On Rust Data, rustservers.gg testing servers appears in these lists: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

Which meanings do the tags on rustservers.gg testing servers hold?

These tags are published by rustservers.gg testing servers and read by the game's server browser: gmrust (Game mode): Rust survival in its standard form; mp15 (Max players): 15 slots in total; ts8 (Group limit): Team limit of 8, as shipped by default; v2635 (Protocol): Protocol 2635 is required; a different game version cannot connect; cs168909 (Build): The server runs build 168909; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): Region code: not set; ^z (Modded): Modded listing: the game is changed by plugins or settings; ^y (Carbon): Plugin framework: Carbon. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.

Connecting

How can I connect to rustservers.gg testing servers?

In Rust, F1 opens the console: type client.connect 139.99.144.212:28015. Launch Rust on this page does the same by opening the game through Steam and connecting.

Server tags · what each one means

srv.tags.decode()

Published as mp15,ptrak,$r?,v2635,gmrust,cs168909,ts8,^z,^y

Game

gmrust
Game mode Rust survival in its standard form.
mp15
Max players 15 slots in total.
ts8
Group limit Team limit of 8, as shipped by default.
v2635
Protocol Protocol 2635 is required; a different game version cannot connect.
cs168909
Build The server runs build 168909.
ptrak
Networking Standard network layer for Rust: RakNet.
$r?
Region code Region code: not set.

Mods and access

^z
Modded Modded listing: the game is changed by plugins or settings.
^y
Carbon Plugin framework: Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 60,014 players 11,706 servers online