Offline 139.99.22.15:28716 checked 26d ago
[TW][PvE] PreuBen - Build Survive
Connect
srv = rust.server("139.99.22.15:28717")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 2 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule · too few wipes seen yet
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Fri 2 Oct, 14:24 UTC27d ago | 0 | NaN | running | 0 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
1000 · seed 2
- map
- Procedural Map
- size
- 1000
- seed
- 2
Server
srv.info()- address
- 139.99.22.15:28716
- region
- –
- max players
- 64
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 2 Oct 2026, 14:24 UTC
- hostname
- –
- first seen
- 2 Oct 2026
About this server · in its own words
print(srv.description)
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | [B2]PVE|先行服-成长装备-爬塔-死亡不掉-新手养老 | EA · groups of 8+ · 1 on average | 2/100 |
| 1 | |PvE| RUSTTRAVKA [Zombie|SkillsRPG|RaidBases|Events|Loot+] | groups of 10+ · monthly · 13 on average | 20/200 |
| 2 | CZ/EU Farming Industry PVE | EU · groups of 8+ · monthly · 4 on average | 5/50 |
| 3 | CZ/SK PVE!! No raid_No kill :-) RUSTUJ | groups of 8+ · 3 on average | 6/30 |
| 4 | BroinRust [PVE CLASSIC EU/EA] | EU · groups of 8+ · monthly · 3 on average | 4/200 |
| 5 | BroinRust [PVE MOD EU/EA] | EU · groups of 10+ · biweekly · 3 on average | 0/200 |
Quick answers
From the figures on this page.
Player counts
What position does [TW][PvE] PreuBen - Build Survive take in the server rankings?
Rank #16,000 on seven-day player hours for [TW][PvE] PreuBen - Build Survive, within the top 70% of all ranked servers.
How many players does [TW][PvE] PreuBen - Build Survive hold at once?
[TW][PvE] PreuBen - Build Survive returns no live count at this refresh, having last been seen 26 days 3 hours ago.
Server facts
What Rust version does [TW][PvE] PreuBen - Build Survive run?
Rust network protocol 2634 and build 166586 on Linux is what [TW][PvE] PreuBen - Build Survive runs. Steam updates your game for you, but the protocol must match to join.
Is [TW][PvE] PreuBen - Build Survive up, and what does its uptime show?
The latest sample has [TW][PvE] PreuBen - Build Survive offline, with a last sighting 26 days 3 hours ago. Uptime of 0% across the last 7 full days: 0 hours of 168. Its earliest recorded date in Rust Data is 2 October 2026.
Which location does [TW][PvE] PreuBen - Build Survive run from?
No region tag is published by [TW][PvE] PreuBen - Build Survive, though its name points to Asia. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. 139.99.22.15:28716 is its address.
Rules, settings, map
What rules and settings are recorded for [TW][PvE] PreuBen - Build Survive?
The name [TW][PvE] PreuBen - Build Survive carries no gather rate. Eight players per group: that is the game's default, and it applies here. Game mode pve, with this note: no combat between players. Modded is the browser category: plugins or settings alter the game. Oxide plugins run on it. VAC is not running; Valve's anti-cheat is off.
Which map has [TW][PvE] PreuBen - Build Survive loaded?
[TW][PvE] PreuBen - Build Survive runs a procedural map of size 1,000 with seed 2, generated by the game. Because size and seed determine the map, it can be viewed on RustMaps via this page.
Wipes and dates
When does [TW][PvE] PreuBen - Build Survive wipe, and on what schedule?
The record for [TW][PvE] PreuBen - Build Survive holds too few wipes to show a rhythm. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. This world was created 27 days 2 hours ago.
What is wipe day on [TW][PvE] PreuBen - Build Survive like?
Across recent wipes the busiest point averaged 0 players. 0 hours after the latest wipe, the crowd reached its peak.
Tags and filters
Which Rust Data filters and lists contain [TW][PvE] PreuBen - Build Survive?
These Rust Data lists include [TW][PvE] PreuBen - Build Survive: Modded Rust servers, Servers with build or creative tags and Rust PvE servers. It appears under these filters on the server list: Region: Asia; Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more.
How should you read the server tags on [TW][PvE] PreuBen - Build Survive?
These tags are published by [TW][PvE] PreuBen - Build Survive and read by the game's server browser: gmrust (Game mode): Survival play, standard Rust; mp64 (Max players): Slot count: 64; ts8 (Group limit): Team limit of 8, as shipped by default; v2634 (Protocol): To join, your game must run protocol 2634; cs166586 (Build): The server runs build 166586; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): The region field is empty; ^p (PvE): Players do not fight each other here; the world supplies the danger; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The Modded section lists it, because plugins or settings change the game. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.
Connecting
What is the way into [TW][PvE] PreuBen - Build Survive?
Enter client.connect 139.99.22.15:28716 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection. You will find its website at https://discord.com/invite/Preuben.
