Online OC 139.99.145.5:28025 checked 14m ago
BattleServer Zombies |AU|PVE|KITS|RAIDABLE BASES|
Connect
srv = rust.server("139.99.145.5:28027")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 9% of all ranked servers, top 28% in OC. Ranked on player hours over the last seven days.
Wipe schedule · force wipes only
srv.wipe_schedule()
Next wipe Thursday 5 November, 19:00 UTC, in 7d 17h. # The force wipe · high confidence
Coming wipes
| in | at | kind | |
|---|---|---|---|
| 0 | 7d 17h | Thu 5 Nov, 19:00 UTC | FW force wipe |
| 1 | 35d 17h | Thu 3 Dec, 19:00 UTC | FW force wipe |
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 8, 22 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Fri 2 Oct, 06:32 UTC26d ago | 8 | NaN | running | 1 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
3500 · seed 1691757234
- map
- Procedural Map
- size
- 3500
- seed
- 1691757234
Server
srv.info()- address
- 139.99.145.5:28025
- region
- OC
- max players
- 50
- group limit
- 8, the default
- wipe schedule
- monthly
- last wipe
- 2 Oct 2026, 06:32 UTC
- hostname
- –
- first seen
- 13 Sep 2026
About this server · in its own words
print(srv.description)
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | [AU] RustEZ Scourge PvE | Zombies | No Raiding | No Killing | OC · groups of 8+ · monthly · 14 on average | 6/200 |
| 1 | [AU] RustEZ Survival PvE | No Decay | No Raiding | No Killing | OC · groups of 8+ · monthly · 10 on average | 5/200 |
| 2 | [AU] Salty Zombies PvE | Skills | Raid | Jetpack | Event | OC · groups of 8+ · monthly · 8 on average | 4/100 |
| 3 | State of Flux | PVE | Kits | Events | +More | OC · groups of 8+ · monthly · 1 on average | 0/40 |
| 4 | [AU] BB Rust PvE | Relaxed Community | Beginner to Pro Welcome | OC · groups of 8+ · monthly · 4 on average | 3/50 |
| 5 | [PvE] - VANGUARD RUST - PvE, No killing, No Raiding, 1/2 decay. | OC · groups of 8+ · monthly · 3 on average | 2/30 |
Quick answers
From the figures on this page.
Population
What position does BattleServer Zombies |AU|PVE|KITS|RAIDABLE BASES| take in the server rankings?
Ranked #2,032 on seven-day player hours, BattleServer Zombies |AU|PVE|KITS|RAIDABLE BASES| is #58 in Oceania and in the top 9% of all ranked servers.
How many players does BattleServer Zombies |AU|PVE|KITS|RAIDABLE BASES| hold at once?
The sample now reads 1 players for BattleServer Zombies |AU|PVE|KITS|RAIDABLE BASES|, out of 50 slots. Over the last seven days it averaged 2 players and peaked at 11. Peak hour in the last 48 hours: 09:00 UTC, mean 8 players.
Server facts
How well does BattleServer Zombies |AU|PVE|KITS|RAIDABLE BASES| perform?
The 48-hour average is 80 server fps, with a low of 1. Buildings, deployables and all else in the world took the count as high as 103,419 entities. A high of 3,623 MB of memory used. What players call lag is these two fields together: low fps and a rising entity count.
What Rust version does BattleServer Zombies |AU|PVE|KITS|RAIDABLE BASES| run?
Version Rust network protocol 2635 and build 168909 on Windows is reported by BattleServer Zombies |AU|PVE|KITS|RAIDABLE BASES|. The protocol has to match before you can join, and Steam does the updating.
Is BattleServer Zombies |AU|PVE|KITS|RAIDABLE BASES| up, and what does its uptime show?
BattleServer Zombies |AU|PVE|KITS|RAIDABLE BASES| reports itself online at the current refresh. The uptime it reports puts the last restart about 9 hours ago. 167 of 168 hours up over the last 7 full days, or 99%. Its earliest recorded date in Rust Data is 13 September 2026.
Which location does BattleServer Zombies |AU|PVE|KITS|RAIDABLE BASES| run from?
In Oceania, BattleServer Zombies |AU|PVE|KITS|RAIDABLE BASES| lists itself, using the OC tag. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. 139.99.145.5:28025 is its address.
Map and rules
What rules and settings are recorded for BattleServer Zombies |AU|PVE|KITS|RAIDABLE BASES|?
You will not find a gather rate in the string BattleServer Zombies |AU|PVE|KITS|RAIDABLE BASES|. The group limit sits at the default of 8 players. Recorded as roleplay, rules, towns and jobs for roleplay. Modded is the browser category: plugins or settings alter the game. The plugin count is Oxide. Anti-cheat status: VAC on.
Which map has BattleServer Zombies |AU|PVE|KITS|RAIDABLE BASES| selected?
The game generates the map on BattleServer Zombies |AU|PVE|KITS|RAIDABLE BASES|: procedural, size 3,500, seed 1691757234. The same size and seed produce the same map; this page links to RustMaps so it can be viewed.
Wipes and dates
When does BattleServer Zombies |AU|PVE|KITS|RAIDABLE BASES| wipe, and on what schedule?
Once a month BattleServer Zombies |AU|PVE|KITS|RAIDABLE BASES| wipes, with the force wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. This world was created 26 days 18 hours ago. A monthly wipe schedule is published in its tags.
What is wipe day on BattleServer Zombies |AU|PVE|KITS|RAIDABLE BASES| like?
Recent wipes averaged 8 players at their peak. 22 hours after the latest wipe, the crowd reached its peak.
Lists and tags
Which Rust Data filters and lists contain BattleServer Zombies |AU|PVE|KITS|RAIDABLE BASES|?
On Rust Data, BattleServer Zombies |AU|PVE|KITS|RAIDABLE BASES| appears in these lists: Oceania Rust servers, Modded Rust servers, Rust PvE servers, Rust roleplay servers and Rust servers named for the undead. It appears under these filters on the server list: Region: Oceania; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Roleplay ^r, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
How should you read the server tags on BattleServer Zombies |AU|PVE|KITS|RAIDABLE BASES|?
These tags are published by BattleServer Zombies |AU|PVE|KITS|RAIDABLE BASES| and read by the game's server browser: gmrust (Game mode): Survival play, standard Rust; mp50 (Max players): Slot count: 50; ts8 (Group limit): The default cap applies: 8 per team; v2635 (Protocol): The server speaks protocol 2635, so match your game version; cs168909 (Build): Build number: 168909; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): The region field is empty; ^m (Monthly): Monthly: the wipe lands with Facepunch's force wipe; ^r (Roleplay): A server built for roleplay; ^p (PvE): No player-versus-player combat; the danger comes from the world; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it sits under Modded; OC (Oceania): The server browser files it under Oceania. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.
How to join
What is the way to join BattleServer Zombies |AU|PVE|KITS|RAIDABLE BASES|?
Enter client.connect 139.99.145.5:28025 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection. https://store.battleserver.gg is the website recorded for it.
